Age | Commit message (Collapse) | Author | |
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2024-02-07 | secondlife/viewer#711: More thoroughly clamp terrain PBR detail | Cosmic Linden | |
2024-02-07 | Issue #56 Redirect Help>Report Bug to Canny instead of Jira | Andrey Kleshchev | |
2024-02-07 | Add machinery to capture result of running a Lua script or snippet. | Nat Goodspeed | |
Add LuaState::expr() that evaluates a Lua snippet and reports back any result (or error) left on the stack. Add LLLUAmanager::runScriptFile() and runScriptLine() overloads that accept a callback with an (int count, LLSD result) signature. The count disambiguates (error, no result, one result, array of results). Also add overloads that accept an existing LuaState instance. Also add waitScriptFile() and waitScriptLine() methods that pause the calling coroutine until the Lua script completes, and return its results. Instead of giving LuaState a description to use for all subsequent checkLua() calls, remove description from its constructor and data members. Move to expr() and checkLua() parameters: we want a description specific to each operation, rather than for the LuaState as a whole. This prepares for persistent LuaState instances. For now, the existing script_finished_fn semantics remain: the callback will be called only when the LuaState is destroyed. This may need to change as we migrate towards longer-lasting LuaState instances. Make lua_function(name) macro append suffixes to the name for both the LuaFunction subclass declaration and the instance declaration. This allows publishing a lua_function() name such as sleep(), which already has a different C++ declaration. Move the Lua sleep() entry point to a standalone lua_function(sleep), instead of a lambda in the body of runScriptFile(). | |||
2024-02-07 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | Merge pull request #751 from secondlife/davep/655 | cosmic-linden | |
#665 Make viewer respect MaxTextureResolution from SimulatorFeatures | |||
2024-02-07 | Merge pull request #748 from secondlife/geenz/mirror-masking | RunitaiLinden | |
Add mirrors prototype UI + data model | |||
2024-02-07 | Merge pull request #750 from secondlife/vi-67 | cosmic-linden | |
secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain | |||
2024-02-07 | secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain | Cosmic Linden | |
2024-02-07 | #665 Make viewer respect MaxTextureResolution from SimulatorFeatures | RunitaiLinden | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-masking | Jonathan "Geenz" Goodman | |
2024-02-06 | Break out lua_function.h,.cpp and lualistener.h,.cpp. | Nat Goodspeed | |
The intention is to decentralize Luau entry points into our C++ code, permitting a given entry point to be added to the .cpp file that already deals with that class or functional area. Continuing to add every such entry point to llluamanager.cpp doesn't scale well. Extract LuaListener class from llluamanager.cpp to its own header and .cpp file. Extract from llluamanager into lua_function.h (and .cpp) declarations useful for adding a lua_function Luau entry point, e.g.: lua_register() lua_rawlen() lua_tostdstring() lua_pushstdstring() lua_tollsd() lua_pushllsd() LuaPopper lua_function() and LuaFunction class LuaState lua_what lua_stack DebugExit | |||
2024-02-06 | #677 Fix for mac build | RunitaiLinden | |
2024-02-06 | #740 Make sure we evaluate if the probe is a mirror probe or not. | Jonathan "Geenz" Goodman | |
#682 Re-enable gaussian filtering, and reduce the mirror resolution back to 1024. Also just generally clean up the code a bit. | |||
2024-02-06 | #679 Add mirror update params to the volume floater. | Jonathan "Geenz" Goodman | |
#740 Add support for FLAG_MIRROR in the viewer for mirror probes. | |||
2024-02-05 | Add link to feedback portal | Signal Linden | |
Provide a link to feedback.secondlife.com from the issue creation page. | |||
2024-02-05 | #677 Add hero probes to blinn-phong surfaces | RunitaiLinden | |
2024-02-05 | #677 Add mirror clipping to rigged shaders | RunitaiLinden | |
2024-02-05 | Merge pull request #735 from secondlife/marchcat/yz-merge | Andrey Lihatskiy | |
Merge Maint Z into Maint YZ | |||
2024-02-05 | Merge branch 'DRTVWR-599-maint-Z' into release/maint-yz | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llchiclet.h | |||
2024-02-05 | Merge pull request #734 from secondlife/DRTVWR-594-maint-Y | Andrey Lihatskiy | |
2024-02-05 | Merge branch 'main' into DRTVWR-599-maint-Z | Andrey Lihatskiy | |
2024-02-05 | Merge branch 'release/maint-yz' into DRTVWR-594-maint-Y | Andrey Lihatskiy | |
2024-02-05 | #677 Add clipping to trees and alpha masked blinn-phong | RunitaiLinden | |
2024-02-05 | SL-20669 Fix white uuid | Andrey Kleshchev | |
2024-02-02 | Merge pull request #725 from secondlife/andreyk/issue_26 | cosmic-linden | |
Issue #26 Support texture drop onto PBR materials | |||
2024-02-02 | Issue #26 Support texture drop onto PBR materials | Andrey Kleshchev | |
2024-02-02 | #677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR ↵ | RunitaiLinden | |
surfaces can be mirrors | |||
2024-02-02 | #677 Fix terrain clipping and tweak hero probe mixing with radiance | RunitaiLinden | |
2024-02-02 | #677 Fix clip plane glitching out at certain angles | RunitaiLinden | |
2024-02-01 | #677 Clip underwater. | Jonathan "Geenz" Goodman | |
2024-02-02 | DRTVWR-594 Update llca to version 202402012004.0 | Andrey Lihatskiy | |
2024-02-01 | Merge pull request #721 from secondlife/geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
Fix for #684 - make mirrors not pixellated | |||
2024-02-01 | #677 More clipping fixes. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
2024-02-01 | #684 Fix pixellation on mirrors regardless of mirror resolution. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 WIP -- fix PBR and avatar mirror clipping. | RunitaiLinden | |
2024-02-01 | Issue #716 Update Fmod Studio to version 2.02.20 | Andrey Kleshchev | |
2024-02-01 | #677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason) | RunitaiLinden | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-01 | #677 WIP -- add mirror clipping to more shaders | RunitaiLinden | |
2024-02-01 | Merge pull request #717 from secondlife/geenz/mirror-stuttering | Jonathan "Geenz" Goodman | |
#689 Fix for mirror stuttering. | |||
2024-02-01 | #689 Fix for mirror stuttering. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge pull request #710 from secondlife/vi-43 | cosmic-linden | |
Add PBR terrain normal gen feature flag | |||
2024-02-01 | #677 Set mirror pass flag in llsettingsvo | RunitaiLinden | |
2024-02-01 | Merge pull request #702 from secondlife/signal/reduce-builds | Vir Linden | |
build.yaml: Build shared branches | |||
2024-01-31 | #677 Some clipping WIP | Jonathan "Geenz" Goodman | |
2024-01-31 | secondlife/viewer-issues#43: Proof-of-concept PBR terrain normal gen feature ↵ | Cosmic Linden | |
flag. Final implementation would likely be very different. | |||
2024-01-31 | secondlife/viewer-issues#43: Fix debug normals not rendering for terrain | Cosmic Linden | |
2024-01-31 | build.yaml: Build shared branches | Bennett Goble | |
We're currently building every single commit pushed to Github. This is racking up $20k in build charges a month and is generally superfluous. This changeset alters build triggers so that builds automatically run if they are committed to a **shared branch**: - `release/*` - A release stabilization branch - `project/*` - A project viewer branch - `main/*` - The default/stable branch PR commits are also automatically built. ...need to build another commit? Developers can trigger one using a manual workflow run. |