Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-02 | SL-17762: Cleanup: Document channels in projectionMap | Ptolemy | |
2022-08-02 | SL-17762: PBR: Cleanup code, add clipProjectedLightVars() | Ptolemy | |
2022-08-02 | SL-17762: PBR: Add debug flag to turn off regular output and color code ↵ | Ptolemy | |
point lights and spot lights | |||
2022-08-02 | SL-17851 Highlight matching notifications when using Search Box in Preference | Mnikolenko Productengine | |
2022-08-02 | SL-17653 Fix live material preview not working | Andrey Kleshchev | |
Material was immediately dropped due to not having an id. This is a placeholder untill build floater gets a proper way to select materials. | |||
2022-08-01 | SL-17868 Fixed macos build issue | Andrey Kleshchev | |
2022-07-30 | SL-17868 Crash at ThreadRecorder::bringUpToDate | Andrey Kleshchev | |
According to bugsplat get_thread_recorder was null Replaced apr based LLThreadLocalPointer with thread_local | |||
2022-07-29 | SL-17858 Sit on ground was enabled but not working if already sitting | Andrey Kleshchev | |
2022-07-29 | DRTVWR-559: Revert "Revert "Fix minor Mac build issues."" | Nat Goodspeed | |
Try to reapply the original commit in such a way that it can be pushed. This reverts commit eaebe8fe70985f6d25cf883867f19617164ead81. | |||
2022-07-29 | DRTVWR-559: Revert "Fix minor Mac build issues." | Nat Goodspeed | |
Somehow this commit got into my local repository without showing up as a new commit relative to bitbucket. Try double-reverting it. This is the first one. This reverts commit 7772b5639a9bae2c4fbbcd2575355404c4bdca55. | |||
2022-07-28 | GCC11.1 does not like these being floats, so cast them to U32 before using ↵ | ZiRee | |
them as array size: error: expression in new-declarator must have integral or enumeration type | |||
2022-07-28 | Creating an LLVector4 from LLColor3 causes an array out of bounds read on ↵ | ZiRee | |
reading .mV[3]. Doing a detour via LLVector3 fixes this but maybe there is a less roundabout way. | |||
2022-07-28 | GCC11.1 warning: moving a local object in a return statement prevents copy ↵ | ZiRee | |
elision [-Werror=pessimizing-move] | |||
2022-07-27 | Merged in SL-17826 (pull request #1077) | Sabrina Shanman | |
SL-17826: Fix index out of bounds in mOwnership when drawing parcel lines Approved-by: Andrey Kleshchev Approved-by: Andrey Lihatskiy | |||
2022-07-27 | SL-17831 Cut spammy log message | Andrey Kleshchev | |
2022-07-27 | SL-17762: PBR: Add support for spot lights | Ptolemy | |
2022-07-27 | SL-17762: PBR: Add defines for spot light debugging | Ptolemy | |
2022-07-27 | SL-17762: Cleanup dist_atten | Ptolemy | |
2022-07-27 | SL-17762: PBR: Fix falloff | Ptolemy | |
2022-07-27 | SL-17809 Sounds from Avatar position instead of Camera position | Mnikolenko Productengine | |
2022-07-27 | SL-17828 Crash at LLPolyMorphData::loadBinary | Andrey Kleshchev | |
These files are usually prepackaged with viewer, either all issues should lead to an error or all issues should use warns. I don't think it is a critical issue, so instead of crashing, printing out filename. | |||
2022-07-27 | SL-17827 Crash at LLCamera::setViewHeightInPixels | Andrey Kleshchev | |
2022-07-26 | SL-17826: Fix index out of bounds in mOwnership when drawing parcel lines | Cosmic Linden | |
2022-07-26 | SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove ↵ | Ptolemy | |
redundant first arg | |||
2022-07-26 | SL-17801: Don't let external code delete the raw pointer to the picking octree | Cosmic Linden | |
2022-07-26 | SL-17801: Use raw array for mOctreeTriangles to avoid memory alignment ↵ | Cosmic Linden | |
issues, increasing risk of crashes during picking due to SIMD operations | |||
2022-07-26 | SL-17762L PBR: Move texture2DLodDiffuse() to defferredUtil | Ptolemy | |
2022-07-26 | SL-17045 LSL editor cursor position desynchronization | Andrey Kleshchev | |
1. Fixed cursor position calculations 2. Fixed selection rect calculation | |||
2022-07-22 | SL-17818 Crash at childrenHandleDragAndDrop | Andrey Kleshchev | |
2022-07-21 | SL-17762: PBR: Cleanup: Document specularRect for PBR | Ptolemy | |
2022-07-21 | SL-17762: Cleanup: Document channels in projectionMap | Ptolemy | |
2022-07-21 | SL-17762: PBR: Cleanup code, add clipProjectedLightVars() | Ptolemy | |
2022-07-21 | SL-17762: PBR: Add debug flag to turn off regular output and color code ↵ | Ptolemy | |
point lights and spot lights | |||
2022-07-22 | SL-17816 Crash trying to schedule audio decoding on shutdown | Andrey Kleshchev | |
2022-07-22 | SL-17815 Crash at parcelLineFlags | Andrey Kleshchev | |
Col ended up negative | |||
2022-07-21 | Merged in SL-17801 (pull request #1070) | Sabrina Shanman | |
SL-17801: Add various safeguards to keep triangle indices count valid Approved-by: Andrey Lihatskiy | |||
2022-07-22 | SL-17814 Crash at landmark's onCommitTextChanges | Andrey Kleshchev | |
2022-07-21 | SL-17801: Add various safeguards to keep triangle indices count valid | Cosmic Linden | |
2022-07-21 | SL-17778 'Application not responding' popup while cleaning cache on startup | Andrey Kleshchev | |
2022-07-20 | SL-17569 restore previous list of ignored notifications after pressing the ↵ | Mnikolenko Productengine | |
Cancel button | |||
2022-07-20 | SL-17690 Uploaded material asset references wrong texture UUIDs | Andrey Kleshchev | |
Upload textures first, then get ids and upload material on callback | |||
2022-07-20 | SL-17670 remove tab characters | Mnikolenko Productengine | |
2022-07-20 | SL-17798 floater now allows 1024 textures | Andrey Kleshchev | |
2022-07-19 | SL-17796 Crash at LLVolumeFace::getVertexData | Andrey Kleshchev | |
2022-07-19 | SL-17640 Check account balance before uploading | Andrey Kleshchev | |
2022-07-19 | SL-17670 Simplify outfit snapshot floater | Mnikolenko Productengine | |
2022-07-19 | SL-16745 Some checkboxes are truncated after changing 'UI size' | Andrey Kleshchev | |
2022-07-18 | Fix mac build issue | Andrey Kleshchev | |
2022-07-18 | SL-17785 FIXED World Map scrolls too slowly when searching for a region. | Mnikolenko Productengine | |
2022-07-15 | SL-17702: PBR: Add PBR materials to point light shaders | Ptolemy | |