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AgeCommit message (Expand)Author
2020-02-21mergeBrad Payne (Vir Linden)
2020-02-21Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
2020-02-20Increment viewer version to 6.3.8Nat Goodspeed
2020-02-19SL-12726 Fixed overlap issues in Edit Day Cycle floaterAndrey Kleshchev
2020-02-17SL-12198 Updated VVM - fixed .done file removalAndrey Kleshchev
2020-02-13Merged in SL-12574 (pull request #9)Michael Pohoreski
2020-02-12SL-12678 Remove automatic retry of loginAndrey Kleshchev
2020-02-12SL-12616 Updated VVMAndrey Kleshchev
2020-02-11SL-11932 Updated VVM #2Andrey Kleshchev
2020-02-11SL-11932 Updated VVMAndrey Kleshchev
2020-02-07DRTVWR-440: SL-12574: Tweak environment cube map to better match WindlightPtolemy
2020-02-07Merged in SL-12682 (pull request #8)Dave Houlton
2020-02-07SL-12682, remove negative light & clean up materialF.glslDave Houlton
2020-02-07SL-12592, fix transparency for full-brightsDave Houlton
2020-02-05SL-4354 Not loaded avatars should stay cloud longerAndrey Kleshchev
2020-02-05Merge branch 'DRTVWR-499' into DRTVWR-500Andrey Lihatskiy
2020-02-05Revert SL-4354Andrey Kleshchev
2020-02-04Merged in SL12005 (pull request #7)Dave Houlton
2020-02-04SL-4354 Used wrong conditionAndrey Kleshchev
2020-02-04SL-12005, back out SRGB changes for projector spotlightsDave Houlton
2020-02-04Mac buildfixAndrey Lihatskiy
2020-02-03Merge branch 'DRTVWR-500' into DRTVWR-501Andrey Lihatskiy
2020-02-03Merge branch 'DRTVWR-499' into DRTVWR-500Andrey Lihatskiy
2020-01-31Merged in euclid-wip-SL12594 (pull request #5)Dave Houlton
2020-01-31SL-12594, fix one missed occurance of VertexShaderEnable settingDave Houlton
2020-01-30Merged in euclid-wip-SL12594 (pull request #3)Dave Houlton
2020-01-30Merged in SL-11406 (pull request #2)Michael Pohoreski
2020-01-30SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29SL-11406: Fix specularity being blown out due to previous fixPtolemy
2020-01-29SL-12594, remove conditional checks for VertexShaderEnable settingsDave Houlton
2020-01-29SL-12594, remove settings-file references to VertexShaderEnableDave Houlton
2020-01-29SL-12587 - debug logging option to see list of requested capsBrad Payne (Vir Linden)
2020-01-29SL-12594, rename some lingering VertexShaderEnable variablesDave Houlton
2020-01-29SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29SL-12594, remove Basic Shader checksDave Houlton
2020-01-29SL-12594, remove the Basic Shaders checkbox from the guiDave Houlton
2020-01-29Merged in D440-merge-master (pull request #1)Dave Houlton
2020-01-29potential crashfixandreykproductengine
2020-01-29SL-12590 SL-12608 Fixed wrong statesandreykproductengine
2020-01-28DRTVWR-440, merge in latest from 6.3.7 releaseDave Houlton
2020-01-28Merge branch 'master' of https://bitbucket.org/lindenlab/viewer-private into ...Brad Payne (Vir Linden)
2020-01-28Merge branch 'master' into DRTVWR-499Andrey Lihatskiy
2020-01-28Merged lindenlab/viewer into masterAndrey Lihatskiy
2020-01-28Increment viewer version to 6.3.7Nat Goodspeed
2020-01-28SL-12615: Support a branch-specific setting for viewer_channel in TeamCity bu...Oz Linden
2020-01-28DRTVWR-496 Changed canonical_repo to lindenlab/viewerAndrey Lihatskiy
2020-01-28DRTVWR-496 Changed canonical_repo to lindenlab/viewer-devAndrey Lihatskiy
2020-01-23DRTVWR-440, another whitespace only (detabify) to test TeamCity triggersDave Houlton
2020-01-23SL-12591 Fixed float comparisonandreykproductengine
2020-01-22DRTVWR-440, whitespace change to test TeamCity triggerDave Houlton