diff options
author | Dave Parks <davep@lindenlab.com> | 2011-09-24 23:29:38 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2011-09-24 23:29:38 -0500 |
commit | f49e7014ca9693d77ff265d3fc668a8b05ddf085 (patch) | |
tree | 96895fe605247d78e6bb3951f61a47e2d744a188 | |
parent | c70026499afccc2730119ae3c7abc7ab971170ea (diff) |
SH-2244 Fix for crash when transparent water disabled (silently ignore setting when basic shaders enabled)
-rw-r--r-- | indra/llui/llui.cpp | 6 | ||||
-rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llvowater.cpp | 2 |
3 files changed, 10 insertions, 5 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 212672b809..36f87fc597 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -534,7 +534,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex } } - gGL.getTexUnit(0)->bind(image); + gGL.getTexUnit(0)->bind(image, true); gGL.color4fv(color.mV); @@ -732,7 +732,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->bind(image); + gGL.getTexUnit(0)->bind(image, true); gGL.color4fv(color.mV); @@ -785,7 +785,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - gGL.getTexUnit(0)->bind(image); + gGL.getTexUnit(0)->bind(image, true); gGL.color4fv(color.mV); diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index c97f92fa6f..5de0b8c796 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -167,7 +167,7 @@ void LLDrawPoolWater::render(S32 pass) std::sort(mDrawFace.begin(), mDrawFace.end(), LLFace::CompareDistanceGreater()); // See if we are rendering water as opaque or not - if (!gSavedSettings.getBOOL("RenderTransparentWater")) + if (!gSavedSettings.getBOOL("RenderTransparentWater") && !LLGLSLShader::sNoFixedFunction) { // render water for low end hardware renderOpaqueLegacyWater(); @@ -332,6 +332,11 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() { LLVOSky *voskyp = gSky.mVOSkyp; + if (LLGLSLShader::sNoFixedFunction) + { + gObjectSimpleProgram.bind(); + } + stop_glerror(); // Depth sorting and write to depth buffer diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 75198c465b..7df50ec815 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -160,7 +160,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) static const unsigned int vertices_per_quad = 4; static const unsigned int indices_per_quad = 6; - const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") ? 16 : 1; + const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") && !LLGLSLShader::sNoFixedFunction ? 16 : 1; const S32 num_quads = size * size; face->setSize(vertices_per_quad * num_quads, |