Age | Commit message (Collapse) | Author |
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destroying the streaming audio interface. Otherwise FMODEX blocks on close.
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Patchset #2
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to an identical outfit
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to an identical outfit
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because of Oz's suspicion that they may, in some mysterious way, contribute to
code-signing failures.
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ones when not being rendered.
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shared pointers. Removed direct cast and dereference of handles.
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there is water when rendering of Lights and Shadows is active.
MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where there is water when rendering of Lights and Shadows is active.
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--HG--
branch : develop
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there is water when rendering of Lights and Shadows is active.
Patchset #2 Remove Debug code
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NoOpDeletor
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down.
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via local chat
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cancel calls.
Refactor any remaining LLCore::HTTPHandlers to use boost::shared_ptr
Started minor refactor in the materials manager into coroutines (unfinished)
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there is water when rendering of Lights and Shadows is active.
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from the server. Correctly report errors and use upload cost provided by server.
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removed with the QT viewer. Addresses panning and fading issues, teleport and viewer mute controls.
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