Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
secondlife/viewer#1475: Fix Terrain tab controls no longer disabled when insufficient permissions
|
|
|
|
|
|
keywords_lsl_default.xml
|
|
insufficient permissions
|
|
|
|
this is a better implementation of the drawBeacon() function compared to the previous patch
|
|
tracking beacon was causing extreme lag on apple silicon macs
|
|
Trying to edit panel colour in gloater_live_material_editor instead of panel_gltf_material
|
|
|
|
Fix a few merge issues
|
|
try to remove unneeded background
|
|
|
|
move project/gltf development to develop
|
|
|
|
maint a merge to gltf dev
|
|
|
|
|
|
remove unneeded background
|
|
Spotted some minor imperfections when placed against dark background
|
|
trick from digital pastures
|
|
|
|
The low preset used to be slower, due to some settings not being defined.
|
|
remove unneeded background
|
|
brad/maint-a-merge-to-gltf-dev
# Conflicts:
# indra/newview/gltf/primitive.cpp
|
|
secondlife/viewer#1475: PBR Terrain texture transform UI: Second pass
|
|
Some things can make a copy of camera, like LLViewerWindow::cubeSnapshot
so need to store and clean up the connection
|
|
mDrawable pointer had junk in it
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Merge from main.
|
|
|
|
|
|
project/gltf_development
|
|
|
|
* Fix for GLTF MeshPrimitiveModes test
|
|
|
|
secondlife/viewer#1475: Update PBR Terrain test plans
|
|
|
|
|
|
|