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2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.
2024-03-12secondlife/viewer#926 switching cmake config for mac openexr to use new ↵Brad Linden
static libs
2024-03-12Merge branch 'main' of https://github.com/secondlife/viewer into ↵Ansariel
DRTVWR-600-maint-A # Conflicts: # autobuild.xml # indra/llrender/llfontbitmapcache.cpp # indra/llrender/llfontbitmapcache.h # indra/llrender/llfontfreetype.cpp # indra/llrender/llfontfreetype.h # indra/llrender/llfontgl.cpp # indra/llrender/llfontgl.h # indra/llui/llbutton.h # indra/llui/llfloater.cpp # indra/llui/llfloater.h # indra/llui/llfolderviewitem.cpp # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/llscrollcontainer.cpp # indra/llui/llscrollingpanellist.cpp # indra/llui/llscrollingpanellist.h # indra/llui/llscrolllistctrl.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltexteditor.h # indra/llui/lluictrl.cpp # indra/llui/llview.cpp # indra/llui/llview.h # indra/newview/llchicletbar.h # indra/newview/llconversationlog.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterimsessiontab.h # indra/newview/llfloateruipreview.cpp # indra/newview/llnavigationbar.h # indra/newview/llpaneltopinfobar.h # indra/newview/llpathfindingpathtool.h # indra/newview/lltextureview.cpp # indra/newview/lltoolbrush.h # indra/newview/lltoolcomp.h # indra/newview/lltooldraganddrop.h # indra/newview/lltoolface.h # indra/newview/lltoolfocus.h # indra/newview/lltoolindividual.h # indra/newview/lltoolobjpicker.h # indra/newview/lltoolpie.h # indra/newview/lltoolpipette.h # indra/newview/lltoolselectland.h # indra/newview/llviewermediafocus.h # indra/newview/llviewerparcelmediaautoplay.h # indra/newview/llviewerwindow.cpp # indra/newview/llvoicechannel.h # indra/newview/llvoicevivox.h # indra/newview/llworldmapview.cpp
2024-03-10Merge branch 'main' of github.com:secondlife/viewer-private into ↵Roxie Linden
roxie/webrtc-voice
2024-03-08Use webrtc autobuild packageRoxie Linden
2024-03-08HDRI Local Preview (#953)RunitaiLinden
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-03-08Merge 'release/luau-scripting' into lua-leap for Emoji release.Nat Goodspeed
2024-03-08Merge branch 'main' into release/luau-scripting for Emoji release.Nat Goodspeed
2024-03-08Emit a CMake message when running autobuild install.Nat Goodspeed
This helps to explain the lengthy delay when running autobuild configure in a new developer work area.
2024-03-07update webrtcRoxie Linden
2024-02-22Slightly modernize run_build_test.py.Nat Goodspeed
2024-02-08New WebRTC with echo cancellation fix.Roxie Linden
Also, start/stop recording depending on whether WebRTC has negotiated.
2024-02-08reorder params as the runners have different versions of cmakeRoxie Linden
2024-02-08disable unused but set warnings on newer compilers on mac.Roxie Linden
2024-02-08some build tweaksRoxie Linden
2024-02-08more picky cmakeRoxie Linden
2024-02-08Cmake on TC is sure pickyRoxie Linden
2024-02-08Try reordering URL_HASHRoxie Linden
2024-02-08TC build cmake complained about URL_HASHRoxie Linden
2024-02-08unknown warnings for TC build machinesRoxie Linden
2024-02-08coding policy fixesRoxie Linden
2024-02-08Use webrtc built binaries from temporary s3 locationRoxie Linden
2024-02-08Updates to build on mac.Roxie Linden
2024-02-08Pull webrtc down from a webserver before building.Roxie Linden
2024-02-08Checkpoint WebRTC VoiceRoxie Linden
2024-02-09SL-19585 Try replacing fmod with openalAndrey Kleshchev
Since now VLC is responsible for played parcel media (should be since SL-19042) should be possible to switch remaining audio to OpenAL with no loss of functionality
2024-02-09Enable OpenAL Soft on MacOSAndrey Kleshchev
2024-01-29DRTVWR-589: add mac luau libsMaxim Nikolenko
2024-01-26DRTVWR-589: update to start using Luau libsMnikolenko Productengine
2024-01-11Rename OS X to macOS, mostly in commentsLars Næsbye Christensen
We only support 10.13+ now, and it's been called macOS since 10.12. References in code to older versions are unchanged.
2024-01-04DRTVWR-589: Merge branch 'main' into DRTVWR-589Nat Goodspeed
2023-12-15Merge branch 'main' into DRTVWR-489Andrey Lihatskiy
# Conflicts: # indra/newview/fonts/DejaVu-license.txt # indra/newview/fonts/DejaVuSans-Bold.ttf # indra/newview/fonts/DejaVuSans-BoldOblique.ttf # indra/newview/fonts/DejaVuSans-Oblique.ttf # indra/newview/fonts/DejaVuSans.ttf # indra/newview/fonts/DejaVuSansMono.ttf
2023-12-05Merge branch 'main' into DRTVWR-489Alexander Gavriliuk
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-11-02DRTVWR-589: Update Lualibs.cmake to use lua54.lib from 3p-lua.Nat Goodspeed
Also remove #pragma comment(lib, "liblua54.a") from relevant source files.
2023-11-02DRTVWR-589: Switch to the lua package built by new 3p-lua repo.Nat Goodspeed
Also ditch crufty CMake logic related to lleventhost, which we haven't used for years.
2023-10-30Revert "DRTVWR-587 Bring back the previously reverted change"Andrey Lihatskiy
This reverts commit 9d49edbc48d81f820870d43edb2c975beffa5485.
2023-10-30DRTVWR-587 Bring back the previously reverted changeAndrey Lihatskiy
2023-10-29DRTVWR-589: Merge branch 'main' of viewer-private into DRTVWR-589Nat Goodspeed
2023-10-25Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-10-26D587 Post merge fmod issues fixAndrey Kleshchev
2023-10-25Merge branch 'main' into DRTVWR-587-maint-VAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/tests/llleap_test.cpp # indra/newview/viewer_manifest.py
2023-10-12Merge pull request #427 from secondlife/signal/py312nat-goodspeed
Add python 3.12 to FindPython search path
2023-10-08Add python 3.12 to FindPython search pathBennett Goble
Look for python 3.12 in the registry along with all the other versions.
2023-10-04Revert "DRTVWR-587: Simplify Python.cmake by omitting find_package(Python3)."Andrey Lihatskiy
2023-09-08DRTVWR-587: Adopt Ansariel's Python.cmake Windows simplification.Nat Goodspeed
2023-09-07SL-18837: Merge branch 'main' into actionsNat Goodspeed
2023-09-05DRTVWR-587: Simplify Python.cmake by omitting find_package(Python3).Nat Goodspeed
Elsewhere in CMake land, we reference PYTHONINTERP_FOUND and PYTHON_EXECUTABLE, both of which are explicitly set by Python.cmake. We don't seem to need the find_package(Python3 COMPONENTS Interpreter) call. Given that we take some pains to be careful about which Windows Python interpreter we find, this eliminates a wildcard.
2023-09-05Initial prototype of embedded LUAMnikolenko Productengine
2023-08-31Fix CMake CMP0148 deprecation warning introduced with CMake 3.27.4Ansariel