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| author | Graham Linden <graham@lindenlab.com> | 2019-07-05 11:21:45 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-07-05 11:21:45 -0700 | 
| commit | 9f2148cc1f2469a1f45f8f3f736251a0300d1d6a (patch) | |
| tree | 83034072ed2b94d03ae70c0ba6c9e1427a5425c1 | |
| parent | 48f169423ba0c1da8ffe13fc8bc4cec76336d8fc (diff) | |
SL-11552
Fix materialF including debug force to linear color and re-add logic
to stomp emissiveness when normals are not present unless explicitly requested via diffuse alpha mode.
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/materialF.glsl | 13 | 
1 files changed, 6 insertions, 7 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index a8cac3e5a9..72b1535332 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -25,7 +25,7 @@  /*[EXTRA_CODE_HERE]*/ -#define DIFFUSE_ALPHA_MODE_IGNORE   0 +#define DIFFUSE_ALPHA_MODE_NONE     0  #define DIFFUSE_ALPHA_MODE_BLEND    1  #define DIFFUSE_ALPHA_MODE_MASK     2  #define DIFFUSE_ALPHA_MODE_EMISSIVE 3 @@ -274,10 +274,11 @@ void main()      vec4 final_color = diffuse_linear; -#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_EMISSIVE) -    // nop, use content of alpha emissive mask as is... -#else -    final_color.a = emissive_brightness;     +#if (DIFFUSE_ALPHA_MODE != DIFFUSE_ALPHA_MODE_EMISSIVE) +    final_color.a = max(final_color.a, emissive_brightness); +    #if !defined(HAS_NORMAL_MAP) +        final_color.a = 0.0f; +    #endif  #endif      vec4 final_specular = spec; @@ -455,8 +456,6 @@ vec3 post_atmo = color.rgb;  #else      // deferred path - -final_color = diffuse_linear;      frag_data[0] = final_color;      frag_data[1] = final_specular; // XYZ = Specular color. W = Specular exponent.      frag_data[2] = final_normal; // XY = Normal.  Z = Env. intensity. | 
