Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-16 | Merged in euclid-13768-b (pull request #304) | Dave Houlton | |
SL-13768 revisited, remove moon glow from ALM (deferred) path as well Approved-by: Michael Pohoreski | |||
2020-09-16 | SL-13768 clang-format class2 deferred skyF.glsl (whitespace) | Dave Houlton | |
2020-09-16 | SL-13768 de-obfuscate the ALM version of skyF.glsl | Dave Houlton | |
2020-09-15 | SL-13768 remove moon glow from ALM deferred path as well | Dave Houlton | |
2020-09-15 | Merged in drtvwr497_revert_PR297 (pull request #301) | Dave Houlton | |
Revert "SL-13768 Remove glow from moon when sun is down due to it using the sun glow setting (pull request #297)" | |||
2020-09-15 | Revert "SL-13768 Remove glow from moon when sun is down due to it using the ↵ | Dave Houlton | |
sun glow setting (pull request #297)" | |||
2020-09-12 | Merged in SL-13768_remove_moon_glow (pull request #297) | Michael Pohoreski | |
SL-13768 Remove glow from moon when sun is down due to it using the sun glow setting | |||
2020-09-12 | Merged in SL-13465_B (pull request #296) | Michael Pohoreski | |
SL-13465 B | |||
2020-09-11 | SL-13465 Restore Pre-EEP haze effecting moon | Ptolemy | |
2020-09-11 | SL-13465 Remove hack offset of moon when AS is ON to match when AS is OFF. | Ptolemy | |
2020-09-11 | SL-13768 Remove glow from moon when sun is down due to it using the sun glow ↵ | Ptolemy | |
setting | |||
2020-09-02 | Merged in euclid-12978 (pull request #286) | Dave Houlton | |
SL-12978 Refactor sun intensity calculation for smooth transitions. Approved-by: Michael Pohoreski | |||
2020-09-02 | SL-12978 & SL-13743. Remove abrupt changes in sun intensity calc, preserve ↵ | Dave Houlton | |
original fall-off. Had to find a balance in the sunlight intensity calculation that behaves correctly for both these issues. | |||
2020-09-02 | SL-12978 clang-format shader file (whitespace) | Dave Houlton | |
2020-09-02 | SL-12978 de-obfuscate, banish the temps | Dave Houlton | |
2020-09-02 | SL-12978 refactor sunlight intensity calculation | Dave Houlton | |
2020-08-31 | Merged in euclid-13768 (pull request #276) | Dave Houlton | |
SL-13768, remove moon glow from sky and clouds Approved-by: Michael Pohoreski | |||
2020-08-28 | SL-13768 clang-format shader files (whitespace) | Dave Houlton | |
2020-08-28 | SL-13768 de-obfuscate cloud/sky vertex shaders | Dave Houlton | |
2020-08-28 | SL-13768 remove moon glow from sky and clouds | Dave Houlton | |
2020-08-27 | Merged in SL-13721 (pull request #271) | Michael Pohoreski | |
SL-13721 Fix incorrect water reflection Approved-by: Dave Houlton | |||
2020-08-27 | SL-13721 Cleanup saved matrix names | Ptolemy | |
2020-08-26 | SL-13721 Fix incorrect water reflection | Ptolemy | |
2020-08-24 | DRTVWR-497 restore parallel builds for x64 VS2017 | Dave Houlton | |
2020-08-24 | DRTVWR-497 tweak clang-format rules for argument packing | Dave Houlton | |
2020-08-24 | Merged in euclid-13743 (pull request #263) | Dave Houlton | |
SL-13743 Revert part of SL-12978 change that broke low-angle sunlight Approved-by: Michael Pohoreski | |||
2020-08-21 | SL-13743 revert part of SL-12978 change that broke low-angle sunlight | Dave Houlton | |
2020-08-21 | Small change to CMake options to only enable the ↵ | Callum Prentice | |
PreferredToolArchitecture=x64 option (required for 32bit TeamCity builds) on 32 bit builds generally - removes a ton of 'unknown option, ignored' spam in the build output | |||
2020-08-21 | Merged in euclid-remove-sleep-throttle (pull request #258) | Dave Houlton | |
SL-13565, clean up now-orphaned throttling variable and handling code Approved-by: Michael Pohoreski | |||
2020-08-21 | Merged DRTVWR-497 into euclid-remove-sleep-throttle | Dave Houlton | |
2020-08-20 | SL-13565, clean up now-orphaned throttling variable and handling code | Dave Houlton | |
2020-08-20 | Merged in euclid-remove-sleep-throttle (pull request #256) | Dave Houlton | |
SL-13565, remove SL-10625 throttling erroneously applied to all GPUs | |||
2020-08-20 | SL-13565, remove SL-10625 throttling erroneously applied to all GPUs | Dave Houlton | |
Remove the sleep throttle applied in 10625 to work around an Intel GPU driver bug. It was erroneously being applied to all GPUs, and also as of Intel driver 26.20.100.7755 (1/9/2020) it appears that the driver bug no longer exists. | |||
2020-08-18 | Merged in DV497-merge-6.4.8 (pull request #244) | Dave Houlton | |
Merge master 6.4.8 into DRTVWR-497 | |||
2020-08-18 | Merge branch 'master' 6.4.8 into DRTVWR-497 | Dave Houlton | |
2020-08-18 | Increment viewer version to 6.4.8 | Nat Goodspeed | |
following promotion of DRTVWR-501 | |||
2020-08-17 | Merged in SL-13465 (pull request #239) | Michael Pohoreski | |
Approved-by: Dave Houlton | |||
2020-08-16 | SL-13465 Fix local scalar mix masking global mix() function. | Ptolemy | |
2020-08-16 | SL-13465 Partially restore atmospheric effects for the moon. | Ptolemy | |
2020-08-13 | Merged in DV497-merge-6.4.7 (pull request #237) | Dave Houlton | |
Merge master v6.4.7 to LMR#4 DRTVWR-497 | |||
2020-08-13 | Merge branch 'master' 6.4.7 into DRTVWR-497 | Dave Houlton | |
2020-08-11 | SL-13626 Renamed PoolSizeAssetStorage to PoolSizeVAssetStorage | Andrey Kleshchev | |
to reflect previous commit and use correct pool size | |||
2020-08-10 | Merge branch 'master' into DRTVWR-501-maint | Andrey Lihatskiy | |
2020-08-10 | Increment viewer version to 6.4.7 | Nat Goodspeed | |
following promotion of DRTVWR-476 | |||
2020-08-06 | Revert "SL-11215: Add release notes URLs to update-related notifications." | Andrey Kleshchev | |
This reverts commit bf999f2f84dd26844c60d682f563f982a55e8ee8 due to revert of updater, this will be moved to separate 'epic' instead | |||
2020-08-06 | SL-13737 Crash when cleaning up uninitialized ndof device | Andrey Kleshchev | |
2020-08-05 | Revert commit bbb16ff97c1dbafa21358dbee8ca686d3c30478e. | Andrey Kleshchev | |
This fails at teamcity due to missing LLTrans, but builds locally without issues. Reverting to not hold D501 | |||
2020-08-05 | Merged in euclid-13521 (pull request #228) | Dave Houlton | |
SL-13521 Add avatar appearance lighting to deferred lighting path Approved-by: Andrey Kleshchev Approved-by: Michael Pohoreski | |||
2020-08-05 | SL-13521, clang-format LLRender::syncLightState() (whitespace) | Dave Houlton | |
2020-08-05 | SL-13521, stamp out some remaining hard-coded 8s | Dave Houlton | |