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author | Dave Houlton <euclid@lindenlab.com> | 2020-09-15 16:52:13 -0600 |
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committer | Dave Houlton <euclid@lindenlab.com> | 2020-09-15 16:52:13 -0600 |
commit | be99bca2c31ffeaa7d559fe54fc9f7c4376af169 (patch) | |
tree | e7f0a4f817d0c800a1854869d5e39f27e60eb068 | |
parent | bcd25608080c4488c2531da61aec5e5eb9bbd136 (diff) |
SL-13768 remove moon glow from ALM deferred path as well
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/skyF.glsl | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl index 1dce85a83b..0c9892acad 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl @@ -153,9 +153,8 @@ void main() // glow.z should be negative, so we're doing a sort of (1 / "angle") function // Add "minimum anti-solar illumination" - temp2.x += .25; - - temp2.x *= sun_moon_glow_factor; + // For sun, add to glow. For moon, remove glow entirely. SL-13768 + temp2.x = (sun_moon_glow_factor < 1.0) ? 0.0 : (sun_moon_glow_factor * (temp2.x + 0.25)); // Haze color above cloud vec4 color = ( blue_horizon * blue_weight * (sunlight + ambient_color) |