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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2013-04-23
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-23
Restore deferred avi alpha program vert color usage
Graham Madarasz
2013-04-23
Tweak to remove usage of GL_DEPTH_CLAMP for now until projectors can be made ...
Dave Parks
2013-04-23
NORSPEC-132 Correct rotation limits to +/- 180 for all textures
Oz Linden
2013-04-23
merge changes for 3.5.1-beta3
Oz Linden
2013-04-23
NORSPEC-142 Fix for unusable performance on GTX 285
Dave Parks
2013-04-23
Added tag 3.5.1-beta3 for changeset 65ae89aeb7ea
Oz Linden
2013-04-23
tag merge of DRTVWR-314
Oz Linden
2013-04-23
merging in tags from beta 2
Nyx Linden
2013-04-22
SUN-72 SH-4132 FIX viewer builds cannot write to paths containing special cha...
Nyx Linden
2013-04-22
Fix avatar alpha shader define setup
Graham Madarasz (Graham)
2013-04-22
NORSPEC-141 Back out a change that seems to cause shadow artifacts on rigged ...
Dave Parks
2013-04-22
Fix regression in alpha shader on non-Mac from recent changes
Graham Madarasz (Graham)
2013-04-22
merge changes for OPEN-173
Oz Linden
2013-04-20
Another mismerge
Graham Madarasz (Graham Linden)
2013-04-20
Fixup merge with vwr-dev-mat
Graham Madarasz
2013-04-20
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-20
Fix rendering artifacts on Mac Mobile GeForce cards
Graham Madarasz
2013-04-19
Fixed line endings on shader
Graham Madarasz
2013-04-19
Fix forward decl to match changed func def and clear defines between shader c...
Graham Madarasz
2013-04-19
OPEN-173 FIX FMODEx Music stutters once every few seconds (OSS patch via Lati...
callum
2013-04-19
OPEN-173 FIX FMODEx Music stutters once every few seconds (OSS patch via Lati...
callum
2013-04-19
NORSPEC-139 Fix for non-fullscreen spotlight lighting mismatching fullscreen ...
Dave Parks
2013-04-19
Avoid mac shader compiler crash on someFuncTakingFloats(INTEGER_CONSTANT) mal...
Graham Madarasz
2013-04-19
Merge
Graham Madarasz
2013-04-19
Change permutation setup to match use of ifdefs (as opposed to ifs)
Graham Madarasz
2013-04-19
Change #ifs to #ifdefs for mac compiler
Graham Madarasz (Graham Linden)
2013-04-19
Rework ifdefing and fix windows shader compiler warnings from materialF
Graham Madarasz
2013-04-19
Shader changes for Mac compat
Graham Madarasz (Graham Linden)
2013-04-19
Cleanup mac hack and add defs to deferred alpha shader so compiler won't comp...
Graham Madarasz
2013-04-19
Merge viewer-dev-materials
Graham Madarasz
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-04-19
tag merge of DRTVWR-294
Oz Linden
2013-04-19
Cleanup specular highlights from spot lights
Dave Parks
2013-04-18
Fix for alpha blended objects becoming too bright when gamma correction is ap...
Geenz
2013-04-18
Merged with latest viewer-development-materials.
Geenz
2013-04-18
Mitigation for light attenuation looking different with gamma correction. As...
Geenz
2013-04-18
Don't apply gamma correction underwater (for now).
Geenz
2013-04-18
This should take care of alpha blended full bright objects and gamma correction.
Geenz
2013-04-18
NORSPEC-90 Cleanup avatar alpha shaders
Dave Parks
2013-04-18
Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *...
Geenz
2013-04-18
NORSPEC-90 Remove unused state from alphaF/alphaV
Dave Parks
2013-04-18
NORSPEC-90 Cleanup of alpha pool hook ups for materials.
Dave Parks
2013-04-18
merge changes for DRTVWR-298
Oz Linden
2013-04-18
tag merge of DRTVWR-298
Oz Linden
2013-04-18
add newline
Oz Linden
2013-04-18
Blank line on end of files as per commit hook requirements
callum_linden
2013-04-18
merge changes for 3.5.1-beta2
Oz Linden
2013-04-18
Added tag 3.5.1-beta2 for changeset 9d8726eca785
Oz Linden
2013-04-18
NORSPEC-59 NORSPEC-98 NORSPEC-125 avoid rendering mesh LODs which crash drive...
Graham Madarasz (Graham Linden)
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