Age | Commit message (Collapse) | Author |
|
1. When SL window closes it doesn't mean that process died so gave it a bit more time to terminate
2. Added a retry logic in case first run happened too early for some reason
3. Replaced ok/cancel on locked file with abort/retry/ignorei
|
|
|
|
pass of water rendering
|
|
|
|
SL-316 (A) retain screw-case behavior
Approved-by: Andrey Lihatskiy
|
|
|
|
|
|
|
|
SL-16418 move media texture updates to background thread
Approved-by: Dave Parks
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bridge in state 24 (dead)
|
|
|
|
|
|
Reset avatar 'loaded' timer after getting new mesh data
|
|
|
|
|
|
|
|
|
|
DRTVWR-539
|
|
|
|
|
|
|
|
|
|
DRTVWR-539
|
|
|
|
SL-316 - Fix fencepost errors in computing keyframe start times of .bvh loader.
|
|
|
|
|
|
|
|
|
|
|
|
detail based on graphics settings preset.
|
|
bandwidth levels and bias settings based on CPU speed.
|
|
|
|
|
|
|
|
This reverts commit 8215fff0c2a1c895ef916837847cf7526ae61ef9.
# Conflicts:
# indra/newview/lltoolpie.cpp
|
|
# Conflicts:
# indra/llcommon/lltracerecording.h
# indra/newview/llfloaterpreference.cpp
|
|
|
|
|
|
DRTVWR-546
|
|
row (and add more paranoia checks on texture data).
|
|
|
|
|