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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2023-02-04
SL-19109 Cut out object profiles from inventory
Andrey Kleshchev
2023-02-04
SL-17761: Replace 'Grid emergency' message with generic error
Bennett Goble
2023-02-03
SL-19148 Decruft followthrough -- one more dead shader
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- kill more unused shader files
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...
Dave Parks
2023-02-03
SL-19148 Fix for mac build
Dave Parks
2023-02-03
SL-19148 Fix for mac build
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2023-02-03
SL-19109 Decouple object profiles from inventory
Andrey Kleshchev
2023-02-03
Merge branch 'xcode-14.1' into andreyk/SL-19134
Andrey Kleshchev
2023-02-03
SL-7277 show Advanced permissions in Item profile that was opened from inventory
Mnikolenko Productengine
2023-02-03
SL-19149 Highlight string match is misplaced when searching worn items
Maxim Nikolenko
2023-02-03
SL-19150 Fix for stuttering real-time reflection probes.
Dave Parks
2023-02-03
Merge branch 'main' into DRTVWR-567
Maxim Nikolenko
2023-02-03
Merge branch 'main' into DRTVWR-539
Mnikolenko Productengine
2023-02-02
DRTVWR-559 Merge fix.
Dave Parks
2023-02-02
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-02
Fixups after merge for DRTVWR-559
Brad Linden
2023-02-02
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-02
SL-18908 Make media texture override base color and emissive texture on PBR m...
Dave Parks
2023-02-02
Fix some unused variable warnings in DRTVWR-559
Brad Linden
2023-02-02
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-02-02
Merge branch 'main' into DRTVWR-573-maint-R
Andrey Lihatskiy
2023-02-02
Increment viewer version to 6.6.10
Nat Goodspeed
2023-02-02
Merge branch 'contribute' into DRTVWR-577-maint-S
Andrey Lihatskiy
2023-02-02
SL-19130 Fix for stuck LoD.
Dave Parks
2023-02-02
SL-18983 Fix for alpha HUDs not rendering.
Dave Parks
2023-02-02
SL-19094 Move Desired frame rate button to top level
Maxim Nikolenko
2023-02-02
SL-19126 Add a button to Graphics Presets fly-out to open Auto adjust settings
Maxim Nikolenko
2023-02-01
SL-19000 Fix various 3D UI components not respecting depth buffer. Incidenta...
Dave Parks
2023-02-01
SL-18772 Potential fix for failed shader load on Intel HD 3000
Dave Parks
2023-02-01
SL-19104 update label and permissions display
Maxim Nikolenko
2023-02-01
SL-19028 Enable SSR on "Ultra"
Dave Parks
2023-02-01
SL-19104 Clean up inventory UI to prepare for thumbnails (#66)
Maxim Nikolenko
2023-02-01
SL-19124 Fix for broken distortion map in water in reflection probes.
Dave Parks
2023-02-01
SL-19117 Textures should return asset id when thumbnail is not set
Andrey Kleshchev
2023-02-01
SL-19117 Extend texture preview to show thumbnails when present
Andrey Kleshchev
2023-02-01
SL-18988 OSX buildfix
Andrey Lihatskiy
2023-02-01
SL-18988 Updated contributions.txt
Andrey Lihatskiy
2023-02-01
Add a texture inspector and show it when hovering over an inventory textory (...
Kitty Barnett
2023-01-31
SL-18154 Followup -- fix mac build
Dave Parks
2023-01-31
SL-18772 Potential fix for failed shader load on Intel HD 3000
Dave Parks
2023-01-31
SL-18154 Followup -- Use Henri's xxHash integration to speed up UI Vertex Buf...
Dave Parks
2023-01-31
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-01-31
SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra...
Dave Parks
2023-01-31
SL-19110 Fix xxhash build link and properly register contribution
Andrey Kleshchev
2023-01-31
SL-19110 Fast hashing classes for use in place of the slow LLMD5, where speed...
Henri Beauchamp
2023-01-31
SL-19110 Fix coding policy
Andrey Kleshchev
2023-01-31
SL-19110 Fix xxhash build link and properly register contribution
Andrey Kleshchev
2023-01-31
SL-19110 Fast hashing classes for use in place of the slow LLMD5, where speed...
Henri Beauchamp
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