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AgeCommit message (Expand)Author
2020-04-24SL-307 Improvements to flashing colorAndrey Kleshchev
2020-04-24SL-13080 Mac build fixAndrey Kleshchev
2020-04-24SL-13080 Filter out default overridesAndrey Kleshchev
2020-04-23SL-13080 Changes for joint listings in mesh uploaderAndrey Kleshchev
2020-04-23SL-12678 Remove automatic retry of loginAndrey Kleshchev
2020-04-23SL-13074 FIXED [Mesh Uploader] "The texture is empty" error is displayed afte...Mnikolenko Productengine
2020-04-22SL-13077 remove floater specific variables from settings.xmlAndrey Kleshchev
2020-04-22SL-13078 Split LLModelPreview and LLFloaterModelPreview into separate filesAndrey Kleshchev
2020-04-22SL-13066 FIXED Model preview with is displayed when the ‘Upload Model’ fl...Mnikolenko Productengine
2020-04-21SL-13081 Model is unnaturally greyAndrey Kleshchev
2020-04-21SL-13064 Artifacts on the preview with physicsAndrey Kleshchev
2020-04-21SL-10613 The Smooth parameter should be 0 by defaultMnikolenko Productengine
2020-04-21SL-13075 Fixed the uploaded model preview sizeAndrey Lihatskiy
2020-04-21Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
2020-04-20Increment viewer version to 6.4.1Nat Goodspeed
2020-04-17SL-13065 Fixed missing error and infinite cycle caused by too much loggingAndrey Kleshchev
2020-04-17SL-13062 Fixed Scaled-down 'Upload Model' floater having a frame at the bottomAndrey Kleshchev
2020-04-17SL-13061 Fixed missing scroll handlingAndrey Kleshchev
2020-04-15SL-307 ImporterDebug is now logged into in-viewer logAndrey Kleshchev
2020-04-15SL-10642 LLModelPreview logging fixAndrey Lihatskiy
2020-04-14Merged in euclid-13019 (pull request #70)Dave Houlton
2020-04-14SL-13019, fix broken varying linkage on MacOSDave Houlton
2020-04-13SL-13029 Fixed load orderAndrey Kleshchev
2020-04-12SL-13029 Environment update was not applying properlyAndrey Kleshchev
2020-04-10Merged in euclid-12975 (pull request #65)Dave Houlton
2020-04-09SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...Dave Houlton
2020-04-07Merged in SL-10449 (pull request #63)Michael Pohoreski
2020-04-07SL-10449: Put first shader error on new line for readabilityPtolemy
2020-04-07SL-10449: Add dumping of shader to log filePtolemy
2020-04-07SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders compDave Houlton
2020-04-07SL-10449 Cleanup dumping shader without LOG spam on every line when it fails ...Ptolemy
2020-04-07SL-10449 Fix off-by-one line numbers when dumping shader that failed to compi...Ptolemy
2020-04-07SL-10449 Fix ALM on OSXPtolemy
2020-04-03Merged in euclid-11368 (pull request #58)Dave Houlton
2020-04-03SL-11368, fix missing water uniforms for low shader settingsDave Houlton
2020-04-03Merged in SL-12852 (pull request #57)Michael Pohoreski
2020-04-03SL-12852 Cleanup for readabilityPtolemy
2020-04-01Merged in eep-fix-falloff-edit (pull request #54)Rye Mutt
2020-04-01Merged in eep-fix-light-color (pull request #53)Rye Mutt
2020-03-31Merged in SL-12888 (pull request #55)Michael Pohoreski
2020-03-31SL-379 Render selected joint yellow when Avatar tab is openAndrey Kleshchev
2020-03-30Update falloff fix with changes requested in review.Rye Mutt
2020-03-30SL-12888 Fix space alpha megaprim not using z-testPtolemy
2020-03-30SL-307 A separator to see where model loading logs ends and other state startsAndrey Kleshchev
2020-03-30Fix light falloff being corrupted when editing value via build floater spinnerRye Mutt
2020-03-30SL-379 Remake Overrides tab into AvatarAndrey Kleshchev
2020-03-30Fix editing light color corrupting intensity and color valuesRye Mutt
2020-03-30SL-379 Do not disable tabsAndrey Kleshchev
2020-03-27Merged in davep/DRTVWR-440 (pull request #52)Dave Parks
2020-03-27SL-12902 Better fix for light color values in color swatch not matching light...Runitai Linden