Age | Commit message (Collapse) | Author |
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Merge conflict? This was fixed in SL-17752 but somehow reverted without
a commit
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looks like pool regularly gets corrupted, try using separate pool
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Animesh already subtracts complexity cost from the region. It's fine to
slow it down when it's far away, on low fps or when there is a bunch of
non-impostored avatars around. But slowing part of the region's
experience down point blank and permanently is just not pretty.
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informative
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following promotion of DRTVWR-582
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texture
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Remove unused counters that cause fatal warnings
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undocked
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functions in LSL editor
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inappropriate param
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Same thing as commit cf692c40b0b9f8d0d04cd10a02a84e3f697a2e99
which was removed due to shutdown freezes.
Error thread is no longer there so doesn't cause any race sonditions,
was not able to repro any issues so will ask QA to test shutdown
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