Age | Commit message (Collapse) | Author |
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definitely doesn't have it.
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Shadows are enabled.
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that server seems to need 240m limit instead of 256m limit)
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Reviewed by Richard.
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and fix for viewer always thinking meshes initially have 8 texture entries.
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some have both problems...)
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- Added initial value to the combobox
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- Added the convex decomposition strings to the strings.xml
- Added names to hardcoded strings.
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to sell and can cause viewer to crash
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- Fixed detecting cross-parcel objects selection.
- Various fixes in LLAccountingCostManager.
- getSelectedObjectRenderCost() moved from LLFloaterTools to LLObjectSelection where it used to reside. Previous commented out implementation of this method removed.
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unblock drag and drop tooltips
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addition of Mode selector in advanced mode
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performance tested impact of animated textures
Also did some cleanup to ensure branch built and ran properly after
last merge.
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notifications (one more case).
The fix may look weird because we seem to wrap a SLURL with <nolink>...</nolink> tags.
But actually there is no SLURL, there's just an object name.
Investigating that goes beyond the bug scope.
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