| Age | Commit message (Collapse) | Author | 
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|  | out this issue. | 
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|  | the existence of other conversations and docked/torn off state | 
|  | to this conversation. | 
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|  | conversation with user is the active. | 
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|  | minimized state of an session floater | 
|  | : correctly assign of a left panel resize limits | 
|  | conversation when Flash Toolbar Button preference is selected : repair case "open and not on top" | 
|  | the group list | 
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|  | overlapping. | 
|  | manually resize of the conversations panel | 
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|  | release viewer
param blocks no longer write enums as ints | 
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|  | no action : delete an obsolete (after the changeset 1cbf27ea0b4e) code | 
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|  | location. | 
|  | when Flash Toolbar Button preference is selected: add flashing in "toast" case when session floater is open but not selected | 
|  | deleting conversations. | 
|  | will be played correctly now. | 
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|  | bringToFront() to make safer or avoid pointer casting. | 
|  | and release viewer | 
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|  | resized to the conversation floater dimensions after all buttons and text has been added to the toast panel | 
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|  | the favorites. | 
|  | release viewer : parsing declare values of Enums | 
|  | clicking on toast: add scrolling to selected widget | 
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|  | keep IM logs and nearby chat logs | 
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|  | Problem was that LLIMToastNotifyPanel::snapToMessageHeight was calling LLToastPanel::reshape, which would then call LLIMToastNotifyPanel::reshape again. Resolution: Modified LLIMToastNotifyPanel::snapToMessageHeight to cleanly replicate what LLToastPanel::reshape was doing. | 
|  | this participant"
Added new LLFloaterIMContainer::visibleContextMenuItem() connected to "Avatar.VisibleItem" | 
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|  | this participant"
Made mute and unmute invisible instead of disabled when not available | 
|  | auto-exiting DND mode. Crash occurred because two instances of the Group Notice notification were trying to be added from the persistent storage and then the DND storage. | 
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