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author | Xiaohong Bao <bao@lindenlab.com> | 2011-08-17 15:33:18 -0600 |
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committer | Xiaohong Bao <bao@lindenlab.com> | 2011-08-17 15:33:18 -0600 |
commit | c3327eba03972fdda60a14cc0125bb70298fd3da (patch) | |
tree | e0b6b6c661a477b6e342502cd0edb6a91106d599 | |
parent | dfcc0849495d40459bce60d4eb754128d6ea53db (diff) |
fix for SH-1069: [REGRESSION] Sometimes bumpmaps load only partially
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index eb78e28306..0742250b0b 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -155,6 +155,7 @@ void LLStandardBumpmap::addstandard() LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id)); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL ); + gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ; LLStandardBumpmap::sStandardBumpmapCount++; } |