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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2011-09-28
SH-2507 Fix for linux build
Dave Parks
2011-09-28
SH-2244 Fix for mac build?
Dave Parks
2011-09-28
SH-2276 Add some info around a possible deadlock culprit.
Dave Parks
2011-09-28
merge changes for storm-1597
Oz Linden
2011-09-28
SH-2276 Update window often during login to avoid windows TDR events
Dave Parks
2011-09-28
SH-2276 Remove some log spam to alleviate stalls on login.
Dave Parks
2011-09-28
SH-2450 Potential fix for crash on GeForce 4xx when allocating LLVertexBuffer...
Dave Parks
2011-09-28
SH-2450 Potential fix for crash on login with 460M et al
Dave Parks
2011-09-28
SH-2453 Fix for horizontal line when max altitude set to 0
Dave Parks
2011-09-28
SH-2507 Shave some unused/redundant varying state and make the max texture in...
Dave Parks
2011-09-27
statically link libcrypto in the Mac build
Oz Linden
2011-09-30
merge changes for storm-1629
Oz Linden
2011-09-30
WIP INTL-46 Update translation for Traditional Chinese
eli
2011-09-30
sync with viewer-development
eli
2011-09-30
merge changes for storm-1603
Oz Linden
2011-09-27
Remove some unused shaders
Dave Parks
2011-09-27
SH-2505 Fix for some objects appearing as blobs of busted geometry on vertex ...
Dave Parks
2011-09-27
SH-2244 Make emissive attribute match actual number of components coming in
Dave Parks
2011-09-27
ER-70: from a sim bug, but object can also crash viewer. Fixed NULL. Reviewed
simon@Simon-PC.lindenlab.com
2011-09-26
Merge cleanup
Dave Parks
2011-09-26
merge
Dave Parks
2011-09-26
merge
Dave Parks
2011-09-26
SH-2244 changes to run in a core context on AMD hardware without generating d...
Dave Parks
2011-09-26
SH-2244 Fix for crash in LLVertexBuffer::mapBuffer (don't use glMapBuffer by ...
Dave Parks
2011-09-26
merge
Dave Parks
2011-09-26
SH-2244 Fix for menu backgrounds being invisible on login screen when shaders...
Dave Parks
2011-09-25
SH-2244 Fix for crash when enabling core profile on AMD GPUs
Dave Parks
2011-09-25
SH-2244 Fix for UI blanking out on shader reload (stale matrix hash cleanup)
Dave Parks
2011-09-24
merge
Dave Parks
2011-09-24
SH-2244 Fix for crash when transparent water disabled (silently ignore settin...
Dave Parks
2011-09-24
SH-2244 Fix for bump surfaces appearing black when L&S disabled
Dave Parks
2011-09-24
merge
Dave Parks
2011-09-24
SH-2244 Fix for shaders not building on GL < 2.1
Dave Parks
2011-09-24
SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI drivers
Dave Parks
2011-09-23
SH-2244 Fix for linux build?
Dave Parks
2011-09-23
SH-2244 Fix for mac build? (take two)
Dave Parks
2011-09-23
SH-2244 Fix for mac build?
Dave Parks
2011-09-23
SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, ad...
Dave Parks
2011-09-23
STORM-1612 FOLLOWUP Trivial Windows compilation fix.
Vadim ProductEngine
2011-09-23
merge changes for storm-1621
Oz Linden
2011-09-23
STORM-1612 FIXED Implemented click-to-walk in Advanced mode.
Vadim ProductEngine
2011-09-23
SH-2244 Better VAO support -- still slower than non-VAO implementation for so...
Dave Parks
2011-09-22
INTL-74 FIX translation for 6 languages for Set27 and Basic Set6
eli
2011-09-22
sync with viewer-development
eli
2011-09-22
STORM-1620 FIXED Re-enabled saving settings.
Vadim ProductEngine
2011-09-22
SH-2244 fix flickering shadows and occlusion culling.
Dave Parks
2011-09-22
SH-2244 fix for glitched fonts
Dave Parks
2011-09-22
merge changes for storm-1607
Oz Linden
2011-09-22
SH-2244 Don't use VAO's outside of core profile (performance improvement)
Dave Parks
2011-09-22
SH-2244 Fix for artifacts with L&S enabled when using core profile.
Dave Parks
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