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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2013-06-10
NORSPEC-242 Followup, fix a couple more sources of NaN and infinity.
Dave Parks
2013-06-10
NORSPEC-247 Fix for rigged attachments with alpha masking on occluding alpha ...
Dave Parks
2013-06-10
Line endings.
Dave Parks
2013-06-10
MAINT-2414 fix for texture cache crasher
Graham Madarasz
2013-06-10
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-10
NORSPEC-248 fix broken repeats handling in media mode
Graham Madarasz
2013-06-10
Merge vwr-dev-mat
Graham Madarasz
2013-06-10
NORSPEC-87 fix diffuse repeats display as well
Graham Madarasz
2013-06-10
NORSPEC-87 fix regression from NSPEC 233 fix typo which is breaking norm repe...
Graham Madarasz
2013-06-10
NORSPEC-87 fix regression from 233 fix that made spec repeats info show in no...
Graham Madarasz
2013-06-09
NORSPEC-246 fix shader compile errors from missing return
Graham Madarasz
2013-06-09
NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an...
Graham Madarasz
2013-06-09
NORSPEC-246 WIP fix callsite missed when swapping in macro impl
Graham Madarasz
2013-06-09
NORSPEC-246 WIP Fix macro bug that slipped past due to MSVC promiscuity
Graham Madarasz
2013-06-09
NORSPEC-246 WIP fix handling of encoded normals with single FP only cards
Graham Madarasz
2013-06-08
NORSPEC-233 fix regressions in default spec parameters
Graham Madarasz
2013-06-08
NORSPEC-226 NORSPEC-222 fix menu content bugs and alpha mask stomp when editi...
Graham Madarasz
2013-06-08
NORSPEC-233 fix default value and material apply logic errors
Graham Madarasz
2013-06-07
Pull merge from viewer-fbc
Merov Linden
2013-06-07
ACME-508 : Surface facebook connection errors in a modal notification dialog
Merov Linden
2013-06-08
merge
Cho
2013-06-08
added Facebook status update feature for ACME-502, ACME-503, and ACME-504
Cho
2013-06-07
NORSPEC-230 Fix for incorrect gamma under water.
Dave Parks
2013-06-07
NORSPEC-233 WIP fix completely bogus substitution of offsets for scales and m...
Graham Madarasz
2013-06-07
NORSPEC-242 Fix for infinity and NaN showing up in tangents and texture coord...
Dave Parks
2013-06-07
NORSPEC-233 WIP cleanup and fix crasher in templated material get driver func
Graham Madarasz
2013-06-07
Fix busted WIP check-in
Graham Madarasz
2013-06-07
Merge MAINT-2740 crash fix
Graham Madarasz
2013-06-07
merge
Gilbert Gonzales
2013-06-07
ACME-470: Adjusting 'Check in to Facebook' text to 'Check in to Facebook...'
Gilbert Gonzales
2013-06-07
Merge vwr-dev-mat
Graham Madarasz
2013-06-07
NORSPEC-233 WIP clean up regressions in enable/tentative logic from rework
Graham Madarasz
2013-06-07
NORSPEC-233 WIP make gcc like it and do some clean-up
Graham Madarasz
2013-06-07
NORSPEC-233 WIP for individual material param edits across hetero object sele...
Graham Madarasz
2013-06-06
ACME-464 : Fixed : We connect to FB when bringing up the Upload to FB Snapsho...
Merov Linden
2013-06-06
ACME-464 : WIP : Post in the snapshot Panel correctly disabled / enabled acco...
Merov Linden
2013-06-05
Pull merge from viewer-fbc
Merov Linden
2013-06-05
ACME-464 : WIP : Make the menu Connect to FB only connect and be disabled if ...
Merov Linden
2013-06-05
merge
Gilbert Gonzales
2013-06-05
ACME-471: Now using the actual map top-down image for the checked in location.
Gilbert Gonzales
2013-06-06
uncommented the placeholder image upload
Cho
2013-06-06
removed unnecessary passing of image caption
Cho
2013-06-05
merge
Cho
2013-06-05
added callback to post photo with actual image url
Cho
2013-06-05
ACME-485 : Temporary facebook.png icon for the snapshot panel
Merov Linden
2013-06-05
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-05
ACME-471: Code cleanup, just moving some code.
Gilbert Gonzales
2013-06-05
ACME-471: Code cleanup, instead of duplicating code from LLAgentUI::buildLoca...
Gilbert Gonzales
2013-06-05
Unwind cruft from hunting for 2707 they won't end up in vwr-dev-mat
Graham Madarasz
2013-06-05
NORSPEC-237 nix resetting the keyboard focus to cripple the repeats per meter...
Graham Madarasz
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