summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-11-19Merged in graham_linden/viewer-eep-fixes (pull request #197)Rider Linden
SL-10032
2018-11-19SL-10032Graham Linden
Plug more holes through which env ambient terms were finding their way into lighting calcs for HUDs. Fix up mismatched indenting (tabs v spaces) on several shaders.
2018-11-19SL-10086 FIXED [EEP] Rainbow and Halo use wrong texturesmaxim_productengine
2018-11-15SL-10066 and SL-10067Graham Linden
Fix fullbright transport transposed args and use display gamma for post-deferred gamma correction.
2018-11-15Remove compilation and linkage of deferredUtil and indirect GLSL helper ↵Graham Linden
objects (current source of Intel ig4icd driver crash).
2018-11-14Work around broken deps on atmospheric vars in the frag-based deferred ↵Graham Linden
lighting pipe.
2018-11-14MergeGraham Linden
2018-11-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-11-14increment viewer version to 6.0.1Nat Goodspeed
2018-11-14Added tag 6.0.0-release for changeset 821edfcd1491Nat Goodspeed
2018-11-14MergeRider Linden
2018-11-14Merged in maxim_productengine/viewer-eep (pull request #190)Rider Linden
SL-10061 FIXED [EEP] Parcel Environment settings can't be changed when Region settings are used Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
2018-11-14Merged in lindenlab/axonAndreyL ProductEngine
2018-11-14SL-10056 [EEP] Cloud Detail settings >1.0 always reverts to 1.0andreykproductengine
2018-11-14SL-10061 FIXED [EEP] Parcel Environment settings can't be changed when ↵maxim_productengine
Region settings are used
2018-11-13Merged in graham_linden/viewer-eep-fixes (pull request #189)Rider Linden
SL-10044 SL-10045
2018-11-13MergeGraham Linden
2018-11-12SL-10044 SL-10045Graham Linden
Fix class 1 and 2 transport/gamma funcs and made usage consistent across all shaders. Fix class1\environment\waterV reverting to old d1/d2 names for wave directions.
2018-11-12SL-10033 [EEP] Use fast environment transition for teleportsandreykproductengine
2018-11-12Merged in andreykproductengine/maint-eep2 (pull request #187)Rider Linden
SL-9620 Viewer crashes after clicking "Commit" button while editing Day Cycle preset Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
2018-11-12SL-9620 Viewer crashes after clicking "Commit" button while editing Day ↵andreykproductengine
Cycle preset
2018-11-09Add missing new shader files.Graham Linden
2018-11-09More incremental revive of 39561 contents to determine cuplrit.Graham Linden
2018-11-09Yes, Maurice, baby steps.Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-09SL-10018 FIXED Viewer crashes when clicking on a link of a folder in Inventorymaxim_productengine
2018-11-07Backed out changeset: c094e4b68ee9AndreyL ProductEngine
2018-11-07Backed out changeset: 8f9f962ad6c0AndreyL ProductEngine
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
Eliminate 20+ callsites with copy-paste of getPosition and/or getNorm code. Make pipeline use getShadowTarget/releaseShadowTarget consistently.
2018-11-06Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in ↵Graham Linden
lighting shaders. Also fix terrain response to atmospherics shaders (was failing to apply ambient on low end even when atmospherics was on).
2018-11-06SL-10013 Crash in LLFolderViewModelItemInventory::filterChildItem(..)maxim_productengine
2018-11-06Updated viewer manifest to address CEF runtime file differencesAndreyL ProductEngine
2018-11-06Updated dullahan to version 1.1.1093_3.3538.1849.g458cc98 build 521408AndreyL ProductEngine
2018-11-05SL-1386 Fix for onSelectionChange crashandreykproductengine
2018-11-05SL-9991 FIXED Crash in LLViewerLODTexture::processTextureStats()maxim_productengine
2018-11-05SL-10006 Fixed crash in addScriptLineandreykproductengine
2018-11-02MergeGraham Linden
2018-11-02OSX PedanticsRider Linden
2018-11-02SL-9806 stop rendering stars post deferred so they can be depth sorted ↵Graham Linden
properly with clouds and heavenly bodies.
2018-11-02MergeRider Linden
2018-11-02SL-9886: Viewer send and receive new day_name(s) information in the ↵Rider Linden
environment protocol for viewer specified names on individual tracks.
2018-11-02SL-9870 EEP Water texture doesn't apply to observerandreykproductengine
2018-11-02SL-979 Don't allow DnD or paste folders to “Lost and Found”maxim_productengine
2018-11-01Merged in graham_linden/viewer-eep-fixes (pull request #179)Rider Linden
SL-9994
2018-11-01MergeGraham Linden
2018-11-01SL-9994Graham Linden
Make shaders use consistent naming and parameter order for transport and atmospheric helpers. Share transport and gamma correction code where possible. Add lots of asserts and other validation for when things don't go as planned. Engage dumpShaderSource to get more source output with shader compilation fail.
2018-11-01Merged in graham_linden/viewer-eep-fixes (pull request #178)Rider Linden
Default
2018-11-01Back out unintended shader changes from SL-10000 fix.Graham Linden
2018-11-01SL-10000 fix storing of ambient value when converting legacy settingsGraham Linden
2018-11-01Merged in andreykproductengine/maint-eep2 (pull request #176)Rider Linden
SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not set Approved-by: Graham Madarasz <graham@lindenlab.com>