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2019-04-26Add projector light within da gtz test.Graham Linden
2019-04-26SL-10400 - more on group limits from SimulatorFeaturesBrad Payne (Vir Linden)
2019-04-25SL-11051Graham Linden
Fix alpha tests in alpha mask shadow shader to not include potentially incorrect vert color alpha in decision.
2019-04-25SL-10400 - get group limits from SimulatorFeaturesBrad Payne (Vir Linden)
2019-04-25SL-10904, SL-10998, SL-11018Graham Linden
Fix handling of 1/light_y when y was tiny but getting even tinier. Add similar adjustment to shader version of same calc.
2019-04-25Put warnings on sun/moon direction as they were.Graham Linden
2019-04-25Remove bughunting asserts.Graham Linden
2019-04-25Remove unused vars making Clang warnerror.Graham Linden
2019-04-25Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness ↵Graham Linden
about it). Make a distinct class3/lighting/lightV which boosts to WL levels (* 2.0) and make lighting without WL atmo enabled use class 2 or below. Make forward shaders (alpha and materialF with alpha-blend mode on) more consistent with deferred lighting.
2019-04-24SL-11027Graham Linden
Fix incorrect discard on fullbrights w/ alpha mask and cutoff > 1.
2019-04-23Merged in graham_linden/viewer-eep-rc-fixes (pull request #364)Rider Linden
SL-10901, SL-10946
2019-04-23SL-10946Graham Linden
Limit influence of refraction scale to avoid pulling in lots of background 'deep blue' pixels never written in the distortion map pass.
2019-04-23SL-10901Graham Linden
Bias shadow sampling and allow control of how dark shadows are (clamped ambient).
2019-04-23Move to using aniso filtering on shadow map samplers.Graham Linden
2019-04-23SL-10901 part 1Graham Linden
Fix flicker even in no shadow ALM from pow on final_da. Shadow acne at Midday still present.
2019-04-23Merged in graham_linden/viewer-eep-rc-fixes (pull request #363)Rider Linden
SL-1491
2019-04-23SL-1491Graham Linden
Modify handling of additive to make extreme range of glow focus/size safe from lens flare artifacts.
2019-04-23via viewer-neko - don't crash test viewer due to missing version checkerBrad Payne (Vir Linden)
2019-04-23SL-10401 - get agent attachment limit from SimulatorFeatures if availableBrad Payne (Vir Linden)
2019-04-22Merged in graham_linden/viewer-eep-rc-fixes (pull request #361)Rider Linden
SL-10996, SL-10997, SL-10970, SL-10967, SL-10856
2019-04-22SL-10856Graham Linden
Restore light sum loops to fix broken ambient.
2019-04-22Fix mismatch between release and EEP in sunlight and ambient color from ↵Graham Linden
settings.
2019-04-22SL-10982 [EEP] Personal Lighting - Add options to select water maps / cloud ↵maxim_productengine
textures
2019-04-19Fix sky and cloud shader usage of density_multiplier (not re-ranged from FS ↵Graham Linden
to WL). Remove all refs to now unused calcFragAtmospherics.
2019-04-19SL-10967Graham Linden
All paths now use the same atmospheric transport calcs.
2019-04-19SL-10996, SL-10997, SL-10970Graham Linden
Revert fix for 10901 because knock-on is causing other issues.
2019-04-19Add directory names to sentinels in shaders so shaders with same filename ↵Graham Linden
can be differentiated in nSight while debugging.
2019-04-18Merged in graham_linden/viewer-eep-rc-fixes (pull request #360)Rider Linden
SL-10966
2019-04-18SL-10966Graham Linden
Don't re-range density multiplier twice.
2019-04-18Merged in graham_linden/viewer-eep-rc-fixes (pull request #359)Rider Linden
Fix merge error from 6.2.1 EAM merge.
2019-04-18Fix merge error from 6.2.1 EAM merge.Graham Linden
2019-04-18Merged in graham_linden/viewer-eep-rc-fixes (pull request #358)Rider Linden
SL-10967
2019-04-18SL-10967Graham Linden
Make fullbright transport look closer to normal transport so fullbright objects reflect distance.
2019-04-18Merged in graham_linden/viewer-eep-rc-fixes (pull request #357)Rider Linden
SL-10966
2019-04-18SL-10966Graham Linden
Fix use of density and distance multipliers in atmospherics to use original pre-EEP range instead of FS expanded range. Modify additive calc to restore old behavior (probably reverts fix for "lens flare" bug).
2019-04-18Merged in maxim_productengine/viewer-eep (pull request #355)Rider Linden
SL-10983 [EEP] Add a search box to the "My Environments" floater
2019-04-18Merged in graham_linden/viewer-eep-rc-fixes (pull request #356)Rider Linden
SL-10988
2019-04-18SL-10988Graham Linden
Make moon disc image render only if current or previous textures are available.
2019-04-18SL-10983 [EEP] Add a search box to the "My Environments" floatermaxim_productengine
2019-04-18Merged in maxim_productengine/viewer-eep (pull request #353)Rider Linden
SL-10957 [EEP] Add Reset button to revert to shared environment
2019-04-17Merge 6.2.1Graham Linden
2019-04-17Merged in lindenlab/viewer-release (EAM)AndreyL ProductEngine
2019-04-17increment viewer version to 6.2.1Nat Goodspeed
2019-04-17Added tag 6.2.0-release for changeset 82a89165e592Nat Goodspeed
2019-04-16Make blended material objects use the same BRDF for spec as everything else.Graham Linden
2019-04-16SL-10957 [EEP] Add Reset button to revert to shared environmentmaxim_productengine
2019-04-15SL-10968Graham Linden
Tweak forced frag depths for sun/moon disc images to resolve depth fighting with hills etc.
2019-04-15SL-10959Graham Linden
Scale down of bloom was off by a factor of 3 or so.
2019-04-15SL-10888 Fixed OSX mouse issues in HiDPI modeAndreyL ProductEngine
2019-04-15FIX INTL-336 Viewer translation for 9 languages (Set 56) for viewer-beareli