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2025-10-17Merge remote-tracking branch 'origin/main' into geenz/main-to-developJonathan "Geenz" Goodman
2025-10-17Merge pull request #4714 from secondlife/release/2025.07Jonathan "Geenz" Goodman
Release/2025.07
2025-10-16Merge pull request #4842 from secondlife/andreyk/viewer_4701Jonathan "Geenz" Goodman
#4701 Fix incorrect architecture in package's name
2025-10-16#4701 Fix incorrect architecture in package's nameAndrey Kleshchev
2025-10-16#3379 Fix callback cleanupAndrey Kleshchev
Instead of marking as 0, mark for cleanup
2025-10-16#4757 Fix missing quotesAndrey Kleshchev
2025-10-16Fix erroneous check for __attribute__ definition introduced with APR 1.7.5Ansariel
With the update of APR to versoin 1.7.5., we have to deal with an erroneous check for the definition of __attribute__ added to the APR head file apr.h: The additional check for the definition of __has_attribute is nonsense as it is a C++ internal macro to check for the existance of certain attributes, however it has nothing to do with __attribute__ used in this context. Since __attribute__ is not defined in MSVC, the modified, erroneous check now causes said definition becoming missing, resulting in a huge amount of "this declaration may not have extern 'C' linkage" errors within in MSVC. This change utilizes CMake to patch the extracted APR header file, restoring the original version of the check.
2025-10-16#2531 Fix gray background tiles in the Minimap (#4815)fmartian
2025-10-16Fix C26444 compiler warning (creating unnamed RAII instances that could lead ↵Ansariel
to unintended behavior)
2025-10-16#2570 Fix extra setGLTFRenderMaterialAndrey Kleshchev
setRenderMaterialID already calls setGLTFRenderMaterial
2025-10-15p#490 Fix missing Lossless checkAndrey Kleshchev
that broke sculpt upload
2025-10-15#3971 Fix wrong material type when 'editing linked'Andrey Kleshchev
2025-10-15#3263 Repeat Notification Noise on Find Emoji FloaterAndrey Kleshchev
2025-10-13#4819 WebRTC crashes after a failed loginAndrey Kleshchev
2025-10-13Avoid stack-buffer overruns in llprocess_test.cpp (#4824)Andrey Lihatskiy
2025-10-13Fix Japanese Translation (#743)SakuraNoel Fayray
2025-10-13#2818 Creating a link to an empty notecard failsAndrey Kleshchev
2025-10-13viewer#3018 Expose mouse wrap in UIAndrey Kleshchev
And attempt some basic automation
2025-10-13#4811 #4813 Fixed RemoveItemWarn invalid notification and deleting no-mod ↵TJ
content (#4812) * Fixed trying to display an invalid notification for RemoveItemWarn * Fixed allowing deleting no-mod content if tried to be deleted twice
2025-10-10Merge pull request #4783 from RyeMutt/rye/convexdecompJonathan "Geenz" Goodman
Introduce initial VHACD based llconvexdecomposition library
2025-10-10Merge pull request #4809 from secondlife/andreyk/viewer_4777Jonathan "Geenz" Goodman
#4777 Fix crash on missing factory
2025-10-10#4782 Improve wearing multiple itemsAndrey Kleshchev
2025-10-09#4777 Fix crash on missing factoryAndrey Kleshchev
2025-10-09#4806 Crash at getPrimaryFormatAndrey Kleshchev
According to bugsplat tex is null
2025-10-09#4803 Fix crash on cameraUnderWaterAndrey Kleshchev
updateEnvironment tried to access dead camera
2025-10-08Fix for viewer-private/issues/489 - HTTP Basic Auth dialog should not be ↵Callum Linden
present (#4799)
2025-10-08p#351 Mark RenderMaxOpenGLVersion as Windows specificAndrey Kleshchev
2025-10-08Move the irradiance gen unbind to be within the correct scope. (#4798)Jonathan "Geenz" Goodman
2025-10-08Merge pull request #4775 from secondlife/brad/llphysicsextensions-fallbackBrad Linden
Reenabled Havok LLPhysicsExtensions for Rosetta
2025-10-08#4796 Preferences' mic volume slider had no effect.Andrey Kleshchev
2025-10-07secondlife/viewer#2570: Fix baked texture shared between avatars when in PBR ↵Cosmic Linden
material
2025-10-07#4794 SceneLoadRearMaxRadiusFraction not stored as a fractionAndrey Kleshchev
2025-10-07#4772 fix group ownership detection for deeded objectsMaxim Nikolenko
2025-10-06p#480 Collada vs GLTF Mesh Import Naming ConventionAndrey Kleshchev
Both collada and gltf have a node and a mesh. Collada uses node-name, gltf was using mesh-name. GLTF format permits reusing single mesh for multiple nodes, but nodes are warrantied to not be reused. Switch to using node-names for better dupplicate avoidance and to be more in line with collada.
2025-10-06#4195 Clear code from a merge conflictAndrey Kleshchev
This part was removed unintentionally, due to a merge conflict resolution.
2025-10-06Fix #4195: Preserve transforms when switching PBR materials (#4725)Aqil Ahmad
Fixes texture transforms being reset when switching from Blinn-Phong to PBR materials and between PBR. Previously, custom scale, offset, and rotation settings would be lost, making it tedious to switch between PBR materials.
2025-10-04#1759 Fix texture picker using IMG_WHITE for blank materialsAndrey Kleshchev
2025-10-03disable package_llphysicsextensions_tpv for nowBrad Linden
2025-10-03Merge remote-tracking branch 'origin/release/2025.07' into ↵Brad Linden
brad/llphysicsextensions-fallback
2025-10-03#4777 Fix webrtc crashing in worker threads on shutdownAndrey Kleshchev
2025-10-03Initial VHACD based llconvexdecompositionRye
2025-10-03Fix infinite growth of mLoadingPhysicsShapes in mesh repositoryRye
2025-10-02Restore creation of secondlife-bin.MAP file on Darwin x86_64 for production ↵Brad Linden
of llphysicsextensions_tpv
2025-10-02new llphysicsextensions_source package that sets OSX_ARCHITECTURES properlyBrad Linden
and should hopefully package llphysicsextensions_tpv successfully
2025-10-02#4757 Model uploader warning when physics library is missingAndrey Kleshchev
2025-10-02Add workflow_dispatch trigger to build workflow (#4774)Signal Linden
Allow builds to be manually triggered
2025-10-02Attempt to fix build errorBrad Linden
2025-10-01Fix configurations like windows where LLPHYSICSEXTENSIONS_STUB_DIR is unsetBrad Linden
2025-10-01Reenable havok llphysicsextensions on Darwin x86_64 with ↵Brad Linden
llphysicsextensions_stub used for aarch64
2025-10-01#4773 Crash on sub_image_linesAndrey Kleshchev
Just caught it and discard_level is somehow 7, which seems like it resulted in src going out of bounds, which crashed glTexSubImage2D