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2025-06-26#4142 Joint grouping and strippingAndrey Kleshchev
Viewer only supports 110 joints at a time, when model has more bones than that importer has to strip some, use groups for stripping.
2025-06-25#4142 Add missed messageAndrey Kleshchev
2025-06-25#4148 Fix collision bonesAndrey Kleshchev
2025-06-24Use latest release for changelogAndrey Lihatskiy
2025-06-24#4257 Use filename as model initial nameAndrey Lihatskiy
2025-06-19#4204 Remove more unused codeAndrey Lihatskiy
2025-06-19#4204 Unused code cleanup (#4278)Andrey Lihatskiy
2025-06-19#4214 Revert and remake "weights remap"Andrey Kleshchev
This reverts commits fe10a83f69bb26eb581e143fb99c1250c355938b and 08f6f5c697fce4ccbfba357ab9ce5af915dd0574..
2025-06-19#4250 Crash uploading a dae modelAndrey Kleshchev
2025-06-18#4204 Log embedded texture extraction failureAndrey Lihatskiy
2025-06-18#4204 Don't show material editor with model loaderAndrey Lihatskiy
2025-06-18#4204 Fix GLTF texture loading to match DAE loader behaviorAndrey Lihatskiy
2025-06-18#4242 Support splitting of gltf faces that are over 16bit limitAndrey Kleshchev
2025-06-13#4147 Joint Overrides #3Andrey Kleshchev
Remande skeleton translation from default skeleton to overriden skeleton
2025-06-12#4147 Joint Overrides #2Andrey Kleshchev
2025-06-12#4147 Move mAlternateBindMatricesAndrey Kleshchev
For reduced log spam and calculutions and to make further modifications easier.
2025-06-11#4114 Improve GLTF mesh uploader log 2Andrey Lihatskiy
2025-06-11#4147 Joint overrideMaxim Nikolenko
2025-06-11#4248 Add safety checks to LLMeshSkinInfo::asLLSD()Andrey Lihatskiy
2025-06-11#4148 Skeleton Translation #3Andrey Kleshchev
'non joints' also need adjustments
2025-06-11#4214 Weights and Joints remap #2Andrey Kleshchev
2025-06-10#4114 Improve GLTF mesh uploader logAndrey Lihatskiy
2025-06-10#4148 Skeleton Translation #2Andrey Kleshchev
2025-06-09#4170 Use GLTF scene definition for node traversalAndrey Lihatskiy
Process nodes through the scene hierarchy as defined in the GLTF file instead of attempting to reconstruct parent-child relationships. This ensures proper import of models created by GLTF transform tools.
2025-06-09#4148 Skeleton TranslationAndrey Kleshchev
2025-06-09#4170 Follow-up: Optimize GLTF node hierarchy traversalAndrey Lihatskiy
2025-06-09#4170 Fix GLTF import missing mesh parts from transform toolsAndrey Lihatskiy
Process entire node hierarchy instead of only nodes with meshes. GLTF transform tools often create intermediate transform nodes without meshes that were being skipped, causing child meshes to be omitted from import.
2025-06-09Fix split model vertex/joint remapping to use correct model variableAndrey Lihatskiy
2025-06-05#4214 Fix material uploadAndrey Kleshchev
2025-06-05#4214 Weights and Joints remapAndrey Kleshchev
2025-06-05#4214 Support mesh splitting for meshes with more than 8 materialsAndrey Kleshchev
2025-06-04#4080 Rigged mesh support #7Andrey Kleshchev
2025-06-03#4097 Fix crash in LLGLTFLoader::populateModelFromMesh()Andrey Lihatskiy
2025-06-02#4203 show valid log info about 16 bit limitMaxim Nikolenko
2025-05-31Use awk to make PV channel nameAndrey Lihatskiy
2025-05-31#4191 Crash opening a gltf modelAndrey Kleshchev
2025-05-30#4191 skip loading model compressed with DracoMaxim Nikolenko
2025-05-29#4190 provide unsupported extension info in logMaxim Nikolenko
2025-05-28Merge pull request #4182 from secondlife/mainAndrey Lihatskiy
GLTF Mesh Import: Post-release merge
2025-05-28#4080 Fix gltf crash when openingAndrey Kleshchev
2025-05-28#4080 Rigged mesh support #6Andrey Kleshchev
For now not touching normalizeVolumeFaces() to not brick dae upload
2025-05-28Merge pull request #3861 from secondlife/release/2025.04Jonathan "Geenz" Goodman
Release/2025.04
2025-05-28#4080 Rigged mesh support #5Andrey Kleshchev
2025-05-27#4157 Improve "Unable to upload material" error messageAndrey Lihatskiy
2025-05-27#4107 upload the model ignoring unsupported extensionMaxim Nikolenko
2025-05-27#4109 Improve LLGLTFLoader::computeCombinedNodeTransform()Andrey Lihatskiy
2025-05-26#4080 Rigged mesh support #4Andrey Kleshchev
2025-05-26#4109 Add validation for non-triangulated geometry in GLTF loaderAndrey Lihatskiy
2025-05-26#4080 Rigged mesh support #3Andrey Kleshchev
2025-05-25#4105 Fix duplicate GLTF model instances causing upload errorsAndrey Lihatskiy