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2018-06-30MAINT-8822: Give LLManifest.prefix() (suppressed) debugging output.Nat Goodspeed
2018-06-29Merged in graham_linden/viewer-eep-graham (pull request #13)Rider Linden
MAINT-4019 fix star rendering in advanced lighting mode
2018-06-29Add menu item for "My Environments"Rider Linden
2018-06-30MAINT-4019 fix ALM star rendering (make post-deferred and actually blend)Graham Linden
2018-06-29Put up notifications to the user when things go terribly terribly wrong.Rider Linden
2018-06-29MAINT-8260 make TextureLoadFullRes not persistent to avoid issues with ↵Graham Linden
accidentally setting it on systems which cannot handle the mem load it implies
2018-06-29MAINT-8671 - animated object rotation fix based on bind shape matrix of root ↵Brad Payne (Vir Linden)
prim, where applicable.
2018-06-29MAINT-8822: Revamp the LLManifest.prefix() calling convention.Nat Goodspeed
The way prefix("path_fragment") or prefix(src="path_fragment") has always worked is that unless you explicitly specify dst="", it adds "path_fragment" to the source AND dest prefix stacks! The most recent refactoring of viewer_manifest.py failed to copy CEF because it involved prefix(src="../some lengthy path fragment") -- forgetting to specify dst="" -- which added "../some lengthy path fragment" to the dest prefix stack -- which put it outside the viewer install staging area altogether. Having been bitten too many times by forgetting to add prefix(dst=""), we remove the necessity. The prefix() src=, build= and dst= prefix stacks are now completely independent. Add src_dst= keyword argument for when you DO want to add the same path fragment to both the source and dest prefix stacks. ("Explicit is better than implicit.") Change all existing calls accordingly. Now that the build prefix stack no longer tracks the src prefix stack, we were failing to pick up some things from the build area because NOBODY ever used build=, relying entirely on src= to point both to stuff in the source tree and stuff in the build tree. Try to use build= appropriately. If that proves too confusing, we might eliminate the separate build and artwork (!) prefix stacks entirely, requiring callers to reset the src stack explicitly when switching back and forth.
2018-06-29Convert tabs to spaces in llprimitive/llmaterial.* for sanityGraham Linden
2018-06-29Remove ref to mirror_axis.Graham Linden
2018-06-29MergeRider Linden
2018-06-29Enable settings inventory filter checkbox. Fix day cycle editor selection ↵Rider Linden
on open.
2018-06-29MergeGraham Linden
2018-06-29MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which ↵Graham Linden
expects it not to match the projection mat works again Fix misspellinging in missing settings asset notification string Fix moon quat conversion to get proper directional rotation Add early out so attempting to set parcel env settings doesn't crash
2018-06-29Fix moon rotation.Rider Linden
2018-06-29MAINT-8335 Derendering Avatar type also derenders some rezzed mesh objectsruslantproductengine
Fixed
2018-06-28DRTVWR-447: Suppress BugSplat UI; auto-fill certain BugSplat data.Nat Goodspeed
Direct BugSplat to send crash reports without prompting, on both Windows and Mac. Add a mechanism by which code called after LL_ERRS() can retrieve the fatal log message string. (How did the crash logger extract that for Linden crash logging?) Add that fatal message to crash reports on Windows. But as BugsplatMac is engaged only on the run _after_ the crash, we no longer have that message in memory. Also add user name and region location to Windows crash reports. On Mac, (a) we don't have the information from the previous run and (b) BugsplatMac doesn't provide an API to attach that information to the crash report. Add Mac logging to indicate the success or failure of sending the crash report. Add Windows logging to indicate we're about to send.
2018-06-28Creating settings objects in the correct folders. Correctly check if clouds ↵Rider Linden
paused.
2018-06-29MAINT-8676 modify XUI to allow negative offsets again and fix up material ↵Graham Linden
handling of normal/specular offsets
2018-06-29Handle grids.xml w/ single entry instead of an array.Graham Linden
Fix crash when no login URIs are found for a given grid (does not happen after fixing above, but should not crash either).
2018-06-28Replace cache hit info in tex fetch debug display.Graham Linden
Silence launcher warning for devs. Work-around path gen deciding to gen NaNs for some flexi prims.
2018-06-28MAINT-8797: Resurrect BugSplat crash reporting on Windows.Nat Goodspeed
The Breakpad symbol-file upload in the viewer's build.sh was failing on BugSplat builds since we weren't generating Breakpad symbol files. That upload was conditional on RELEASE_CRASH_REPORTING, so my first approach was to set RELEASE_CRASH_REPORTING=OFF for BugSplat builds. Unfortunately that symbol also propagates down into C++ compiles, and in llappviewerwin32.cpp, both Breakpad and BugSplat crash reporting is conditional on it. So that change inadvertently turned off the C++ logic to engage BugSplat. Stop forcing RELEASE_CRASH_REPORTING=OFF for BugSplat builds. Instead, make the Breakpad symbol-file upload check the BUGSPLAT_DB variable as well. Add #pragma messages to llappviewerwin32.cpp so we can detect whether it's being built for Breakpad or BugSplat or neither.
2018-06-28MergeRider Linden
2018-06-27MAINT-8011 make newly created Sky, Water, etc create a system folder with ↵Graham Linden
proper icon Add entries to strings.xml for all langs for the "settings" string.
2018-06-27MAINT-8809Graham Linden
MAINT-8810 Make jumping on daycycle editor timeline with click update the environment. Fix tab controls staying locked when clicking on a frame after a drag.
2018-06-27Make distinct ALM moon shader, tweak mix factor for day vs night moon ↵Graham Linden
shading, and fix transposed name of daycycle func.
2018-06-27fix debug loggingOz Linden
2018-06-27fix provisioning debug logOz Linden
2018-06-27Remove unused member vectors of uniforms from LLViewerShaderMgr.Graham Linden
2018-06-27Fix non-ALM render path to bind the 2nd moon texture (and not blend with the ↵Graham Linden
default square). Also fixes MAINT-3962, ALM and non-ALM moon shading should be identical.
2018-06-27MergeGraham Linden
2018-06-27MergeGraham Linden
2018-06-27add more startup debug loggingOz Linden
2018-06-27Disambiguate logical op precedence for Clang.Graham Linden
2018-06-26Fix misspelled convenience func name.Graham Linden
2018-06-26Fix OSX bug from OLD_SELECT GLSL work-around define not being used with ↵Graham Linden
automatically linked feature shaders. Add LL_RELEASE_FOR_DOWNLOAD ifdef around launcher nag. Fix OSX 10.14 SDK compile issue from unused var in scroll list.
2018-06-26Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2018-06-26Crib OSX 10.14 fix for MAINT-8724Graham Linden
2018-06-26MAINT-8395 Better logingandreykproductengine
2018-06-26Crib CMake hack to allow debugging in OSX again.Graham Linden
2018-06-26Remove unnecessary coord sys transformation to fix moon positioning.Graham Linden
Avoid doing sky texture generation when using atmospherics shaders (which don't need that texture anyway).
2018-06-26DRTVWR-453: Update from MAINT (viewer-lynx).Nat Goodspeed
2018-06-26DRTVWR-453: Update to viewer-manager build 517052Nat Goodspeed
2018-06-26MAINT-8790 - ignore control avatars when fetching or sending complexity stats.Brad Payne (Vir Linden)
2018-06-26DRTVWR-453: Merge up to latest viewer-release.Nat Goodspeed
2018-06-26SL-927 Add new groups caps to viewer (offline messages only)andreykproductengine
2018-07-12MAINT-8862 mailto URIs should be loaded in the external browsermaxim_productengine
2018-07-11Merged in andreykproductengine/maint-neko3 (pull request #653)Andrey Kleshchev
MAINT-8849 Fixed Viewer displays 'Conneting to region...' screen forever Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Simon Linden <simon@lindenlab.com>
2018-07-11MAINT-8856 FIXED URL in Group Name is represented as a hyperlink in group noticemaxim_productengine
2018-07-11MAINT-8849 Fixed Viewer displays 'Conneting to region...' screen foreverandreykproductengine