Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.
* SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
|
|
SL-20553: Save material button in build floater now depends on agent inventory rather than object inventory
|
|
|
|
- Fixes 'cut' checks for gallery
- Checking if large folder is deletable should be faster now
- For large flat root folders eliminated delay of looking for cof
Might be a good idea to start cashing isItemRemovable if category
version hasn't changed.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
permissions
|
|
inventory rather than object inventory
|
|
|
|
being phantom
|
|
|
|
|
|
decruft of dead code (thanks, Rye!)
|
|
failures during login
also added suggested continue statements, and removed obsolete
LLInventoryItem::fromLLSD deserialization codepath.
|
|
|
|
Issue reproed again, restoring.
|
|
support)
|
|
|
|
|
|
|
|
|
|
|
|
Update editor in which texture changed to local
|
|
'origin/DRTVWR-559' (#489)
|
|
using for DRTVWR-559
|
|
|
|
ensure inventory skeleton loading doesn't block the message system from processing packets.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
multihreaded GL not working on mac (thanks, Rye!)
|
|
SL-20397: Fix material set from script not updating when the GLTF material has non-default texture transforms
|
|
has non-default texture transforms
|
|
|
|
|
|
implicitly enable reflection probes or shadows.
|
|
|
|
This is viewer-manager's DRTVWR-587-actions branch updated from the new master
branch.
|