Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-06-26 | #4142 Joint grouping and stripping | Andrey Kleshchev | |
Viewer only supports 110 joints at a time, when model has more bones than that importer has to strip some, use groups for stripping. | |||
2025-06-25 | #4142 Add missed message | Andrey Kleshchev | |
2025-06-25 | #4148 Fix collision bones | Andrey Kleshchev | |
2025-06-24 | Use latest release for changelog | Andrey Lihatskiy | |
2025-06-24 | #4257 Use filename as model initial name | Andrey Lihatskiy | |
2025-06-19 | #4204 Remove more unused code | Andrey Lihatskiy | |
2025-06-19 | #4204 Unused code cleanup (#4278) | Andrey Lihatskiy | |
2025-06-19 | #4214 Revert and remake "weights remap" | Andrey Kleshchev | |
This reverts commits fe10a83f69bb26eb581e143fb99c1250c355938b and 08f6f5c697fce4ccbfba357ab9ce5af915dd0574.. | |||
2025-06-19 | #4250 Crash uploading a dae model | Andrey Kleshchev | |
2025-06-18 | #4204 Log embedded texture extraction failure | Andrey Lihatskiy | |
2025-06-18 | #4204 Don't show material editor with model loader | Andrey Lihatskiy | |
2025-06-18 | #4204 Fix GLTF texture loading to match DAE loader behavior | Andrey Lihatskiy | |
2025-06-18 | #4242 Support splitting of gltf faces that are over 16bit limit | Andrey Kleshchev | |
2025-06-13 | #4147 Joint Overrides #3 | Andrey Kleshchev | |
Remande skeleton translation from default skeleton to overriden skeleton | |||
2025-06-12 | #4147 Joint Overrides #2 | Andrey Kleshchev | |
2025-06-12 | #4147 Move mAlternateBindMatrices | Andrey Kleshchev | |
For reduced log spam and calculutions and to make further modifications easier. | |||
2025-06-11 | #4114 Improve GLTF mesh uploader log 2 | Andrey Lihatskiy | |
2025-06-11 | #4147 Joint override | Maxim Nikolenko | |
2025-06-11 | #4248 Add safety checks to LLMeshSkinInfo::asLLSD() | Andrey Lihatskiy | |
2025-06-11 | #4148 Skeleton Translation #3 | Andrey Kleshchev | |
'non joints' also need adjustments | |||
2025-06-11 | #4214 Weights and Joints remap #2 | Andrey Kleshchev | |
2025-06-10 | #4114 Improve GLTF mesh uploader log | Andrey Lihatskiy | |
2025-06-10 | #4148 Skeleton Translation #2 | Andrey Kleshchev | |
2025-06-09 | #4170 Use GLTF scene definition for node traversal | Andrey Lihatskiy | |
Process nodes through the scene hierarchy as defined in the GLTF file instead of attempting to reconstruct parent-child relationships. This ensures proper import of models created by GLTF transform tools. | |||
2025-06-09 | #4148 Skeleton Translation | Andrey Kleshchev | |
2025-06-09 | #4170 Follow-up: Optimize GLTF node hierarchy traversal | Andrey Lihatskiy | |
2025-06-09 | #4170 Fix GLTF import missing mesh parts from transform tools | Andrey Lihatskiy | |
Process entire node hierarchy instead of only nodes with meshes. GLTF transform tools often create intermediate transform nodes without meshes that were being skipped, causing child meshes to be omitted from import. | |||
2025-06-09 | Fix split model vertex/joint remapping to use correct model variable | Andrey Lihatskiy | |
2025-06-05 | #4214 Fix material upload | Andrey Kleshchev | |
2025-06-05 | #4214 Weights and Joints remap | Andrey Kleshchev | |
2025-06-05 | #4214 Support mesh splitting for meshes with more than 8 materials | Andrey Kleshchev | |
2025-06-04 | #4080 Rigged mesh support #7 | Andrey Kleshchev | |
2025-06-03 | #4097 Fix crash in LLGLTFLoader::populateModelFromMesh() | Andrey Lihatskiy | |
2025-06-02 | #4203 show valid log info about 16 bit limit | Maxim Nikolenko | |
2025-05-31 | Use awk to make PV channel name | Andrey Lihatskiy | |
2025-05-31 | #4191 Crash opening a gltf model | Andrey Kleshchev | |
2025-05-30 | #4191 skip loading model compressed with Draco | Maxim Nikolenko | |
2025-05-29 | #4190 provide unsupported extension info in log | Maxim Nikolenko | |
2025-05-28 | Merge pull request #4182 from secondlife/main | Andrey Lihatskiy | |
GLTF Mesh Import: Post-release merge | |||
2025-05-28 | #4080 Fix gltf crash when opening | Andrey Kleshchev | |
2025-05-28 | #4080 Rigged mesh support #6 | Andrey Kleshchev | |
For now not touching normalizeVolumeFaces() to not brick dae upload | |||
2025-05-28 | Merge pull request #3861 from secondlife/release/2025.04 | Jonathan "Geenz" Goodman | |
Release/2025.04 | |||
2025-05-28 | #4080 Rigged mesh support #5 | Andrey Kleshchev | |
2025-05-27 | #4157 Improve "Unable to upload material" error message | Andrey Lihatskiy | |
2025-05-27 | #4107 upload the model ignoring unsupported extension | Maxim Nikolenko | |
2025-05-27 | #4109 Improve LLGLTFLoader::computeCombinedNodeTransform() | Andrey Lihatskiy | |
2025-05-26 | #4080 Rigged mesh support #4 | Andrey Kleshchev | |
2025-05-26 | #4109 Add validation for non-triangulated geometry in GLTF loader | Andrey Lihatskiy | |
2025-05-26 | #4080 Rigged mesh support #3 | Andrey Kleshchev | |
2025-05-25 | #4105 Fix duplicate GLTF model instances causing upload errors | Andrey Lihatskiy | |