Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-03-03 | SL-17584 Better logging for setShaders crashes | Andrey Kleshchev | |
2023-03-03 | Merge pull request #104 from secondlife/SL-19293 | cosmic-linden | |
SL-19293: Use Blinn-Phong texture transform as hint for texture animation direction on PBR materials | |||
2023-03-03 | Merge pull request #100 from secondlife/SL-19294 | cosmic-linden | |
SL-19294: Fix Blinn-Phong texture transforms affecting PBR materials | |||
2023-03-03 | SL-19336 Unload avatar and group icons from memory when not visible to ↵ | Rye Mutt | |
reduce memory pressure on extremely large friends lists | |||
2023-03-02 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-03-02 | SL-19281 Post review cleanup. | Dave Parks | |
2023-03-02 | SL-19293: Use Blinn-Phong texture transform as hint for texture animation ↵ | Cosmic Linden | |
direction on PBR materials | |||
2023-03-03 | SL-19316 fix filter for GLTF materials on mac (#101) | Maxim Nikolenko | |
2023-03-02 | SL-19294: Avoid unnecessary vertex buffer data in GLTF materials | Cosmic Linden | |
2023-03-02 | SL-19281 Unify handling of haze and gamma between fullbright and not and ↵ | Dave Parks | |
move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2. | |||
2023-03-03 | SL-4126 Second Life messing up NVIDIA drivers | Andrey Kleshchev | |
Disable NvAPI by default | |||
2023-03-03 | SL-19327 Disable crash reporting for Win7 (#102) | akleshchev | |
Win7 is no longer supported and is below minimal requirements | |||
2023-03-02 | SL-18330: Review and tweak LLTrace::PeriodicRecording indexing | Nat Goodspeed | |
per Leviathan code review. | |||
2023-03-02 | SL-19294: Fix Blinn-Phong texture transforms affecting GLTF materials | Cosmic Linden | |
2023-03-02 | SL-19317 fix for avatar attachment accounting | Mnikolenko Productengine | |
2023-03-01 | SL-18268 - merge fix for viewer update to read group chat history | simon | |
added missing app setting | |||
2023-03-01 | SL-18330: Tweaks for Visual Studio builds | Nat Goodspeed | |
2023-03-01 | SL-18330: Fix a narrowing conversion in LLSDSerialize::deserialize(). | Nat Goodspeed | |
2023-03-01 | SL-18330: Use recursive variadic llmax(), llmin() | Nat Goodspeed | |
instead of having specific binary, ternary and quaternary overloads. | |||
2023-03-01 | SL-18330: Use size_t max for LLTrace::PeriodicRecording methods. | Nat Goodspeed | |
The num_periods arguments have all been changed to size_t, but the default argument values were still coded as S32_MAX. Change to std::numeric_limits<size_t>::max(). | |||
2023-03-01 | SL-18330: Use C++ standard types for llmd5, not local typedefs. | Nat Goodspeed | |
Not only do the local typedefs make the code less readable, they also rely on assumptions about the implementation. The standard types are guaranteed by the C++ library implementation. | |||
2023-02-28 | D580 Fix coding policy failures | Andrey Kleshchev | |
2023-02-28 | SL-19209 Add default text for region field | Andrey Kleshchev | |
2023-02-28 | SL-19209 Switch MS Bing to MS Azure #3 | Andrey Kleshchev | |
2023-02-28 | SL-19209 WIP Switch MS Bing to MS Azure #2 | Andrey Kleshchev | |
2023-02-28 | SL-19209 WIP Switch MS Bing to MS Azure | Andrey Kleshchev | |
2023-02-28 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-02-28 | SL-18435 Rename texture tab combo box items and change "PBR" label on ↵ | Dave Parks | |
material swatch to "Material" | |||
2023-02-28 | Merge pull request #97 from secondlife/brad/DRTVWR-559 | Brad Linden | |
brad/drtvwr-559 mac shader and assert fixes | |||
2023-02-28 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-02-28 | SL-19263 Tidy up the reflection probe warning modal and add a cancel button. | Dave Parks | |
2023-02-28 | Merge pull request #96 from secondlife/SL-19729 | cosmic-linden | |
SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms | |||
2023-02-28 | SL-19277 Fix for fallback probe sometimes getting occluded and making void ↵ | Dave Parks | |
water dark after teleport. Never default to having reflections off. | |||
2023-02-28 | retrigger build | Mnikolenko Productengine | |
2023-02-27 | Mac shader and assertion fixes for DRTVWR-559 | Brad Linden | |
2023-02-27 | SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms | Cosmic Linden | |
2023-02-27 | SL-19226 Reimplement water fresnel offset/scale, exposure balance for ↵ | Dave Parks | |
midday, adjust reflections off, and decruft depth buffer error correction shenanigans that are no longer used. | |||
2023-02-28 | SL-19280 disable autofps for new users by default | Mnikolenko Productengine | |
2023-02-27 | Fix formatting in indra/newview/llpanelface.* files | Alexander Gavriliuk | |
2023-02-27 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-02-27 | DRTVWR-559 Fix for local lights being applied to fullbright objects. | Dave Parks | |
2023-02-27 | Merge pull request #92 from secondlife/SL-19262 | cosmic-linden | |
SL-19265: Fix precision issue with texture transforms, separate texture animations | |||
2023-02-27 | DRTVWR-559 Fix for occlusion culling going off the rails when settings ↵ | Dave Parks | |
change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available". | |||
2023-02-27 | DRTVWR-559 Fix for mac build | Dave Parks | |
2023-02-27 | Merge pull request #94 from secondlife/SL-18882 | Guru | |
SL-18882: Show diffuse non-alpha textures opaque on editing | |||
2023-02-27 | SL-18882: Show diffuse non-alpha textures opaque on editing | Alexander Gavriliuk | |
2023-02-25 | Hammering on more mac optimizations. | Jonathan "Geenz" Goodman | |
SL-18563 | |||
2023-02-24 | SL-19269: For PBR materials, apply texture animation independently of the ↵ | Cosmic Linden | |
underlying texture transform | |||
2023-02-24 | DRTVWR-559 Fix for ignoring specular channel alpha for attenuation ↵ | Dave Parks | |
environment intensity. | |||
2023-02-24 | SL-19265: Fix precision issue with texture transforms by moving transform ↵ | Cosmic Linden | |
matrix calculation into the shader |