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AgeCommit message (Collapse)Author
2011-02-23SOCIAL-551 WIP Add buttons to open people and profile windowsRichard Linden
add URL accessor for web content floaters
2011-02-23remove skylight progress screen and unused skylight texturesRichard Linden
2011-02-23SOCIAL-547 WIP Add skin selection dropdown to login screenRichard Linden
add confirmation dialog to mode change
2011-02-23SOCIAL-547 WIP Add skin selection dropdown to login screenRichard Linden
add skin chooser to login screen
2011-02-23SOCIAL-547 WIP Add skin selection dropdown to login screenRichard Linden
enable confirmation dialog in basic skin
2011-02-23SOCIAL-547 WIP Add skin selection dropdown to login screenRichard Linden
add confirmation dialog to mode change
2011-02-23SOCIAL-547 WIP Add skin selection dropdown to login screenRichard Linden
load session settings after loading user settings so user settings can change the session settings file also don't hardcode file path for session settings files, use path configured in settings_files.xml
2011-02-23Mergeleyla_linden
2011-02-23SOCIAL-545 FIX Figure out how to configure skylight-specific settingsRichard Linden
sessionsettingsfile and usersessionsettingsfile are allowed to persist, so we can change them from the login screen
2011-02-23added minimal skin XUI files to projectRichard Linden
2011-02-23fixed filename output on XUI parse errorsRichard Linden
2011-02-23SH-1035 Model preview background color should match specleyla_linden
2011-02-23STORM-1020 Use tabs instead of spaces in fix.Jonathan Yap
2011-02-23SOCIAL-545 FIX Figure out how to configure skylight-specific settingsRichard Linden
removed extraneous configuration variables
2011-02-23STORM-1020 It is sometimes necessary to press ALT+CTRL+D twice to get the ↵Jonathan Yap
Debug menu on the login screen
2011-02-23SH-301 Cleanup -- accidentally removed a multiply by sDistanceFactorDave Parks
2011-02-23SH-301 Use avatar distance and radius when calculating LoD for rigged ↵Dave Parks
attachments.
2011-02-23SH-473/CTS-248 Enable mirror and invert check boxes for meshes.Dave Parks
2011-02-23mergeDave Parks
2011-02-23SH-1019 Fix bad md5sum entry.Dave Parks
2011-02-23Merge: Backed out changes for STORM-336 for merge due to complexity, will ↵Loren Shih
need to apply these manually.
2011-02-23STORM-1019 Add ability to display beacons for Media on a Prim objectsRobin Cornelius
Changes merged into viewer 2 by Jonathan Yap
2011-02-23SH-1019 Attempt at removing dependency on .net framework from colladadom.dllDave Parks
2011-02-23SOCIAL-545 FIX Figure out how to configure skylight-specific settingsRichard Linden
added comments and cleaned up code
2011-02-23separate vertex buffer and index buffer when map/unmap VBO. can be treated ↵Xiaohong Bao
as part of STORM-1011. reviewed by davep.
2011-02-23Fixes from merge of viewer-development -> mesh-development.Loren Shih
2011-02-23Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-22SOCIAL-545 WIP Figure out how to configure skylight-specific settings while ↵Richard Linden
retaining relevant user settings (login account name, etc.) converted settings_file.xml to use param block descriptions for easier modification added session settings file and user session settings file for per-session config overrides
2011-02-22removed useless autologin settingRichard Linden
2011-02-22SOCIAL-545 WIP Figure out how to configure skylight-specific settings while ↵Richard Linden
retaining relevant user settings (login account name, etc.)
2011-02-22mergeDave Parks
2011-02-22SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion ↵Dave Parks
queries if GL is set to not use VBOs for stream draw.
2011-02-22mergeDave Parks
2011-02-22SH-438 Use node name instead of mesh name for object names when importing ↵Dave Parks
meshes.
2011-02-22Automated merge with http://hg.secondlife.com/viewer-developmentXiaohong Bao
2011-02-22set "RenderVBOMappingDisable" to be true by default to stop VBO memory leaking.Xiaohong Bao
2011-02-22more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ↵Xiaohong Bao
leaking.
2011-02-22STORM-28 FIXED Added the ability to send agent's own calling card to others.Seth ProductEngine
- Added creating own calling card for the user to be able to share it with other residents. - Moved calling cards synchronization with friends list to the viewer start up. Previously synchronized upon opening the Friends tab in People side panel. - Calling cards for non-friends are not removed upon calling cards synchronization with friends list. - Enabled "Share" menu item for calling cards in inventory.
2011-02-22STORM-889 FIXED Put Link/Unlink in Edit PanelPaul ProductEngine
- Moved callbacks for Link/Unlink to the LLSelectMgr - Binded Link/Unlink callbacks with buttons in Build Floater - Replaced view_listener_t usage for Link, Unlink, EnableLink, EnableUnlink with boost::bind
2011-02-18Code cleanup and removed hacky code support for some old legacy rig typesprep linden
2011-02-18mergeDave Parks
2011-02-18SH-948 don't occlusion cull everything when deferred rendering is enabledDave Parks
2011-02-18Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-18BUG STORM-1004 FIXED Unblocking/blocking name sometimes deletes identically ↵paul_productengine
named entry, but of different TYPE LLMuteList stores muted objects in two sets: set of names and set of ids. Avatar objects are stored by ids (set of ids), other objects can be stored both by name(set of names) or ids - Delete items from corresponding set (from set of names or ids), not form both sets at time. - Improved isMuted method's logic. Now if avatar is tested whether it's muted or not, don't search its name in the set of names.
2011-02-17VWR-24917 Use mIsDisplayNameDefault to reduce name redundancy in nearby chat ↵Ardy Lay
history * Clean up changes based upon feedback from reviewers. * Improve comment based upon feedback from reviewers.
2011-02-17mergeDave Parks
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵Dave Parks
data from gDEBugger. Reviewed by Nyx.
2011-02-17mergeDave Parks
2011-02-17SH-547 Use appropriate texture channel for rendering avatars into their ↵Dave Parks
impostor map.
2011-02-17STORM-842 FIXED displaying favorites list at login screen when user name is ↵Seth ProductEngine
typed like "firstname.lastname" or "firstname_lastname" or user name consists of a single word.