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2025-02-12#3210 Fix for "Texture will be downscaled" log message happening too oftenMaxim Nikolenko
2025-02-11#3332 Fix buffers not accounting for dynamic cache valuesAndrey Kleshchev
And fix previous lapse of judgement with GLYPH_BATCH_SIZE
2025-02-11Additional water fixes and tweaks. (#3524)Jonathan "Geenz" Goodman
* Incorporation of feedback for #3456
2025-02-11Rework windows to use zc:wchar_t for better c++ conformance and ↵Rye
compatibility with modern libraries
2025-02-11Fix deprecation warnings under C++20 on MSVCRye
2025-02-11Disable MSAA buffers on macos during GL context initRye
2025-02-11Vectorize LLRender UI scale and offset stack to resolve perf hotspot on armRye
2025-02-11Disable LLImageJPEG setjmp hack when building on ARM to avoid crashRye
2025-02-11Disable old GPU hacks on macos when running against Apple GPURye
2025-02-11Fix llcorehttp tests building under macosRye
2025-02-11Use SSE2NEON to emulate SSE intrinsics when building against an ARM targetRye
2025-02-11Fix timer support on macOS under ARM64Rye
2025-02-11Fix pessimizing move warning being emitted by the compilerRye
2025-02-11Fix uninitialized variable warnings being emitted by current clangRye
2025-02-11Introduce build system and preprocessor support for ARM64Rye
2025-02-11Fix crash from socket creation failure in media plugin systemRye
2025-02-11Merge pull request #2758 from Nicky-D/feature/fontcacheAndrey Lihatskiy
Port Fontcache from Firestorm.
2025-02-11Introduce SSE2NEON package for handling sse to neon intrinsic compatibilityRye
2025-02-11Restore support for anistropic filtering on macosRye
2025-02-11Fix openal leak causing crash during shutdownRye
2025-02-11Update macOS xib file and compile as part of build processRye
2025-02-11Update dependencies with support for apple siliconRye
2025-02-11Restore math types to trivially copyable and add static assertsRye
2025-02-11Fix Tracy memory profiling overloads for aligned allocationsRye
Fix disabling renderdoc support Improve ll_aligned_alloc functions on darwin for 32 and 64byte aligned by utilizing posix_memalign
2025-02-11Update to use universal build flags and fix cmake deprecationsRye
2025-02-11Fix build with C++20 including nat's changes to fsyspathRye
2025-02-11Enable OpenAL by defaultRye
2025-02-11Update KDU to 8.4.1 and fix kdu tests, also fix llimage_libtest utilityRye
2025-02-10#3332 Font issues with multy-byte and multy-glyps charactersAndrey Kleshchev
2025-02-10#3332 Issues with text buffer updatesAndrey Kleshchev
2025-02-07#3332 Switching screens can break text renderingAndrey Kleshchev
2025-02-07viewer-private#375 add more logging in attempt to get more infoMaxim Nikolenko
2025-02-07#3505 Fix updateMenu() being called too frequently on fetch callbackAndrey Kleshchev
The actual problem is fetch dumping thousands of callbacks, but this should mitigate the problem
2025-02-07#3505 Make inventory run less content checksAndrey Kleshchev
2025-02-07#3505 Make checkFolderForContentsOfType cheaperAndrey Kleshchev
2025-02-07Water Exclusion Surfaces (#3517)Jonathan "Geenz" Goodman
* #3455 Add support for water exclusion surfaces
2025-02-06Add some haze to the distance on water. (#3508)Jonathan "Geenz" Goodman
* #3507 Add distance haze to water to get us closer to 6.6.17's appearance.
2025-02-05#3488 Speed up nearby avatar loading after a tpAndrey Kleshchev
2025-02-05viewer#2780 Speed up terrain loading on teleportAndrey Kleshchev
Terrain was arriving and processing too late resulting in issues like "Lower terrain material incorrectly shown momentarily"
2025-02-05Merge pull request #3497 from secondlife/rye/forever-3445Rye
Fix media failing to function on PBR materials (#3445)
2025-02-04#3488 #3488 Move skin info processing out of mesh threadAndrey Kleshchev
Skin info parsing is expensive, offload to thread pool
2025-02-04#3488 Fix skin info not reading from cacheAndrey Kleshchev
2025-02-04#3488 Fix cache using wrong offsetAndrey Kleshchev
2025-02-04#3488 mutex lock mSkinMapAndrey Kleshchev
2025-02-04#3346 crash at LLConversationItemSession::clearAndDeparentModelsMaxim Nikolenko
2025-02-04#3488 Fix mesh header conditionAndrey Kleshchev
2025-02-04#3488 Move lod processing out of mesh threadAndrey Kleshchev
2025-02-03Fix media failing to function on PBR materials (#3445)Rye
2025-02-03#3488 Split mesh thread mutexesAndrey Kleshchev
Tracy shows that thread waits a lot on mutexes. Split in and out mutexes, so that new work can be scheduled by main thread without blocking handling
2025-01-31#3488 Fix last retry not saving handleAndrey Kleshchev
Request was sent and handle is valid, save it