Age | Commit message (Collapse) | Author |
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SL-19128: Fix adding material to face sometimes not respecting protections
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This reverts commit baed7a64049901c6756180450da7692891bceb6f.
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already one open for that folder
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material selector, incidental decruft.
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SL-19345: Fix Blinn-Phong faces missing transforms
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on their normal/specular textures
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DRTVWR-559
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implementations must not change, but may add "fast" variants where appropriate in the future.
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SL-18330: Address further code review comments
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SL-19293: Use Blinn-Phong texture transform as hint for texture animation direction on PBR materials
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SL-19294: Fix Blinn-Phong texture transforms affecting PBR materials
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reduce memory pressure on extremely large friends lists
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single-folder view
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direction on PBR materials
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move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2.
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Disable NvAPI by default
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Win7 is no longer supported and is below minimal requirements
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per Leviathan code review.
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Follow links, fix outfts missing 'image' option, adjust inspector, recolor 'worn' in gallery
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LLInspectTexture floater appears to be incomplete and doesn't have a function
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added missing app setting
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instead of having specific binary, ternary and quaternary overloads.
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