Age | Commit message (Collapse) | Author |
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and fix alpha for deferred impostor shader
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obey vertex alpha
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remedy unsightly blemishes, boxes, and the occasional extra wing.
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fixed bad search and replace
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missing shoes/belts/handbags/cigarettecases/etc
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added convenience types for units F32Seconds, etc.
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affecting depth of field by modifying the depth buffer
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point after crossing region boundary
fine-tuned heuristics for switching between mean and current values in stat bar display
added comments to LLUnits unit test
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LLNormalTextSegment::getNumChars.
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bounces once per second
SH-4346 FIX: Interesting: some integer Statistics are displayed as floating point after crossing region boundary
made llerrs/infos/etc properly variadic wrt tags
LL_INFOS("A", "B", "C") works, for example
fixed unit tests
remove llsimplestat
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in impostor rendering
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for mostly-transparent buffer pixels, aka hair in ALM only
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removed and revert to alpha blend
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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moved object cache sampling code so that it actually gets executed
default values for stats are NaN instead of 0 in many cases
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changing the scene lighting
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correct
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no alpha is present
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alpha mode blend
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one face really has alpha
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correct
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LLVOCacheEntry::updateParentBoundingInfo
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console MB Bound 0/384 and texture queue bounces once per second
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attachments on impostors
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