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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Age
Commit message (
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Author
2011-02-23
merge
Tofu Buzzard
2011-02-23
merge
Tofu Buzzard
2011-02-23
Merge
leyla_linden
2011-02-23
SH-1035 Model preview background color should match spec
leyla_linden
2011-02-23
SH-301 Cleanup -- accidentally removed a multiply by sDistanceFactor
Dave Parks
2011-02-23
SH-301 Use avatar distance and radius when calculating LoD for rigged attachm...
Dave Parks
2011-02-23
SH-473/CTS-248 Enable mirror and invert check boxes for meshes.
Dave Parks
2011-02-23
merge
Dave Parks
2011-02-23
SH-1019 Fix bad md5sum entry.
Dave Parks
2011-02-23
Merge: Backed out changes for STORM-336 for merge due to complexity, will nee...
Loren Shih
2011-02-23
SH-1019 Attempt at removing dependency on .net framework from colladadom.dll
Dave Parks
2011-02-23
Fixes from merge of viewer-development -> mesh-development.
Loren Shih
2011-02-23
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-22
merge
Tofu Buzzard
2011-02-22
merge
Tofu Buzzard
2011-02-22
merge
Dave Parks
2011-02-22
SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion quer...
Dave Parks
2011-02-22
merge
Dave Parks
2011-02-22
SH-438 Use node name instead of mesh name for object names when importing mes...
Dave Parks
2011-02-22
Automated merge with http://hg.secondlife.com/viewer-development
Xiaohong Bao
2011-02-22
set "RenderVBOMappingDisable" to be true by default to stop VBO memory leaking.
Xiaohong Bao
2011-02-22
more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused lea...
Xiaohong Bao
2011-02-22
merge
Tofu Buzzard
2011-02-22
merge
Tofu Buzzard
2011-02-18
Code cleanup and removed hacky code support for some old legacy rig types
prep linden
2011-02-18
merge
Dave Parks
2011-02-18
SH-948 don't occlusion cull everything when deferred rendering is enabled
Dave Parks
2011-02-18
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-17
merge
Tofu Buzzard
2011-02-17
merge
Tofu Buzzard
2011-02-17
merge
Dave Parks
2011-02-17
SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...
Dave Parks
2011-02-17
merge
Tofu Buzzard
2011-02-17
merge
Tofu Buzzard
2011-02-17
merge
Dave Parks
2011-02-17
SH-547 Use appropriate texture channel for rendering avatars into their impos...
Dave Parks
2011-02-17
merge
Tofu Buzzard
2011-02-17
merge
Tofu Buzzard
2011-02-17
merge changes for storm-937
Oz Linden
2011-02-17
Automated merge with https://hg.secondlife.com/mesh-development
Nyx (Neal Orman)
2011-02-17
SH-959 FIX crash in llflexibleobject.cpp
Nyx (Neal Orman)
2011-02-17
merge
prep
2011-02-17
Another part of the pelvis fix. Sh-634
prep
2011-02-17
Mesh-development work in progress
Loren Shih
2011-02-16
Merge
leyla_linden
2011-02-16
SH-512 [REGRESSION] Linden trees scale up to 200m on Mesh regions
leyla_linden
2011-02-16
Fix for problem with pelvis offset
prep
2011-02-16
SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options...
leyla_linden
2011-02-16
merge changes for storm-981
Oz Linden
2011-02-16
merge
Tofu Buzzard
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