Age | Commit message (Collapse) | Author |
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change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available".
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SL-18882: Show diffuse non-alpha textures opaque on editing
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SL-18563
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underlying texture transform
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environment intensity.
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matrix calculation into the shader
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mismatch in legacy alpha vs opaque).
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SL-19228: Fix GLTF texture transform rotation + add UV debug
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See textureUtilV.glsl for UV coordinate comments
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resolution. Improve radiance map anti-aliasing and default to 128x128 everywhere.
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from main Inventory
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SL-18330: Send binary LLSD to LEAP plugins; extend LLSD compatibility.
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neighbors getting sampled (badly).
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for objects close to the camera at some angles and leaks query objects, will follow up.
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Is supposed to use thumbnails now
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"haziness" (and also fix banding in emissive materials)
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single-folder mode
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Added icons
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