Age | Commit message (Collapse) | Author | |
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2024-04-16 | Change windows to windows64 again | nerodevo | |
Missed the second change... Here it is. | |||
2024-04-16 | Change windows to windows64 | nerodevo | |
2024-04-15 | Merge pull request #1236 from secondlife/marchcat/yz-merge | Andrey Lihatskiy | |
Marchcat/yz merge | |||
2024-04-15 | Merge branch 'main' into marchcat/yz-merge | Andrey Lihatskiy | |
2024-04-15 | CI: adopt xz compression | Bennett Goble | |
Move towards packaging artifacts with xz, which offers higher compression ratios and faster decode time. | |||
2024-04-15 | CI: Remove python-version from matrix | Bennett Goble | |
Drop python version from matrix configuration as it's always 3.11. | |||
2024-04-15 | Remove unused fix-incredibuild.py | Bennett Goble | |
2024-04-15 | Remove BuildParams | Bennett Goble | |
This file is no longer used. | |||
2024-04-15 | Revert "SL-20140 Setting shape hand size to 36 won't save" | Andrey Lihatskiy | |
This reverts commit 810a3d24c2e3671f926091c062b101bdec6a1517. (secondlife/jira-archive-internal#70482) | |||
2024-04-15 | Merge branch 'main' into DRTVWR-591-maint-X | Andrey Lihatskiy | |
2024-04-13 | Revert "DRTVWR-601: Drop 32-bit Windows build of llphysicsextension_stub." | nerodevo | |
This reverts commit d07cd115e3bdef8a2b1d2f6a5a507ddb67ff8cd9. | |||
2024-04-12 | Merge pull request #1152 from secondlife/lua-terminate-script | nat-goodspeed | |
Add script termination option to 'Lua Scripts' floater | |||
2024-04-12 | 'Lua Scripts' floater clean up | Mnikolenko Productengine | |
2024-04-12 | Merge pull request #1198 from secondlife/signal/xz | Signal Linden | |
CI: adopt xz compression, actions/*-artifact@v4 | |||
2024-04-12 | Merge pull request #1211 from secondlife/marchcat/x-merge | Andrey Lihatskiy | |
Release (Maint W) -> Maint X merge | |||
2024-04-12 | viewer-private#226 Unhandled PngError throws application into a loop | Andrey Kleshchev | |
png_read_info triggered a PngError, LLAppViewer::frame() handled it instead of LLPngWrapper::readPng, and since status didn't change viewer tried to decode image again and again and again. | |||
2024-04-12 | Merge branch 'main' into marchcat/x-merge | Andrey Lihatskiy | |
# Conflicts: # indra/llimage/llimageworker.cpp # indra/llimage/llimageworker.h # indra/newview/llcontrolavatar.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/lltexturefetch.cpp | |||
2024-04-11 | CI: adopt xz compression | Bennett Goble | |
Move towards packaging artifacts with xz, which offers higher compression ratios and faster decode time. | |||
2024-04-11 | Merge pull request #1197 from secondlife/signal/rm-incredibuild.py | Signal Linden | |
Remove unused fix-incredibuild.py | |||
2024-04-11 | Merge pull request #1095 from secondlife/signal/rm-buildparams | Signal Linden | |
Remove BuildParams | |||
2024-04-11 | Merge pull request #1199 from secondlife/signal/rm-py-matrix | Signal Linden | |
CI: Remove python-version from matrix | |||
2024-04-11 | CI: Remove python-version from matrix | Bennett Goble | |
Drop python version from matrix configuration as it's always 3.11. | |||
2024-04-10 | Remove unused fix-incredibuild.py | Bennett Goble | |
2024-04-10 | Merge branch 'release/luau-scripting' into lua-terminate-script | Nat Goodspeed | |
2024-04-10 | Fix BUG-225288: Detaching stops unrelated animations | Salad Dais | |
This is to do with misunderstandings related to how .find() works with multimaps. .find() will, in fact, return an iterator to the first iterator it finds, and will iterate through all elements in the multimap when incremented, not just items with the same key. Change code working with animation sources to be aware of this fact, so unrelated animation sources do not have their animations stopped. | |||
2024-04-10 | Merge pull request #1179 from secondlife/marchcat/y-merge | Andrey Lihatskiy | |
Release (Maint W) -> Maint YZ merge | |||
2024-04-10 | Merge branch 'main' into marchcat/y-merge | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp | |||
2024-04-09 | Increment viewer version to 7.1.6 | Nat Goodspeed | |
following promotion of secondlife/viewer #690 | |||
2024-04-09 | Merge pull request #1168 from secondlife/lua-floater-class | nat-goodspeed | |
Add Lua Floater class to simplify Lua script showing floaters. | |||
2024-04-09 | mac build fix - remove unused variable | Maxim Nikolenko | |
2024-04-09 | Add Lua Floater class to simplify Lua script showing floaters. | Nat Goodspeed | |
Add test_luafloater_demo2.lua and test_luafloater_gesture_list2.lua examples. | |||
2024-04-08 | Add script termination option to 'Lua Scripts' floater | Mnikolenko Productengine | |
2024-04-04 | Merge pull request #1125 from secondlife/lua-pr-feedback | Maxim Nikolenko | |
Introduce LLInstanceTracker::destruct() methods; use in ~LuaState(). | |||
2024-04-03 | Merge branch 'release/luau-scripting' into lua-pr-feedback | Nat Goodspeed | |
2024-04-03 | Merge pull request #1124 from Nicky-D/release/luau-scripting | nat-goodspeed | |
Luau for Linux | |||
2024-04-03 | LLInstanceTracker::destruct() instead of destroy(). | Nat Goodspeed | |
Avoid ambiguity with LLFloater::destroy(). | |||
2024-04-03 | Merge branch 'release/luau-scripting' into lua-pr-feedback | Nat Goodspeed | |
2024-04-03 | Merge branch 'main' into release/luau-scripting. | Nat Goodspeed | |
2024-04-03 | Merge pull request #1101 from secondlife/lua-scripts-floater | nat-goodspeed | |
Lua scripts floater | |||
2024-04-03 | Introduce LLInstanceTracker::destroy() methods; use in ~LuaState(). | Nat Goodspeed | |
2024-04-03 | Merge branch 'release/luau-scripting' into release/luau-scripting | Nicky Dasmijn | |
2024-04-03 | - Enable luaulib linking for Linux | Nicky | |
- Put lubLuau.Ast.a at the right most side as GCC/LD is peculiar about link order. | |||
2024-04-03 | Proper casing for Lualibs (or case sensitive filesystems do not agree with ↵ | Nicky | |
the filename) | |||
2024-04-03 | Merge pull request #1110 from secondlife/lua-startup | nat-goodspeed | |
Add `startup.lua` module with `startup.ensure()`, `startup.wait()` functions. | |||
2024-04-03 | Use raw string literal syntax for LLLeapListener help strings. | Nat Goodspeed | |
2024-04-03 | Introduce fsyspath subclass of std::filesystem::path. | Nat Goodspeed | |
Our std::strings are UTF-8 encoded, so conversion from std::string to std::filesystem::path must use UTF-8 decoding. The native Windows std::filesystem::path constructor and assignment operator accepting std::string use "native narrow encoding," which mangles path strings containing UTF-8 encoded non-ASCII characters. fsyspath's std::string constructor and assignment operator explicitly engage std::filesystem::u8path() to handle encoding. u8path() is deprecated in C++20, but once we adapt fsyspath's conversion to C++20 conventions, consuming code need not be modified. | |||
2024-04-03 | Make ll_convert() and ll_convert_to() use std::decay_t on arg type. | Nat Goodspeed | |
Among other things, this empowers ll_convert() and ll_convert_to() to accept a string literal (which might contain non-ASCII characters, e.g. __FILE__). Without this, even though we have ll_convert_impl specializations accepting const char*, passing a string literal fails because the compiler can't find a specialization specifically accepting const char[length]. | |||
2024-04-03 | Add RAII class for adding/erasing script entries; code clean up | Mnikolenko Productengine | |
2024-04-02 | Fix std::filesystem::path - to - std::string conversions on Windows. | Nat Goodspeed | |
On Windows, std::filesystem::path::value_type is wchar_t, not char -- so path::string_type is std::wstring, not std::string. So while Posix path instances implicitly convert to string, Windows path instances do not. Add explicit u8string() calls. Also add LL.abspath() Lua entry point to further facilitate finding a resource file relative to the calling Lua script. Use abspath() for both test_luafloater_demo.lua and test_luafloater_gesture_list.lua. | |||
2024-04-02 | Merge pull request #1106 from ↵ | Guru | |
secondlife/guru/viewer-925-missing-simple-smile-emoji secondlife/viewer#925 Missing simple :smile emoji |