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2021-09-03Merge branch 'DRTVWR-522-maint' into DRTVWR-545-maint-mixAndrey Lihatskiy
# Conflicts: # indra/newview/llappviewer.cpp # indra/newview/llappviewerwin32.cpp # indra/newview/llmachineid.cpp
2021-08-27Merge branch 'c++17' into DRTVWR-522-maintAndrey Lihatskiy
2021-07-20Merge branch 'master' into DRTVWR-521-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llerror.cpp # indra/llui/llnotifications.h # indra/newview/llappviewer.cpp # indra/newview/llappviewermacosx.cpp
2021-06-24SL-10297 windows local build fixAndrey Kleshchev
win_crash_logger will be fully removed in D520, for now just fixing local relwithdebinfo build
2021-05-13SL-10297: Need VS switch /std:c++17 to use std::string_view.Nat Goodspeed
(cherry picked from commit 28deadab5b37880314a58eff095ae2844a9ebbac)
2021-05-12SL-10297: Revert "Need VS switch /std:c++17 to use std::string_view."Nat Goodspeed
This reverts commit 28deadab5b37880314a58eff095ae2844a9ebbac. Going there implies other changes, will take up on another branch.
2021-05-12SL-10297: Need VS switch /std:c++17 to use std::string_view.Nat Goodspeed
2021-05-12SL-10297: Merge branch 'sl-10297-oz' into sl-10297.Nat Goodspeed
Bring in Oz's tweaks to the way BugSplat is engaged and tested, plus a few other miscellaneous goodies.
2021-05-07SL-15241: Tweak viewer sources to permit compiling on Mac with C++17.Nat Goodspeed
2021-04-30Merge branch 'master' into DRTVWR-521-maintAndrey Lihatskiy
2021-03-09Merge branch 'master' into DRTVWR-521-maintAndrey Lihatskiy
2021-03-09Merge branch 'master' into DRTVWR-515-maintAndrey Lihatskiy
2021-03-08Revert "Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into ↵Brad Payne (Vir Linden)
DRTVWR-519" This reverts commit e61f485a04dc8c8ac6bcf6a24848359092884d14, reversing changes made to 00c47d079f7e958e473ed4083a7f7691fa02dcd5.
2021-03-02Merge branch 'master' into DRTVWR-521-maintAndrey Lihatskiy
2021-03-02Merge branch 'master' into DRTVWR-515-maintAndrey Lihatskiy
2021-01-16SL-14597 Fixed mac library only including symlinkAndrey Kleshchev
2021-01-16SL-14597 Updated Mac library nameAndrey Kleshchev
2021-01-16SL-14597 Pulled in updated uriparserAndrey Kleshchev
Due to crash inside uriparser's code
2021-01-15SL-13313 Update links to master message_template.msgMnikolenko Productengine
2020-10-06Remove SQLite from project and we are now not going to use it for the cacheCallum Prentice
2020-09-28Merge with tip of ReleaseCallum Prentice
2020-09-22Add SQLite third package to this viewer and pull in the most recent build (3.33)Callum Prentice
2020-09-22Merge branch 'master' v6.4.9 into DRTVWR-497Dave Houlton
2020-09-22Merge branch 'master' into DRTVWR-519Callum Prentice
2020-09-17The folder where the disk cache lives was originally renamed from llvfs to ↵Callum Prentice
llcache but @henri's suggestion that that doesn't reflect the other files in the same place and it should be llfilesystem is a good one so I changed it over
2020-09-16First part of change to remove LLVFS from the Viewer. Consists of code ↵Callum Prentice
changes to remove LLVFS and LLVFSThread classes along with the associated source files. The existing llvfs folder is renamed to llcache. Also includes changes to CMake script in many places to reflect changes. Eventually, llvfile source file and class will be renamed but that is not in this change.
2020-09-11Effective rename of DRTVWR-506-simple since there is no way to rename a ↵Callum Prentice
branch. Cloned canonical viewer into DRTVWR-519, copied over the files that changed from DRTVWR-506-simple and pushed back. Once I am satisfied everything is correct, DRTVWR-506-simple will be removed
2020-08-24DRTVWR-497 restore parallel builds for x64 VS2017Dave Houlton
2020-08-24SL-10297 merged 6.4.7Oz Linden
2020-08-21Small change to CMake options to only enable the ↵Callum Prentice
PreferredToolArchitecture=x64 option (required for 32bit TeamCity builds) on 32 bit builds generally - removes a ton of 'unknown option, ignored' spam in the build output
2020-08-11Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/cmake/DirectX.cmake # indra/newview/llviewerparcelmedia.cpp # indra/newview/viewer_manifest.py
2020-07-22Mac buildfixAndrey Lihatskiy
2020-06-26DRTVWR-476: On Windows, request 64-bit compilerNat Goodspeed
to avoid TeamCity build failures due to 32-bit compiler running out of virtual memory for precompiled headers.
2020-06-16SL-10297: remove mac-crash-logger from viewer-manifest, require the bugsplat ↵Oz Linden
library on Mac
2020-06-15SL-10297: merge up to master at 6.4.3Oz Linden
2020-06-02Merge branch 'master' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/viewer_manifest.py
2020-06-02DRTVWR-476: Merge branch 'master' of bitbucket.org:lindenlab/viewer into d476.Nat Goodspeed
2020-05-20Remove DirectX.cmake. With recent SDKs (dating back to at least VS 2013Nicky Dasmijn
and the 8.1 SDK) DirectX is included in the SDK and does not need any special detection logic.
2020-05-11DRTVWR-476: Use find_library(dxguid) rather than find_path().Nat Goodspeed
2020-05-07DRTVWR-476: Help DirectX.cmake cope with multiple SDK versions.Nat Goodspeed
First, get rid of ancient cruft in the find_path() calls: on a 64-bit system, "$ENV{PROGRAMFILES}" expands to the 64-bit 'Program Files' directory rather than the 32-bit 'Program Files (x86)' directory, and none of the ancient cruft would be found there anyway. Empirically, find_path(dxdiag.h) is able to find the file using environment variables (INCLUDE from VS variables?), so it doesn't need the specific pathnames coded into that call. Once we find DIRECTX_INCLUDE_DIR, don't immediately insert it into include_directories: we've had troubles with incompatible Windows SDK versions (compile errors in Microsoft header files!) when DIRECTX_INCLUDE_DIR preceded the Windows SDK directory in the include path. The DIRECTX_FIND_QUIETLY logic seemed backwards: the message(STATUS) output was emitted only when DIRECTX_FIND_QUIETLY was false. Reverse that. The ancient cruft in find_path(dxguid.lib) was causing it to find the wrong (very old) DirectX library. Remove ancient cruft. But empirically, without that, even once we've found DIRECTX_INCLUDE_DIR, CMake could not implicitly find dxguid.lib. If the DirectX directory hierarchy were structured as .../version/Include and .../version/Lib, a relative pathname would have been sufficient hint. Unfortunately it's structured as .../Include/version and .../Lib/version, so a relative pathname would have to include the specific version. Instead, replace "/Include/" with "/Lib/". But even then, we have to drill down to the architecture-specific subdirectory based on ADDRESS_SIZE.
2020-05-06DRTVWR-476: Merge branch 'master' of lindenlab/viewer into DRTVWR-476-boost-1.72Nat Goodspeed
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml
2020-04-20Merged master into DRTVWR-508Andrey Kleshchev
2020-04-09DRTVWR-476: For Boost 1.72, must suffix lib names with -x{32,64}Nat Goodspeed
2020-03-25DRTVWR-476, SL-12205: Refactor MSVC redist library copying.Nat Goodspeed
Specify all of msvcp$VER.dll, msvcr$VER.dll and vcruntime$VER.dll -- but check each of them individually, because any given VS release has only a subset of those. Add messaging to clarify what we're doing. Introduce to_staging_dirs CMake macro to cut down on redundant boilerplate: the idiom in which we use copy_if_different twice, once to the Release staging directory and once to the RelWithDebInfo staging directory, each time appending the target pathnames to third_party_targets. Replace that idiom with calls to to_staging_dirs.
2020-03-25DRTVWR-476, SL-12205: Search for msvcp140.dll, not msvcr140.dllNat Goodspeed
Evidently, with VS 2017, what would have been msvcr140.dll has become vcruntime140.dll instead. msvcr140.dll is no longer a good sample DLL for which to search.
2020-03-25DRTVWR-476, SL-12205: Update to glod built with VS 2017 runtime libs.Nat Goodspeed
2020-03-25DRTVWR-476: For VS 2017, MSVC_VERSION can be any of a range.Nat Goodspeed
Thanks NickyD.
2020-03-25DRTVWR-476: We've observed a couple different values for VS 2017.Nat Goodspeed
2020-03-25DRTVWR-476: On Mac, copy libhunspell-1.3.0.dylib for test programs.Nat Goodspeed