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2016-04-29SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh ↵Brad Payne (Vir Linden)
import. dae_tool.py work to enable joint offset tweaking.
2016-04-28SL-374, SL-375 - dae_tool.py for dae manipulation, initially to make joint ↵Brad Payne (Vir Linden)
offset test content
2016-04-27SL-344 - fixed a problem in avatar_lad with some params in wrong group, ↵Brad Payne (Vir Linden)
added diagnostics to make this easier to detect.
2016-04-27SL-375 - pos = default pos threshold is now 0.1 mmBrad Payne (Vir Linden)
2016-04-26SL-375 - tolerance and debug output tweaksBrad Payne (Vir Linden)
2016-04-23SL-375 - ignore joint position overrides if they are equivalent to the ↵Brad Payne (Vir Linden)
default position.
2016-04-22fixed hash fix for llphysicsextension_source package.Brad Payne (Vir Linden)
2016-04-22hash fix for llphysicsextension_source package.Brad Payne (Vir Linden)
2016-04-22SL-374 - don't allow sliders to modify joint positions if there's already a ↵Brad Payne (Vir Linden)
mesh-imposed override in place.
2016-04-21SL-371 - removed magic-offset check, for now.Brad Payne (Vir Linden)
2016-04-21SL-314 - show bones now colorizes rigged-to joints a different color. Also ↵Brad Payne (Vir Linden)
removed what I think is some redundancy in calculating attachment pos overrides. If it breaks I'll change it back.
2016-04-21SL-315 - disable call stack dumping in release, where we don't have the info ↵Brad Payne (Vir Linden)
anyway.
2016-04-20SL-371 - increased the limit for StackWalker strings, avoid crashing if mesh ↵Brad Payne (Vir Linden)
has wrong number of mAlternateBindMatrix matrices
2016-04-19SL-372 - handle dae models with multiple skeleton rootsBrad Payne (Vir Linden)
2016-04-18SL-371 - more tracking on partial joint overridesBrad Payne (Vir Linden)
2016-04-13SL-353 - improved handling of skeleton and lad options in anim_tool.pyBrad Payne (Vir Linden)
2016-04-13SL-109 - reduced size of the spheres in 'show bones' display, to make it ↵Brad Payne (Vir Linden)
easier to see what's going on in crowded parts of the skeleton.
2016-04-12SL-344 - egg head, egg stretch, head length bug fixesBrad Payne (Vir Linden)
2016-04-12SL-338 - added --set_version to anim_tool.py, for creating files to test ↵Brad Payne (Vir Linden)
upload of unsupported file versions.
2016-04-11SL-344 - additional sliders, additional avatar_lad validation in skel_tool.pyBrad Payne (Vir Linden)
2016-04-11SL-344 - additional slider tweaksBrad Payne (Vir Linden)
2016-04-11SL-362 - changed 'could not link driven params for wearable' into a debug ↵Brad Payne (Vir Linden)
message. Needs more diagnosis to figure out whether we care. Silencing for now to avoid redundant bug reports.
2016-04-08SL-344, SL-276 - chin bone, slider changes.Brad Payne (Vir Linden)
2016-04-07More mac build fixesBrad Payne (Vir Linden)
2016-04-07More mac build fixesBrad Payne (Vir Linden)
2016-04-07SL-344 - added attachment points for hind feetBrad Payne (Vir Linden)
2016-04-07Mac build fixesBrad Payne (Vir Linden)
2016-04-06SL-366 - more cases where skinned weights can go awry, and a bunch more ↵Brad Payne (Vir Linden)
asserts to verify.
2016-04-04SL-344 WIP - slider support for spine joints.Brad Payne (Vir Linden)
2016-04-04SL-344 - more slider supportBrad Payne (Vir Linden)
2016-04-01SL-344, SL-365 - avatar_lad formatting, hind limbs respond to same sliders ↵Brad Payne (Vir Linden)
as the legs.
2016-04-01SL-344 - added missing scale to some skeleton distortion bonesBrad Payne (Vir Linden)
2016-04-01SL-344 WIP - added no-op scale field to some params that require it.Brad Payne (Vir Linden)
2016-04-01mergeBrad Payne (Vir Linden)
2016-03-31increment viewer version to 4.0.4Oz Linden
2016-03-31Added tag 4.0.3-release for changeset 86dfba7ec433Oz Linden
2016-03-31SL-363 - additional avatar_lad content, hooking head size to newer bones.Brad Payne (Vir Linden)
2016-03-31SL-352 - another case where legacy content revealed a bug in weight remapping.Brad Payne (Vir Linden)
2016-03-30SL-352 - longstanding issue with remapSkinWeights(), only manifests with ↵Brad Payne (Vir Linden)
some content.
2016-03-28SL-276 - set skeleton version to 2.0Brad Payne (Vir Linden)
2016-03-28SL-276 - move alt eyes out of face root, match coords exactly. Return face ↵Brad Payne (Vir Linden)
root to 3 digit precision.
2016-03-25SL-276 - two more bones, corresponding to foot bones for the hind limbsBrad Payne (Vir Linden)
2016-03-25SL-353, SL-344 - basic avatar_lad validation in skel_tool.py script.Brad Payne (Vir Linden)
2016-03-25SL-276, SL-344 - skeleton and slider updates.Brad Payne (Vir Linden)
2016-03-24SL-353 - bento: utilities for skeleton and anim file manipulation.Brad Payne (Vir Linden)
2016-03-23SL-344 - hook for debugging wearable contents during slider testing.Brad Payne (Vir Linden)
2016-03-22mergeBrad Payne (Vir Linden)
2016-03-22SL-276, SL-344 - Skeleton and slider updates including new face joints to ↵Brad Payne (Vir Linden)
enable nose, eye slider controls. Increased max joint count.
2016-03-22VOICE-36: improvements based on review feedbackOz Linden
2016-03-22VOICE-36: generate and expect random connection and account handlesOz Linden