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path: root/indra/llcharacter/lljoint.h
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2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-02-17More BOOL to bool replacements primarily in llappearance and llxmlAnsariel
2024-02-17misc: BOOL to boolLars Næsbye Christensen
2024-02-12miscellaneous: BOOL (int) to real boolLars Næsbye Christensen
2021-10-14SL-16131 Fix for alignment warnings on Win32 builds.Dave Parks
2021-09-20SL-16006 and SL-16009 Rigged mesh rendering optimization passDave Parks
2020-04-21Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
# Conflicts: # indra/newview/app_settings/shaders/class1/objects/previewV.glsl # indra/newview/lldynamictexture.cpp # indra/newview/llfloatermodelpreview.cpp
2020-02-10SL-379 Joint overrides tabAndrey Kleshchev
2020-01-17SL-379 WIP Joint overrides tabandreykproductengine
2019-08-05SL-10566 Use vector for some high-traffic, low-item count containers instead ↵Graham Linden
of list. Provide method of storing joint indices sep from weight data for faster runtime processing.
2018-06-04SL-915 - tracking joint is rigged stateBrad Payne (Vir Linden)
2018-06-01SL-915 - WIP on dynamic joint box trackingBrad Payne (Vir Linden)
2018-04-13MAINT-8239 - joint offsetsBrad Payne (Vir Linden)
2016-11-04SL-524 - resetSkeleton() now includes collision volume joint positions. Also ↵Brad Payne (Vir Linden)
removed no-longer-needed LLJoint::mId field
2016-10-27SL-503 - more info in archetype dump filesBrad Payne (Vir Linden)
2016-09-02SL-395 - partial support for joint scale locking via flag in skin infoBrad Payne (Vir Linden)
2016-09-02mergeBrad Payne (Vir Linden)
2016-08-12MAINT-6631 - reluctantly, added support for animation of collision volumes, ↵Brad Payne (Vir Linden)
to avoid breaking existing content.
2016-06-24SL-124 - comment cleanup, fixed a crash if skinned mesh has no valid joint ↵Brad Payne (Vir Linden)
names defined
2016-06-15MAINT-6380, SL-399 - vertical flicker related to joint offsets for mPelvis. ↵Brad Payne (Vir Linden)
Having a joint offset for mPelvis is still a bad idea, but it won't cause as much flickering now.
2016-06-07SL-395 - support scale overrides (currently no way to get these into a dae, ↵Brad Payne (Vir Linden)
so the actual scale values are fabricated at run-time based on the joint name)
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-04-22SL-374 - don't allow sliders to modify joint positions if there's already a ↵Brad Payne (Vir Linden)
mesh-imposed override in place.
2016-04-18SL-371 - more tracking on partial joint overridesBrad Payne (Vir Linden)
2016-04-08SL-344, SL-276 - chin bone, slider changes.Brad Payne (Vir Linden)
2016-03-25SL-276 - two more bones, corresponding to foot bones for the hind limbsBrad Payne (Vir Linden)
2016-03-22SL-276, SL-344 - Skeleton and slider updates including new face joints to ↵Brad Payne (Vir Linden)
enable nose, eye slider controls. Increased max joint count.
2016-02-23SL-287 WIP - fixed default avatar crash caused by added spine joints. Still ↵Brad Payne (Vir Linden)
renders distorted.
2016-02-12SL-333 WIP - added back some unused constructors to make the appearance ↵Brad Payne (Vir Linden)
utility happier
2016-02-03SL-333 work - attachment joints now get a valid mJointNum, more checking on ↵Brad Payne (Vir Linden)
valid joint num values. Also reduced log spam slightly.
2016-02-03SL-315 - context strings, comments, debugging. joint_test temporarily disabled.Brad Payne (Vir Linden)
2016-01-26SL-315 WIP - added callstack info to joint debugging. Made joint debugging ↵Brad Payne (Vir Linden)
run-time configurable via debug setting DebugAvatarJoints
2015-12-15SL-276, SL-124 - code and config file cleanup for BentoBrad Payne (Vir Linden)
2015-11-25SL-124 WIP - cleanup of comments and test code before going to project viewer.Brad Payne (Vir Linden)
2015-11-17SL-271 WIP, SL-201 WIP - add support for end point to joints, use for debug ↵Brad Payne (Vir Linden)
rendering display to show bones.
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-11-04SL-124 WIP - BENTO comments and related cleanupBrad Payne (Vir Linden)
2015-10-29SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max ↵Brad Payne (Vir Linden)
joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
2015-10-26SL-113: merge up to bento trunkGlenn Glazer
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base ↵Brad Payne (Vir Linden)
ones when not being rendered.
2015-10-06SL-225: test with joints per mesh set to 132Glenn Glazer
2015-10-06SL-225: test with joints per mesh set to 112Glenn Glazer
2015-10-06SL-225: test with joints per mesh set to 92Glenn Glazer
2015-10-05SL-225: test with joints per mesh set to 72Glenn Glazer
2015-09-24SL-227 WIP - initial pass at consolidating skinning code. Less duplication ↵Brad Payne (Vir Linden)
of functionality, still needs more cleanup.
2015-08-26SL-205 WIP - support for 152-joint rigged meshes with both hardware and ↵Brad Payne (Vir Linden)
software skinning.
2015-08-19SL-135 WIP - added additional lad/skel configsBrad Payne (Vir Linden)
2015-05-28SL-117 WIP - initial placeholders for wing, tail joints. Updated max joints ↵Brad Payne (Vir Linden)
to 48 and added some debugging.