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path: root/indra/llcommon/lltraceaccumulators.h
AgeCommit message (Expand)Author
2014-12-12fix dos line endingsOz Linden
2014-12-10Fix for build problems with LLTrace::AccumulatorBuffer copy ctor in VS2013 (o...callum_linden
2013-11-19SH-4634 FIX Interesting: Viewer crashes when receiving teleport offerRichard Linden
2013-10-21fixed things so that trace recordings can be read from even while activeRichard Linden
2013-10-17fix for assert at runtime (reading stats from recording while it was active)Richard Linden
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-10-14changed ll_aligned_(malloc|free) to take alignment size as a template argumentRichard Linden
2013-10-07renamed TraceType to StatTypeRichard Linden
2013-10-03more memory optimizations of lltraceRichard Linden
2013-10-03added initial memory usage tracking for lltraceRichard Linden
2013-10-01changed over to manual naming of MemTrackable statsRichard Linden
2013-09-27Automated merge with http://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-09-27fixed lltrace memory trackingRichard Linden
2013-09-27Automated merge with https://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-09-27BUILDFIX: fix for bad assert causing unit tests to failRichard Linden
2013-09-27BUILDFIX: fix for mac buildsRichard Linden
2013-09-25better memory usage for LLTrace (tighter packing of recording arrays)Richard Linden
2013-09-23refactored lltrace mem tracking to store allocation and deallocation sizesRichard Linden
2013-09-18mergeRichard Linden
2013-09-07added memory usage and occlusion events to tracesRichard Linden
2013-08-29SH-4377 FIX: Interesting: Windows viewer crashes when SceneLoadingMonitorEnab...Richard Linden
2013-08-27broke out llunit.h into llunittype.h and llunits.h for unit declarationsRichard Linden
2013-08-21SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 msRichard Linden
2013-08-21SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 msRichard Linden
2013-08-18SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
2013-08-15moved unit types out of LLUnits namespace, since they are prefixedRichard Linden
2013-08-14BUILDFIX: added header for numeric_limits support on gccRichard Linden
2013-08-12SH-4399 FIX: Interesting: Texture console MB Bound 0/384 and texture queue bo...Richard Linden
2013-08-09SH-4374 FIX Interesting: Statistics Object cache hit rate is always 100%Richard Linden
2013-07-24SH-4376 FIX: Interesting: in Statistics, replace the text "0" with "n/a" whenRichard Linden
2013-07-23renamed mVarianceSum to mSumOfSquares to be more clearRichard Linden
2013-07-19BUILDFIX: #include and dependency cleanupRichard Linden
2013-07-15SH-4299Interesting: High fps shown temporarily off scale in statistics consoleRichard Linden
2013-07-01SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%Richard Linden
2013-06-27SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ...Richard Linden
2013-06-22fixed scene load monitor resetting to eagerly due to spurious camer amotionRichard Linden