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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2020-05-04
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-05-04
Increment viewer version to 6.4.2
Nat Goodspeed
2020-04-27
SL-12678 Removed auto login retry
Andrey Kleshchev
2020-04-21
Fix for 'release' configuration
Andrey Kleshchev
2020-04-21
AMD CPUs list update
Andrey Lihatskiy
2020-04-20
Fixed merge conflicts
Andrey Kleshchev
2020-04-20
Restored SL-12732 after merge conflict
Andrey Kleshchev
2020-04-20
SL-13040 Fixed crash at EnvironmentPersistAcrossLogin
Andrey Kleshchev
2020-04-20
Fixed merge conflict and restored SL-1130
Andrey Kleshchev
2020-04-20
Merge branch 'master' into DRTVWR-500
Andrey Lihatskiy
2020-04-20
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-04-20
Increment viewer version to 6.4.1
Nat Goodspeed
2020-04-14
Merged in euclid-13019 (pull request #70)
Dave Houlton
2020-04-14
SL-13019, fix broken varying linkage on MacOS
Dave Houlton
2020-04-13
SL-13029 Fixed load order
Andrey Kleshchev
2020-04-12
SL-13029 Environment update was not applying properly
Andrey Kleshchev
2020-04-10
Merged in euclid-12975 (pull request #65)
Dave Houlton
2020-04-09
SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...
Dave Houlton
2020-04-07
Merged in SL-10449 (pull request #63)
Michael Pohoreski
2020-04-07
SL-10449: Put first shader error on new line for readability
Ptolemy
2020-04-07
SL-10449: Add dumping of shader to log file
Ptolemy
2020-04-07
SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders comp
Dave Houlton
2020-04-07
SL-10449 Cleanup dumping shader without LOG spam on every line when it fails ...
Ptolemy
2020-04-07
SL-10449 Fix off-by-one line numbers when dumping shader that failed to compi...
Ptolemy
2020-04-07
SL-10449 Fix ALM on OSX
Ptolemy
2020-04-06
Merged in DRTVWR-500 (pull request #60)
Andrey Lihatskiy
2020-04-06
SL-10993 Fixed Korean font on OSX Catalina
Andrey Lihatskiy
2020-04-03
Merged in euclid-11368 (pull request #58)
Dave Houlton
2020-04-03
SL-11368, fix missing water uniforms for low shader settings
Dave Houlton
2020-04-03
Merged in SL-12852 (pull request #57)
Michael Pohoreski
2020-04-03
SL-12852 Cleanup for readability
Ptolemy
2020-04-01
Merged in eep-fix-falloff-edit (pull request #54)
Rye Mutt
2020-04-01
Merged in eep-fix-light-color (pull request #53)
Rye Mutt
2020-03-31
Merged in SL-12888 (pull request #55)
Michael Pohoreski
2020-03-30
Update falloff fix with changes requested in review.
Rye Mutt
2020-03-30
SL-12888 Fix space alpha megaprim not using z-test
Ptolemy
2020-03-30
Fix light falloff being corrupted when editing value via build floater spinner
Rye Mutt
2020-03-30
Fix editing light color corrupting intensity and color values
Rye Mutt
2020-03-27
Merged in davep/DRTVWR-440 (pull request #52)
Dave Parks
2020-03-27
SL-12902 Better fix for light color values in color swatch not matching light...
Runitai Linden
2020-03-27
DRTVWR-440, quick fix, add return value - needed for Mac build
Dave Houlton
2020-03-27
SL-12911 Add Debug setting EnvironmentPersistAcrossLogin
Andrey Kleshchev
2020-03-27
Removed obsolete and misleading variable
Andrey Kleshchev
2020-03-26
Merged in davep/DRTVWR-440 (pull request #48)
Dave Parks
2020-03-26
SL-12902 Fix for doing the technically correct but compatibility wrong thing ...
Runitai Linden
2020-03-26
Merged in euclid_gDebugGL_inf_loop (pull request #46)
Dave Houlton
2020-03-26
DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopy
Dave Houlton
2020-03-25
Merged in davep/DRTVWR-440 (pull request #47)
Dave Parks
2020-03-25
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
Runitai Linden
2020-03-24
Merged in davep/DRTVWR-440 (pull request #45)
Dave Parks
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