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viewer.git
2024.09-ExtraFPS
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maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2012-05-30
MAINT-616 Fix for mac build.
Dave Parks
2012-05-30
MAINT-622 Fix for broken alpha masking on avatar clothing when Lighting and S...
Dave Parks
2012-05-30
Minor instrumentation tweaks -- add a couple of asserts, a timer, and fix VBO...
Dave Parks
2012-05-29
MAINT-775 Fix for regression where rigged attachments get distorted on region...
Dave Parks
2012-05-25
MAINT-616 Potential fix for corrupted mip maps.
Dave Parks
2012-05-25
MAINT-616 Faster issuance of occlusion queries.
Dave Parks
2012-05-24
MAINT-616 Fix for accidental check in -- DON'T enable debug GL by default.
Dave Parks
2012-05-24
MAINT-616 Fix for broken projectors.
Dave Parks
2012-05-24
MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.
Dave Parks
2012-05-23
MAINT-616 Much faster rendering of local lights when Lighting and Shadows ena...
Dave Parks
2012-05-23
MAINT-616 Fix for particles not rendering.
Dave Parks
2012-05-22
merge
Dave Parks
2012-05-22
MAINT-616 Fix for crash on teleport from previous changes
Dave Parks
2012-05-22
MAINT-119 FIXED (PUBLIC]no-transfer textures not searchable via texture picker)
Paul ProductEngine
2012-05-22
MAINT-616 Fix for crash on shutdown caused by previous changes.
Dave Parks
2012-05-22
MAINT-616 Minor raycasting optimization.
Dave Parks
2012-05-22
Fix for linux build.
Dave Parks
2012-05-21
merge
Dave Parks
2012-05-21
MAINT-616 Add shaders for experimental transform feedback LoD updates
Dave Parks
2012-05-21
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...
Dave Parks
2012-05-16
MAINT-862 and ER-1781 : Sounds not playing the first time. Reviewed by Kelly.
simon@Simon-PC.lindenlab.com
2012-05-16
MAINT-1079: Viewer should throttle AgentUpdate messages based on the
simon@Simon-PC.lindenlab.com
2012-05-15
MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that...
Dave Parks
2012-05-11
merge
Dave Parks
2012-05-11
Fix for linux build that doesn't stomp memory randomly or break particle rend...
Dave Parks
2012-05-11
MAINT-586 Starting logging OpenGL version and shader level to simulator
Dave Parks
2012-05-07
Merge
simon@Simon-PC.lindenlab.com
2012-05-07
MAINT-753 : [crashhunters] crash at LLVOVolume::updateFaceFlags(). Null poin...
simon@Simon-PC.lindenlab.com
2012-05-07
merge
Dave Parks
2012-05-07
MAINT-583 Fix for broken projectors when shadows set to none.
Dave Parks
2012-05-04
Linux build fix.
Paul ProductEngine
2012-05-04
MAINT-462 FIXED ([PUBLIC]Buy Contents Window Misrepresenting Actual Contents)
Paul ProductEngine
2012-05-02
MAINT-775 Particle vertex buffer management optimizations
Dave Parks
2012-05-01
MAINT-847 Disable VBO on ATI cards with old drivers by default
Dave Parks
2012-05-01
MAINT-775, MAINT-1022 Regression cleanup.
Dave Parks
2012-04-26
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2012-04-25
SEC-995 FIX viewer is easily spammed to death by chat
Kelly Washington
2012-04-24
Added tag viewer-release-candidate, 3.3.1-release for changeset c623bbc854b6
Oz Linden
2012-04-23
SEC-995 FIX viewer is easily spammed to death by chat
Richard Linden
2012-04-20
MAINT-775 More edge case cleanup -- spinning child prims still break on desel...
Dave Parks
2012-04-19
MAINT-775 Cleanup of some weird corner cases on animated child prims.
Dave Parks
2012-04-19
MAINT-775 Don't thrash vertex buffers on animated prims (flexis, spinners, etc).
Dave Parks
2012-04-18
MAINT-775 More aggressive removal of textures from video memory.
Dave Parks
2012-04-17
merge
Dave Parks
2012-04-17
MAINT-775 WIP on crash when exploring Insilico -- don't hold onto off-screen ...
Dave Parks
2012-04-17
Added tag viewer-beta-candidate, 3.3.1-beta2, DRTVWR-139 for changeset 1dc545...
Oz Linden
2012-04-17
MAINT-966 FIXED ([PUBLIC]typo on viewer Second Life 3.3.2 (253914) Apr 14)
Paul ProductEngine
2012-04-17
Mac build fix.
Seth ProductEngine
2012-04-14
Touched a file to fix the TC build.
Seth ProductEngine
2012-04-13
MAINT-861 Fix for crash on exit due to bad matrix mode
Dave Parks
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