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authorMaxim Nikolenko <maximnproductengine@lindenlab.com>2024-04-09 22:37:34 +0300
committerMaxim Nikolenko <maximnproductengine@lindenlab.com>2024-04-09 22:37:34 +0300
commite6aa6d22a107161b0bf08a45e9a90e749a824d9b (patch)
treee13ea561fec0d7bebd504a2ce380babd75c3b4e2
parent799d1d595505acaa7f05a6d92db5f8f2d258f53e (diff)
mac build fix - remove unused variable
-rw-r--r--indra/newview/llluamanager.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llluamanager.cpp b/indra/newview/llluamanager.cpp
index 35a73aaabe..344ab1bb99 100644
--- a/indra/newview/llluamanager.cpp
+++ b/indra/newview/llluamanager.cpp
@@ -190,7 +190,6 @@ void LLLUAmanager::runScriptFile(const std::string &filename, script_result_fn r
// It will be called when the LuaState is destroyed.
LuaState L(finished_cb);
- static int index = 0;
lua_callbacks(L)->interrupt = [](lua_State *L, int gc)
{
if (gc >= 0)