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authorNat Goodspeed <nat@lindenlab.com>2019-05-30 08:23:32 -0400
committerNat Goodspeed <nat@lindenlab.com>2020-03-25 16:01:31 -0400
commit47ec6ab3be5df5ee3f80a642d9c2ef7f4dac0d8a (patch)
tree624c2635cc36d81a4c72f6bde31863cee209fbc4 /indra/llcommon
parentde4a0b8f5b28799bf1c55976dcd8653d8a642a02 (diff)
SL-11216: Remove LLSingletonBase::cleanupAll().
Remove call from LLAppViewer::cleanup(). Instead, make each LLSingleton<T>::deleteSingleton() call cleanupSingleton() just before destroying the instance. Since deleteSingleton() is not a destructor, it's fine to call cleanupSingleton() from there; and since deleteAll() calls deleteSingleton() on every remaining instance, the former cleanupAll() functionality has been subsumed into deleteAll(). Since cleanupSingleton() is now called at exactly one point in the instance's lifetime, we no longer need a bool indicating whether it has been called. The previous protocol of calling cleanupAll() before deleteAll() implemented a two-phase cleanup strategy for the application. That is no longer needed. Moreover, the cleanupAll() / deleteAll() sequence created a time window during which individual LLSingleton<T> instances weren't usable (to the extent that their cleanupSingleton() methods released essential resources) but still existed -- so a getInstance() call would return the crippled instance rather than recreating it. Remove cleanupAll() calls from tests; adjust to new order of expected side effects: instead of A::cleanupSingleton(), B::cleanupSingleton(), ~A(), ~B(), now we get A::cleanupSingleton(), ~A(), B::cleanupSingleton(), ~B().
Diffstat (limited to 'indra/llcommon')
-rw-r--r--indra/llcommon/llsingleton.cpp35
-rw-r--r--indra/llcommon/llsingleton.h105
2 files changed, 39 insertions, 101 deletions
diff --git a/indra/llcommon/llsingleton.cpp b/indra/llcommon/llsingleton.cpp
index 4c76206d8d..f5f3aec270 100644
--- a/indra/llcommon/llsingleton.cpp
+++ b/indra/llcommon/llsingleton.cpp
@@ -378,8 +378,7 @@ LLSingletonBase::vec_t LLSingletonBase::dep_sort()
// SingletonDeps through the life of the program, dynamically adding and
// removing LLSingletons as they are created and destroyed, in practice
// it's less messy to construct it on demand. The overhead of doing so
- // should happen basically twice: once for cleanupAll(), once for
- // deleteAll().
+ // should happen basically once: for deleteAll().
typedef LLDependencies<LLSingletonBase*> SingletonDeps;
SingletonDeps sdeps;
// Lock while traversing the master list
@@ -412,38 +411,6 @@ LLSingletonBase::vec_t LLSingletonBase::dep_sort()
return ret;
}
-//static
-void LLSingletonBase::cleanupAll()
-{
- // It's essential to traverse these in dependency order.
- BOOST_FOREACH(LLSingletonBase* sp, dep_sort())
- {
- // Call cleanupSingleton() only if we haven't already done so for this
- // instance.
- if (! sp->mCleaned)
- {
- sp->mCleaned = true;
-
- logdebugs("calling ",
- classname(sp).c_str(), "::cleanupSingleton()");
- try
- {
- sp->cleanupSingleton();
- }
- catch (const std::exception& e)
- {
- logwarns("Exception in ", classname(sp).c_str(),
- "::cleanupSingleton(): ", e.what());
- }
- catch (...)
- {
- logwarns("Unknown exception in ", classname(sp).c_str(),
- "::cleanupSingleton()");
- }
- }
- }
-}
-
void LLSingletonBase::cleanup_()
{
logdebugs("calling ", classname(this).c_str(), "::cleanupSingleton()");
diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h
index 5ee40a658a..65dd332afb 100644
--- a/indra/llcommon/llsingleton.h
+++ b/indra/llcommon/llsingleton.h
@@ -50,7 +50,6 @@ private:
typedef std::vector<LLSingletonBase*> vec_t;
static vec_t dep_sort();
- bool mCleaned; // cleanupSingleton() has been called
// we directly depend on these other LLSingletons
typedef boost::unordered_set<LLSingletonBase*> set_t;
set_t mDepends;
@@ -142,32 +141,15 @@ protected:
public:
/**
- * Call this to call the cleanupSingleton() method for every LLSingleton
- * constructed since the start of the last cleanupAll() call. (Any
- * LLSingleton constructed DURING a cleanupAll() call won't be cleaned up
- * until the next cleanupAll() call.) cleanupSingleton() neither deletes
- * nor destroys its LLSingleton; therefore it's safe to include logic that
- * might take significant realtime or even throw an exception.
- *
- * The most important property of cleanupAll() is that cleanupSingleton()
- * methods are called in dependency order, leaf classes last. Thus, given
- * two LLSingleton subclasses A and B, if A's dependency on B is properly
- * expressed as a B::getInstance() or B::instance() call during either
- * A::A() or A::initSingleton(), B will be cleaned up after A.
- *
- * If a cleanupSingleton() method throws an exception, the exception is
- * logged, but cleanupAll() attempts to continue calling the rest of the
- * cleanupSingleton() methods.
- */
- static void cleanupAll();
- /**
- * Call this to call the deleteSingleton() method for every LLSingleton
- * constructed since the start of the last deleteAll() call. (Any
- * LLSingleton constructed DURING a deleteAll() call won't be cleaned up
- * until the next deleteAll() call.) deleteSingleton() deletes and
- * destroys its LLSingleton. Any cleanup logic that might take significant
- * realtime -- or throw an exception -- must not be placed in your
- * LLSingleton's destructor, but rather in its cleanupSingleton() method.
+ * deleteAll() calls the cleanupSingleton() and deleteSingleton() methods
+ * for every LLSingleton constructed since the start of the last
+ * deleteAll() call. (Any LLSingleton constructed DURING a deleteAll()
+ * call won't be cleaned up until the next deleteAll() call.)
+ * deleteSingleton() deletes and destroys its LLSingleton. Any cleanup
+ * logic that might take significant realtime -- or throw an exception --
+ * must not be placed in your LLSingleton's destructor, but rather in its
+ * cleanupSingleton() method, which is called implicitly by
+ * deleteSingleton().
*
* The most important property of deleteAll() is that deleteSingleton()
* methods are called in dependency order, leaf classes last. Thus, given
@@ -175,9 +157,9 @@ public:
* expressed as a B::getInstance() or B::instance() call during either
* A::A() or A::initSingleton(), B will be cleaned up after A.
*
- * If a deleteSingleton() method throws an exception, the exception is
- * logged, but deleteAll() attempts to continue calling the rest of the
- * deleteSingleton() methods.
+ * If a cleanupSingleton() or deleteSingleton() method throws an
+ * exception, the exception is logged, but deleteAll() attempts to
+ * continue calling the rest of the deleteSingleton() methods.
*/
static void deleteAll();
};
@@ -226,7 +208,6 @@ struct LLSingleton_manage_master<LLSingletonBase::MasterList>
// Now we can implement LLSingletonBase's template constructor.
template <typename DERIVED_TYPE>
LLSingletonBase::LLSingletonBase(tag<DERIVED_TYPE>):
- mCleaned(false),
mDeleteSingleton(nullptr)
{
// This is the earliest possible point at which we can push this new
@@ -269,10 +250,19 @@ class LLParamSingleton;
* leading back to yours, move the instance reference from your constructor to
* your initSingleton() method.
*
- * If you override LLSingleton<T>::cleanupSingleton(), your method will be
- * called if someone calls LLSingletonBase::cleanupAll(). The significant part
- * of this promise is that cleanupAll() will call individual
- * cleanupSingleton() methods in reverse dependency order.
+ * If you override LLSingleton<T>::cleanupSingleton(), your method will
+ * implicitly be called by LLSingleton<T>::deleteSingleton() just before the
+ * instance is destroyed. We introduce a special cleanupSingleton() method
+ * because cleanupSingleton() operations can involve nontrivial realtime, or
+ * throw an exception. A destructor should do neither!
+ *
+ * If your cleanupSingleton() method throws an exception, we log that
+ * exception but carry on.
+ *
+ * If at some point you call LLSingletonBase::deleteAll(), all remaining
+ * LLSingleton<T> instances will be destroyed in reverse dependency order. (Or
+ * call MySubclass::deleteSingleton() to specifically destroy the canonical
+ * MySubclass instance.)
*
* That is, consider LLSingleton subclasses C, B and A. A depends on B, which
* in turn depends on C. These dependencies are expressed as calls to
@@ -280,26 +270,14 @@ class LLParamSingleton;
* It shouldn't matter whether these calls appear in A::A() or
* A::initSingleton(), likewise B::B() or B::initSingleton().
*
- * We promise that if you later call LLSingletonBase::cleanupAll():
- * 1. A::cleanupSingleton() will be called before
- * 2. B::cleanupSingleton(), which will be called before
- * 3. C::cleanupSingleton().
+ * We promise that if you later call LLSingletonBase::deleteAll():
+ * 1. A::deleteSingleton() will be called before
+ * 2. B::deleteSingleton(), which will be called before
+ * 3. C::deleteSingleton().
* Put differently, if your LLSingleton subclass constructor or
* initSingleton() method explicitly depends on some other LLSingleton
* subclass, you may continue to rely on that other subclass in your
* cleanupSingleton() method.
- *
- * We introduce a special cleanupSingleton() method because cleanupSingleton()
- * operations can involve nontrivial realtime, or might throw an exception. A
- * destructor should do neither!
- *
- * If your cleanupSingleton() method throws an exception, we log that
- * exception but proceed with the remaining cleanupSingleton() calls.
- *
- * Similarly, if at some point you call LLSingletonBase::deleteAll(), all
- * remaining LLSingleton instances will be destroyed in dependency order. (Or
- * call MySubclass::deleteSingleton() to specifically destroy the canonical
- * MySubclass instance.)
*/
template <typename DERIVED_TYPE>
class LLSingleton : public LLSingletonBase
@@ -445,25 +423,18 @@ protected:
public:
/**
- * @brief Immediately delete the singleton.
+ * @brief Cleanup and destroy the singleton instance.
*
- * A subsequent call to LLProxy::getInstance() will construct a new
- * instance of the class.
+ * deleteSingleton() calls this instance's cleanupSingleton() method and
+ * then destroys the instance.
*
- * Without an explicit call to LLSingletonBase::deleteAll(), LLSingletons
- * are implicitly destroyed after main() has exited and the C++ runtime is
- * cleaning up statically-constructed objects. Some classes derived from
- * LLSingleton have objects that are part of a runtime system that is
- * terminated before main() exits. Calling the destructor of those objects
- * after the termination of their respective systems can cause crashes and
- * other problems during termination of the project. Using this method to
- * destroy the singleton early can prevent these crashes.
+ * A subsequent call to LLSingleton<T>::getInstance() will construct a new
+ * instance of the class.
*
- * An example where this is needed is for a LLSingleton that has an APR
- * object as a member that makes APR calls on destruction. The APR system is
- * shut down explicitly before main() exits. This causes a crash on exit.
- * Using this method before the call to apr_terminate() and NOT calling
- * getInstance() again will prevent the crash.
+ * Without an explicit call to LLSingletonBase::deleteAll(), or
+ * LLSingleton<T>::deleteSingleton(), LLSingleton instances are simply
+ * leaked. (Allowing implicit destruction at shutdown caused too many
+ * problems.)
*/
static void deleteSingleton()
{