Age | Commit message (Collapse) | Author |
|
|
|
DRTVWR-580-maint-T
|
|
|
|
Chang 'water' translation '水' to '水面'.
Unify the ground translation with '地面' expect land floater.
Fixed mistranslation of widget.
Re-translate panel_settings_sky_density.xml.
|
|
|
|
|
|
|
|
|
|
|
|
from U32*.
|
|
|
|
|
|
|
|
(Add Performance floater translation etc.)
Changed 'lighting' translation ('照明' and 'ライティング') to '光源'.
Changed 'world' translation '世界' to 'ワールド'. (To be consistent with 'ミニマップ' translations.)
Adjusted the translation to be more natural Japanese when the settings.xml object passed items. (experimental)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
provided by Logue Takacs
|
|
slower.
DRTVWR-559
DRTVWR-583
|
|
|
|
|
|
|
|
paste menu when right clicking any item
|
|
# Conflicts:
# indra/llcommon/llsdserialize.h
|
|
|
|
Incidental decruft and camera FoV network spam reduction.
|
|
are nearby (#227)
* Fix water fog mismatch between alpha blend and opaque when local light is nearby
* Add PBR underwater alpha blend shader
|
|
some NaNs.
|
|
|
|
|
|
created item
|
|
|
|
|
|
|
|
|
|
(cherry picked from commit eb0516b9940f200b32349d611f38f1ccee48005d)
|
|
RenderReflectionProbeLevel for preferences (which works).
|
|
|
|
|
|
setting.
|