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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llcommon
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lltraceaccumulators.h
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Author
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2020-03-25
DRTVWR-476: Explicitly cast 64-bit NaN constant to F32 as needed.
Nat Goodspeed
2014-12-12
fix dos line endings
Oz Linden
2014-12-10
Fix for build problems with LLTrace::AccumulatorBuffer copy ctor in VS2013 (o...
callum_linden
2013-11-19
SH-4634 FIX Interesting: Viewer crashes when receiving teleport offer
Richard Linden
2013-10-21
fixed things so that trace recordings can be read from even while active
Richard Linden
2013-10-17
fix for assert at runtime (reading stats from recording while it was active)
Richard Linden
2013-10-15
renamed TimeBlock to BlockTimerStatHandle
Richard Linden
2013-10-14
changed ll_aligned_(malloc|free) to take alignment size as a template argument
Richard Linden
2013-10-07
renamed TraceType to StatType
Richard Linden
2013-10-03
more memory optimizations of lltrace
Richard Linden
2013-10-03
added initial memory usage tracking for lltrace
Richard Linden
2013-10-01
changed over to manual naming of MemTrackable stats
Richard Linden
2013-09-27
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
Richard Linden
2013-09-27
fixed lltrace memory tracking
Richard Linden
2013-09-27
Automated merge with https://bitbucket.org/lindenlab/viewer-interesting
Richard Linden
2013-09-27
BUILDFIX: fix for bad assert causing unit tests to fail
Richard Linden
2013-09-27
BUILDFIX: fix for mac builds
Richard Linden
2013-09-25
better memory usage for LLTrace (tighter packing of recording arrays)
Richard Linden
2013-09-23
refactored lltrace mem tracking to store allocation and deallocation sizes
Richard Linden
2013-09-18
merge
Richard Linden
2013-09-07
added memory usage and occlusion events to traces
Richard Linden
2013-08-29
SH-4377 FIX: Interesting: Windows viewer crashes when SceneLoadingMonitorEnab...
Richard Linden
2013-08-27
broke out llunit.h into llunittype.h and llunits.h for unit declarations
Richard Linden
2013-08-21
SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-21
SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-18
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-15
moved unit types out of LLUnits namespace, since they are prefixed
Richard Linden
2013-08-14
BUILDFIX: added header for numeric_limits support on gcc
Richard Linden
2013-08-12
SH-4399 FIX: Interesting: Texture console MB Bound 0/384 and texture queue bo...
Richard Linden
2013-08-09
SH-4374 FIX Interesting: Statistics Object cache hit rate is always 100%
Richard Linden
2013-07-24
SH-4376 FIX: Interesting: in Statistics, replace the text "0" with "n/a" when
Richard Linden
2013-07-23
renamed mVarianceSum to mSumOfSquares to be more clear
Richard Linden
2013-07-19
BUILDFIX: #include and dependency cleanup
Richard Linden
2013-07-15
SH-4299Interesting: High fps shown temporarily off scale in statistics console
Richard Linden
2013-07-01
SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%
Richard Linden
2013-06-27
SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ...
Richard Linden
2013-06-22
fixed scene load monitor resetting to eagerly due to spurious camer amotion
Richard Linden