Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
There might be other causes for sendRenderInfoToRegion and getRenderInfoFromRegion, crashing, but in some cases viewer was shutting down
|
|
|
|
being busted).
|
|
|
|
Fix a thread safety issue in the GL image worker.
|
|
FPE_NOOP at "idx = (idx + 1 ) % (S32)mTabList.size();"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SL-18662
|
|
LLViewerTexture::mNeedsCreateTexture needs to be an attomic bool since
it is written both in the main thread and in the GL image worker thread.
We can now enable threaded bump maps creation as a result of this fix.
I have read the CLA Document and I hereby sign the CLA
|
|
|
|
Distance detail ctrl; update slider text correctly
|
|
|
|
Various repo fixes
|
|
|
|
|
|
|
|
DRTVWR-559
|
|
"bindDeferredShader" and shadow map setup.
|
|
Add automatic PR labels
|
|
Add CLA bot
|
|
|
|
|
|
|
|
|
|
Same apr suit version, but with debug symbols
|
|
|
|
|
|
|
|
|
|
make LLDrawPoolMaterials less branchy.
|
|
|
|
|
|
avaliable
Ex: Allow mapping actions to Ctrl+Alt+D
|
|
DRTVWR-559
|
|
|
|
SL-18632: Implement editing GLTF material texture transforms in build floater
|