Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-06 | SL-11367 | Graham Linden | |
Use rotated lightnorm directly in water shader instead of forcing all shaders marked as water (including lighting) to get that norm (where it would only affect Mid as only that graphics mode has atmospherics on but isn't using deferred rendering). | |||
2019-06-06 | SL-11374 | Graham Linden | |
Use color channel for trees instead of shenanigans to get proper diffuse colors to shaders. Remove fudge factors on density modifier in class1 sky. | |||
2019-06-06 | SL-11378 Edit tool floater displays with issues if opened mid-drag | andreykproductengine | |
2019-06-06 | SL-11376 FIXED [EEP] The 'Environment' tab becomes inactive after CTRL + ↵ | maxim_productengine | |
left-clicking on the 'Sky Altitudes' | |||
2019-06-06 | SL-11358 FIXED [EEP] Setting type name and other strings are missing. | maxim_productengine | |
2019-06-05 | SL-11368 | Graham Linden | |
Force update of water fog color shader uniform to fix low/low+ application of water fog. | |||
2019-06-05 | SL-11362 not all special character work in command line parameters | andreykproductengine | |
2019-06-05 | SL-11357 | Graham Linden | |
Nerf moisture and ice levels iff there's no sun or moon to generate light to refract. | |||
2019-06-05 | SL-9989 | Graham Linden | |
Clamp fog distance multiplier to >= 0.05 and adjust min range on control as well. Make sky shaders use dist mul consistently. | |||
2019-06-05 | SL-11109, SL-11342, SL-11051 | Graham Linden | |
Fix handling of objects with object transparency by diffuse alpha mode none and replace discard test to allow diffuse mode alpha blend objects to not falsely cast shadows. | |||
2019-06-05 | SL-4770 FIXED Search no longer activates the search field by default | maxim_productengine | |
2019-06-04 | SL-11353 | Graham Linden | |
Make culling ignore the geo from the spotlight rendering a shadowmap. | |||
2019-06-04 | Fix crashes on exit from trying to lock log mutices while doing CRT abandon ↵ | Graham Linden | |
ship ritual. | |||
2019-06-04 | SL-11341 Skip storing the previous gamma value on Intel GPUs + more logging | AndreyL ProductEngine | |
2019-06-03 | Merge | Graham Linden | |
2019-06-03 | SL-10423 Dump path data when missing critical file | andreykproductengine | |
2019-06-03 | SL-10966 | Graham Linden | |
Fix light atten and transmittance calcs breaking ambient color contrib to fog. Needs to be tested on DRTSIM-415 or better to get legacy viewer settings that match EEP. | |||
2019-06-03 | Merged in graham_linden/viewer-eep-g (pull request #413) | Graham Madarasz | |
SL-11238, SL-11337 | |||
2019-06-03 | SL-11238, SL-11337 | Graham Linden | |
Tweak application of ambient in deferred soften light for class1/2 | |||
2019-05-31 | Make disables for parts of lighting not persist (too many weird bugs if ↵ | Graham Linden | |
people leave these enabled and forget). | |||
2019-05-31 | Merged in graham_linden/viewer-eep-g (pull request #412) | Graham Madarasz | |
SL-11343 | |||
2019-05-31 | SL-11343 | Graham Linden | |
Make materials apply vertex color to both linear and srgb versions of diffuse color. | |||
2019-05-31 | Merged in graham_linden/viewer-eep-g (pull request #411) | Graham Madarasz | |
Fix callsites missed for func w/ changed signature. | |||
2019-05-31 | Merged in graham_linden/viewer-eep-g (pull request #410) | Graham Madarasz | |
SL-11337, SL-11221, SL-11339 | |||
2019-05-31 | Fix callsites missed for func w/ changed signature. | Graham Linden | |
2019-05-31 | SL-11337 | Graham Linden | |
Fix handling of ambient (was getting reset to 1,1,1,1 unintentionally). Modify shaders to balance ambient across render modes again. | |||
2019-05-31 | SL-11338 Better logging for missing texture reference | andreykproductengine | |
2019-05-31 | increment viewer version to 6.3.0 | Anchor | |
2019-05-31 | SL-856 (graphics) Animesh shadows flicker on LOD change | ruslantproductengine | |
SL-10644[Render] Bad Shadow flickering with ALM on (probably) | |||
2019-05-31 | Merge | Rider Linden | |
2019-05-31 | SL-11117: Set default sky asset ID to A-12PM | Rider Linden | |
2019-05-31 | SL-11051 | Graham Linden | |
Make shadow alpha mask shader ignore vert alpha (if it mattered, it'd be blended anyway). Modify deferred fullbrightF to use same handling of alpha masking as shadows for consistency (esp when mask cutoff == 0). | |||
2019-05-31 | SL-11324 FIXED Accidental deletion of Marketplace Listings folder possible | maxim_productengine | |
2019-05-31 | SL-11323 Bad merge fix and cleanup | andreykproductengine | |
2019-05-30 | SL-11289 | Graham Linden | |
Limit banding from atmo exp falloff calc. | |||
2019-05-30 | SL-11330 | Graham Linden | |
Put back atten for non-ALM lighting that accounts for inverted lin atten setup of yore. | |||
2019-05-30 | SL-11327 | Graham Linden | |
Soften assert on non-finite data in LLCoordFrame until we can isolate conditions to repro the assert. | |||
2019-05-30 | SL-11321 Do not crash floater if capability is missing | andreykproductengine | |
2019-05-30 | SL-11230 FIXED Imposter Avatars become Jellies with Basic Shaders disabled | maxim_productengine | |
2019-05-29 | SL-10969 | Graham Linden | |
Modify ambient handling and forward projector lighting again to stamp out alpha fires. | |||
2019-05-29 | SL-11309 Crash on attempt to costruct singletone | andreykproductengine | |
2019-05-29 | Merge version change | Graham Linden | |
2019-05-29 | Move to version 6.4.0 | Graham Linden | |
2019-05-29 | Merge | Graham Linden | |
2019-05-29 | SL-11073 | Graham Linden | |
Make tex cache not check size logic while performing validation. | |||
2019-05-29 | Merge | Graham Linden | |
2019-05-29 | SL-11247 | Graham Linden | |
Fix underwater water fog density modifier being used when not underwater. | |||
2019-05-29 | Clang wants parens. Clang gets parens. | Graham Linden | |
2019-05-29 | Merge release | Graham Linden | |
2019-05-28 | SL-11247 | Graham Linden | |
Make underwater modifier not applied when not underwater. |