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2025-05-06Fix and optimize openjpeg J2C encoder (#4017, #4032)Ayane
2025-05-05Introduce workflow dispatch and mac functionality to qatest.yamlAtlasLinden
A workflow dispatch has been added in an attempt to not only manually trigger this workflow but to also test this from a different branch without having to first merge to develop. Also steps have been added to allow this workflow to run on mac runners when added. Mac runner info currently commented out.
2025-05-05Make sure we're pushing to the joints name set as well.Jonathan "Geenz" Goodman
2025-05-05#4028 Crash at onEmojiPickerClosedMaxim Nikolenko
2025-05-05#4027 Crash at adjustTexturesByScaleAndrey Kleshchev
2025-05-05Fixes fullscreen mode in Windows 11 24H2Hecklezz
2025-05-05#3317 Fix full screen issue with Windows 11 24H2Andrey Kleshchev
2025-05-05#1300 Test coverage for inventory metadataAndrey Kleshchev
For now it's random, needs more consistent coverage
2025-05-05#3905 Crashes in LLInventoryModel::saveToFileAndrey Kleshchev
I don't expect it to fix the problem. Just making things more explicit in places of most frequent crashes.
2025-05-05#4009 Add color settings for chat mentions to PreferencesMaxim Nikolenko
2025-05-05Make sure transformation matricies are actually setup. Start getting joints in.Jonathan "Geenz" Goodman
2025-05-05updateImageDecodePriority - Avoid Long Face Loop (#4019, #4021)TommyTheTerrible
* updateImageDecodePriority - Avoid Long Face Loop To avoid running a long loop on thousands of faces, some textures were being set to a BOOST level to avoid the updateImageDecodePriority function entirely but this was causing many of them to never be deleted over the course of a user's travels. Instead of relying on BOOST, this commit changes the logic of the texture channel loop such that the face loop will only run if the number of faces is below the threshold. To do this, we move the face_count incrementing outside of the face loop into the channel loop and increment it using the getNumFaces function instead. We then check the face_count against the maximum number of faces we want to check and if it exceeds the number we set the number of faces for the face loop to check down to zero. This avoids branch prediction misses and the long face loop issue. Later, if the face_count is above the threshold, we assign the virtual size to the maximum. I personally believe the max_faces_to_check should be lower than 1024, but I left that value in for continuity. I use 64 faces as my max on my compiled version of the viewer without any noticeable issues for memory use. * updateImageDecodePriority - Face Loop Increment Swap Looks like compilers like knowing the incrementing in the for loop information for optimizations and parallelization. Sorry for the tiny commit. * updateImageDecodePriority - Suggested Cleanup Remove trailing white-space. Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2025-05-05#4015 Restore formatting for strings.xml and teleport_strings.xml translationsAndrey Lihatskiy
2025-05-05calcDataSizeJ2C Adjust curve for more than 6 layers (#4018, #4020)TommyTheTerrible
KDU is uploading 2k files with 7 and 8 layers which is shifting the location of discard 1 and 2. To accommodate, this commit adds a max_layer check based on max_dimension and the MAX_BLOCK_SIZE to allow the extra layers for 2k. Also shifted the starting size to the MIN_LAYER_SIZE instead of MAX_BLOCK_SIZE's area to allow smaller files to be decoded at discard 5 completely. Finally able to walk around Fantasy Faire without any gray blobs!
2025-05-05Support bulk material uploads.Jonathan "Geenz" Goodman
2025-05-04Fix import rotation and UVsJonathan "Geenz" Goodman
2025-05-04Transforms transmigrofiedJonathan "Geenz" Goodman
2025-05-04Fix normalsJonathan "Geenz" Goodman
2025-05-04More fixes - still a bit hacky but getting there.Jonathan "Geenz" Goodman
2025-05-01#4001 Bump cache versionAndrey Kleshchev
2025-04-30#4005 Crash at LLVOVolume::isMeshAndrey Kleshchev
Doesn't make much sense, if param is in use it is supposed to be set, but bugsplat says sculpt_params is null
2025-04-30p#428 Fix texture picker's tentative behaviorAndrey Kleshchev
2025-04-30#3748 Don't allow dropping material onto water exclusion surfaceMaxim Nikolenko
2025-04-30Merge tag 'Second_Life_Release#d9e55c44-Second_Life_Release#d9e55c4-2025.04' ↵Erik Kundiman
into 2025.04
2025-04-30Merge branch 'main' into 2025.04Erik Kundiman
2025-04-29#3997 Crash in a gltf asset enabled regionAndrey Kleshchev
2025-04-29#3993 Fix missing 'add to favorites' optionAndrey Kleshchev
2025-04-29#3924 Fix favorites inventory panel being stuckAndrey Kleshchev
2025-04-29Fix: ignore *pass-on* counters when detecting left-button grabs (#3990)Sekkmer
LLAgent::leftButtonGrabbed() must report TRUE only when an attachment has **actually grabbed** the left mouse button (accept = TRUE, pass_on = FALSE), like every other ...Grabbed() function below it
2025-04-29#3791 check against alpha blending as a part of determining exclude waterMaxim Nikolenko
2025-04-28Merge pull request #3973 from Hecklezz/improvement/pbr_rpm_and_panel_fixesJonathan "Geenz" Goodman
[#3972] Implemented Texture Panel Repeats per meter improvements and PBR feature
2025-04-29Fix uploading small textures with OpenJPEG, and minor logging refactor.Hecklezz
2025-04-28viewerp#300 Fix inconsistency with copying textures vs pbrAndrey Kleshchev
2025-04-28#3953 My Inventory folder appears in FavoritesAndrey Kleshchev
2025-04-28Attempt to fix qatest.yaml CodeQL issues (#3987)Brad Linden
2025-04-28#3978 Fix offset in Land Owner highlightsAndrey Kleshchev
texture_stride with '-1' was added in DRTVWR-592 along with getMetersPerGrid multiplication.
2025-04-28Cursed stuff!Jonathan "Geenz" Goodman
2025-04-27Merge branch 'main' into 2025.05Erik Kundiman
2025-04-27Add dependency on libgles-dev on Debian/UbuntuErik Kundiman
Thanks to Jenni Windrider for the bug report and solution. On startup, the log gets flooded with: [0426/150813.911339:ERROR:viz_main_impl.cc(196)] Exiting GPU process due to errors during initialization [0426/150813.918965:ERROR:egl_util.cc(44)] Failed to load GLES library: /usr/lib/x86_64-linux-gnu/libGLESv2.so: /usr/lib/x86_64-linux-gnu/libGLESv2.so: cannot open shared object file: No such file or directory doing a ls shows there's indeed no libGLESv2.so: ll /usr/lib/x86_64-linux-gnu/libGLESv2* - rw-r--r-- root root 110.39K 18.Mar'25 15:10  libGLESv2_nvidia.so.2 - rw-r--r-- root root 110.39K 18.Mar'25 15:10  libGLESv2_nvidia.so.570.133.07 - rw-r--r-- root root 70.30K 08.Apr'24 10:04  libGLESv2.so.2 - rw-r--r-- root root 70.30K 08.Apr'24 10:04  libGLESv2.so.2.1.0 The package that provides this isn't installed by default: apt-file search libGLESv2.so libgles-dev: /usr/lib/x86_64-linux-gnu/libGLESv2.so So installing libgles-dev fixes that.
2025-04-27Replace {.._DIR}/lib/release with ARCH_PREBUILT_DIRS_RELEASEErik Kundiman
Shorter.
2025-04-27Replace USE_AUTOBUILD_3P OR USE_CONAN with USESYSTEMLIBSErik Kundiman
Simpler.
2025-04-27Reseparate target_include_directories condition checkErik Kundiman
The two conditions might not be exclusive for some platforms (in another branch).
2025-04-27Config libcurl install dirs so it can make installErik Kundiman
Same as reason as previous commit, plus the moving of OpenSSL libs up 1 directory is still needed.
2025-04-27Config OpenSSL install dirs so it can make installErik Kundiman
so there's no need to have the long list of installed files. openssldir is set to isolate the files so they won't pollute the packages directory (which could lead to confusion).
2025-04-27One Collada DOM try_compile for all platformsErik Kundiman
On macOS, it's static library too, now, hence the stream editing is done out of any platform scope (which it's still needed because BUILD_SHARED_LIBS is ignored), and the (so)versions don't need to be set any more. CMAKE_INSTALL_LIBDIR is also ignored, hence the libcollada14dom.a moving.
2025-04-27One OpenJPEG try_compile for all OSesErik Kundiman
Same as previous commits, plus reminding CMAKE_BUILD_WITH_INSTALL_RPATH needs to be set ON otherwise there would be configure error on FreeBSD, plus the codec executables aren't needed (they would encounter linking errors on FreeBSD, because /usr/local/lib isn't automatically added as a header search directory). By default OpenJPEG installation header directory is "openjpeg-2.5", hence the renaming. The 3 non-API headers are copied, still.
2025-04-27Explicit significant NDOF try_compile settingsErik Kundiman
and use ARCH_PREBUILT_DIRS_RELEASE for shortening paths.
2025-04-27Back to one Meshoptimizer try_compile for all OSesErik Kundiman
CMAKE_OSX_ARCHITECTURES & CMAKE_OSX_DEPLOYMENT_TARGET won't affect non-macOS. Settings such as those 2, and CMAKE_BUILD_TYPE, aren't inherited, so the significant ones should be set explicitly. Meshoptimizer default installation header directory is without the encapsulating "meshoptimizer" directory.
2025-04-27Suppress repetitive SSE2NEON warnings on macOSErik Kundiman
2025-04-25#3982 Crash at getChild<LLScrollListCtrl>Andrey Kleshchev
Notification about inventory change from fetchInventoryFromCapCoro Looks like floater was closed a moment before receiving inventoryChanged