Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-10 | SL-1491 | Graham Linden | |
Make sun additive contribition depend on facing the sun (without breaking fog). Put back scaling factor keeping sun contrib from blowing out with new FS param range for glow. | |||
2019-07-10 | SL-11541 WIP | Graham Linden | |
Make LLSettingsSky::gammaCorrect work like the soft scale clip and gamma correct from release. Add transmittance effects to the low-end sky tex gen. | |||
2019-07-10 | SL-11572 [EEP] Revert keyframe markers to dots | andreykproductengine | |
2019-07-10 | SL-11563 Version checker crashing with 'no module epolls' error | andreykproductengine | |
2019-07-10 | [SL-11548] - checked in the commented code by mistake | Anchor | |
2019-07-10 | [SL-11548] - don't treat the local avatar bakes as alpha masks | Anchor | |
2019-07-08 | Fix materials content being emissive when it should not. | Graham Linden | |
2019-07-08 | Make dyn tex updates happen during display startup again (didn't help 10625 ↵ | Graham Linden | |
anyway). | |||
2019-07-08 | Roll back 10625 change and continue to side-step intel readback bug. | Graham Linden | |
2019-07-08 | SL-10625 | Graham Linden | |
Appease Clang. | |||
2019-07-08 | SL-11540 | Graham Linden | |
Make class1/environment and class1/deferred water match. | |||
2019-07-08 | SL-10625 another shot across the bow | Graham Linden | |
Move dynamic texture update (which does local back readback work) to just before swap which may keep the Intel driver from tripping on its own shoelaces and is also subjectively faster for bakes. | |||
2019-07-05 | SL-11552 | Graham Linden | |
Fix materialF including debug force to linear color and re-add logic to stomp emissiveness when normals are not present unless explicitly requested via diffuse alpha mode. | |||
2019-07-04 | DRTVWR-493 Cleaned up unneded inits. | andreykproductengine | |
2019-07-04 | DRTVWR-493 LLUrlWhiteList to LLSingleton | andreykproductengine | |
2019-07-04 | SL-11534 FIXED Animated mesh objects aren't highlighted when viewing objects ↵ | maxim_productengine | |
owned by users in the 'About Land' floater | |||
2019-07-03 | DRTVWR-493 LLAvatarNameCache to singletone | andreykproductengine | |
2019-07-03 | SL-11545, SL-11543, SL-10625 | Graham Linden | |
Fix emissives without normal maps clobbering the alpha output in materialF. Modify glow size calc to get close to pre-EEP sun glow behavior (may require sky vert settings >= mid). Make bake ignore alpha readback for Intel until we can determine why their drivers now go boom. | |||
2019-07-02 | SL-11533 | Graham Linden | |
Make alpha shader include vertex color modulation in both srgb and linear flavors. | |||
2019-07-01 | SL-11521, SL-10625 | Graham Linden | |
Try aligning data used for glReadPixels to see if we can coax the Intel driver stack into being a less souciant pile of detritus. Replace face color based test replaced with other logic in error. | |||
2019-07-01 | SL-11427 | Graham Linden | |
Fixed downscaling of the refscale passed in from WL in the water shader. | |||
2019-06-28 | SL-11519 | Graham Linden | |
Make refraction map include objects for all reflection detail levels. | |||
2019-06-28 | SL-11521 | Graham Linden | |
Make llvovolume submit completely transparent yet still glowy faces again. | |||
2019-06-28 | SL-11381 | Graham Linden | |
Make fullbright alpha test use correct handling when mask cutoff == 0. | |||
2019-06-28 | Modify water blend between refl and refr maps to preserve sunset colors more ↵ | Graham Linden | |
like non-ALM. | |||
2019-06-28 | SL-9928 | Graham Linden | |
Take out angular atten on additive too. | |||
2019-06-28 | SL-9928 | Graham Linden | |
Remove spec killing additive fix for 1491 to unbreak fog. | |||
2019-06-28 | SL-11514 | Graham Linden | |
Convince Geenzo code to get a little DeMorgan in it. Trophy Unlocked: make all alpha textures partcipate in picking. | |||
2019-06-27 | SL-11512 | Graham Linden | |
Modify method for nerfing additive on terrain so it doesn't trip up deferred lighting and make light artifacts. | |||
2019-06-27 | SL-11503 take two | Graham Linden | |
Make ALM use of non-ALM water rendering for refraction map light differently than non-ALM use of same. | |||
2019-06-27 | DRTVWR-493 LLSpellcheck doesn't need separate init | andreykproductengine | |
2019-06-27 | [SL-11506] - update universal icon | Anchor | |
2019-06-27 | SL-11503 | Graham Linden | |
Make underwater terrain shader mult vert lighting. | |||
2019-06-27 | SL-11151, SL-11504 | Graham Linden | |
Remove update threshold logic causing hiccups and rework sky updates. Make deferred water do double transport again to match non-ALM rendering more closely. | |||
2019-06-27 | Backed out changeset: 920a0dbf290a Machine id is needed after singletons die | andreykproductengine | |
2019-06-26 | SL-11151 | Graham Linden | |
Modify env settings blender to not skip. | |||
2019-06-26 | DRTVWR-476: Pass Obj-C++ switch needed for BugsplatMac on Xcode 10.2. | Nat Goodspeed | |
2019-06-25 | SL-10625 | Graham Linden | |
Make intel throttle the CPU with sleeps in all cases and fix calc of microsec frame time. | |||
2019-06-25 | Put bloom rendering back as it was. | Graham Linden | |
2019-06-25 | SL-1491 | Graham Linden | |
Nerf backfacing additive in ALM to prevent lens flares when facing away from sun. Use hack in spec gbuffer alpha to nerf additive only on terrain (leaves additive glare for sunsets on water). | |||
2019-06-24 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-06-24 | DRTVWR-493 Cleanup LLFirstUse | andreykproductengine | |
2019-06-23 | [SL-11433] - fix dirty flag in texture picker | Anchor | |
2019-06-22 | Merge | Anchor | |
2019-06-22 | Merged in DRTVWR-492 | AndreyL ProductEngine | |
2019-06-22 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2019-06-22 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-06-21 | Update CEF to version 75.0.11+gf50b3c2+chromium-75.0.3770.100 | callum_linden | |
2019-06-21 | DRTVWR-493 LLViewerParcelMedia to singleton | andreykproductengine | |
2019-06-21 | DRTVWR-493 LLViewerMedia to singleton | andreykproductengine | |