summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-03-04Changes somehow missing from last commitRunitai Linden
2020-03-04WIP - fix various inconsistencies in sRGB vs linear color space. Fix inconsi...Runitai Linden
2020-03-04Merged in BUG-228263 (pull request #20)Dave Houlton
2020-03-04Roll back SL-12006 commits to materialF.glsl (Dec23)Dave Houlton
2020-03-03Revert 2 merges (PR#13, PR#16) related to SL-12638Dave Houlton
2020-03-02SL-11273 FIXED [EEP] The beacon checkboxes in the Day Cycle window can only b...maxim_productengine
2020-03-02SL-12755 [EEP] The sky level dropdown is not disabled for foldersAndrey Kleshchev
2020-02-28Merged in SL-12638 (pull request #16)Dave Houlton
2020-02-28SL-12638, further tweaking of normal-map lighting, add some de-saturationDave Houlton
2020-02-27SL-12739 FIXED [EEP] Viewer is crashed after clicking the "Forget" button on ...maxim_productengine
2020-02-26Merged in SL-12574 (pull request #14)Michael Pohoreski
2020-02-25SL-12574 Tweak sky to better match WindlightPtolemy
2020-02-25SL-12574 Cleanup inconsistent indentationPtolemy
2020-02-25SL-12574 Cleanup unused argumentPtolemy
2020-02-25SL-12574: Document shader class summaryPtolemy
2020-02-25SL-12574: Simplify Direct AmbientPtolemy
2020-02-25Merged in SL-12638 (pull request #13)Dave Houlton
2020-02-25SL-12638, fix overly dark appearance of normal-mapped objectsDave Houlton
2020-02-25SL-12754 Fixed search fieldAndrey Kleshchev
2020-02-25SL-12755 [EEP] The sky level dropdown was not disabled by defaultAndrey Kleshchev
2020-02-25SL-12591 Fixed slider value comparisonAndrey Kleshchev
2020-02-24SL-12741 Moon was using fixed colorAndrey Kleshchev
2020-02-21Merge master (rel 6.3.8) to DRTVWR-440 (pull request #11)Dave Houlton
2020-02-21Merge master (v 6.3.8) into DRTVWR-440Dave Houlton
2020-02-20Increment viewer version to 6.3.8Nat Goodspeed
2020-02-19SL-12726 Fixed overlap issues in Edit Day Cycle floaterAndrey Kleshchev
2020-02-13Merged in SL-12574 (pull request #9)Michael Pohoreski
2020-02-07DRTVWR-440: SL-12574: Tweak environment cube map to better match WindlightPtolemy
2020-02-07Merged in SL-12682 (pull request #8)Dave Houlton
2020-02-07SL-12682, remove negative light & clean up materialF.glslDave Houlton
2020-02-07SL-12592, fix transparency for full-brightsDave Houlton
2020-02-05Revert SL-4354Andrey Kleshchev
2020-02-04Merged in SL12005 (pull request #7)Dave Houlton
2020-02-04SL-4354 Used wrong conditionAndrey Kleshchev
2020-02-04SL-12005, back out SRGB changes for projector spotlightsDave Houlton
2020-01-31Merged in euclid-wip-SL12594 (pull request #5)Dave Houlton
2020-01-31SL-12594, fix one missed occurance of VertexShaderEnable settingDave Houlton
2020-01-30Merged in euclid-wip-SL12594 (pull request #3)Dave Houlton
2020-01-30Merged in SL-11406 (pull request #2)Michael Pohoreski
2020-01-30SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29SL-11406: Fix specularity being blown out due to previous fixPtolemy
2020-01-29SL-12594, remove conditional checks for VertexShaderEnable settingsDave Houlton
2020-01-29SL-12594, remove settings-file references to VertexShaderEnableDave Houlton
2020-01-29SL-12594, rename some lingering VertexShaderEnable variablesDave Houlton
2020-01-29SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29SL-12594, remove Basic Shader checksDave Houlton
2020-01-29SL-12594, remove the Basic Shaders checkbox from the guiDave Houlton
2020-01-29Merged in D440-merge-master (pull request #1)Dave Houlton
2020-01-29potential crashfixandreykproductengine
2020-01-29SL-12590 SL-12608 Fixed wrong statesandreykproductengine