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2020-02-21Merge master (rel 6.3.8) to DRTVWR-440 (pull request #11)Dave Houlton
2020-02-21SL-12678 Remove automatic retry of loginAndrey Kleshchev
2020-02-21SL-10498 - made benefits debug output a bit less verboseBrad Payne (Vir Linden)
2020-02-21Merge master (v 6.3.8) into DRTVWR-440Dave Houlton
2020-02-21SL-12732 Lights not working in some casesAndrey Kleshchev
2020-02-21mergeBrad Payne (Vir Linden)
2020-02-21Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
2020-02-20Increment viewer version to 6.3.8Nat Goodspeed
following promotion of DRTVWR-499
2020-02-19SL-12726 Fixed overlap issues in Edit Day Cycle floaterAndrey Kleshchev
Multiline support for current time, space for correct wrap; Fixed text getting out of bonds for labels; Space from time_label was not working;
2020-02-17SL-12198 Updated VVM - fixed .done file removalAndrey Kleshchev
2020-02-13Merged in SL-12574 (pull request #9)Michael Pohoreski
DRTVWR-440: SL-12574: Tweak environment cube map to better match Windlight Approved-by: Dave Houlton
2020-02-12SL-12678 Remove automatic retry of loginAndrey Kleshchev
2020-02-12SL-12616 Updated VVMAndrey Kleshchev
Cancelable updates should not be installed if user quit without confirmation, ask again later
2020-02-11SL-11932 Updated VVM #2Andrey Kleshchev
Previous update handled case of user terminating updater on 'precheck', new one works for updater termination on 'leap'
2020-02-11SL-11932 Updated VVMAndrey Kleshchev
2020-02-11SL-12621 Remove inappropriate tooltipmaxim_productengine
2020-02-10SL-12621 Add CameraOffsetScale option to "Precise Controls" floatermaxim_productengine
2020-02-07DRTVWR-440: SL-12574: Tweak environment cube map to better match WindlightPtolemy
2020-02-07Merged in SL-12682 (pull request #8)Dave Houlton
Fixes for SL-12682 and SL-12592 Approved-by: Michael Pohoreski
2020-02-07SL-12682, remove negative light & clean up materialF.glslDave Houlton
2020-02-07SL-12592, fix transparency for full-brightsDave Houlton
2020-02-05Merge branch 'master' into DRTVWR-460Andrey Lihatskiy
2020-02-05SL-4354 Not loaded avatars should stay cloud longerAndrey Kleshchev
2020-02-05Merge branch 'DRTVWR-499' into DRTVWR-500Andrey Lihatskiy
2020-02-05Revert SL-4354Andrey Kleshchev
2020-02-04Merged in SL12005 (pull request #7)Dave Houlton
SL-12005 FIXED, back out SRGB changes for projector spotlights Approved-by: Michael Pohoreski <ptolemy@lindenlab.com>
2020-02-04SL-4354 Used wrong conditionAndrey Kleshchev
2020-02-04SL-12005, back out SRGB changes for projector spotlightsDave Houlton
Deferred spotlights were transitioned srdb->linear in commit 653133b The lights transition between the deferred and (some other) path at fixed camera distance, causing a distinct light-level pop. Backing out this change to avoid the pop. Note to the future: pick a light space at the beginning and stick with it.
2020-02-03Merge branch 'DRTVWR-499' into DRTVWR-500Andrey Lihatskiy
2020-01-31Merged in euclid-wip-SL12594 (pull request #5)Dave Houlton
SL-12594, missed occurance of VertexShaderEnable setting Approved-by: Michael Pohoreski <ptolemy@lindenlab.com> Approved-by: Bradley Payne <vir@lindenlab.com>
2020-01-31SL-12594, fix one missed occurance of VertexShaderEnable settingDave Houlton
2020-01-30Merged in euclid-wip-SL12594 (pull request #3)Dave Houlton
SL-12594, Remove ability to de-select Basic Shaders (ie disable Fixed Function rendering) Approved-by: Bradley Payne <vir@lindenlab.com> Approved-by: Michael Pohoreski <ptolemy@lindenlab.com>
2020-01-30Merged in SL-11406 (pull request #2)Michael Pohoreski
SL-11406: Fix specularity being blown out due to previous fix Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-01-30SL-12618 FIXED The camera zoom position is incorrect after selecting the ↵maxim_productengine
preset in some cases
2020-01-30SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29SL-11406: Fix specularity being blown out due to previous fixPtolemy
2020-01-29SL-12594, remove conditional checks for VertexShaderEnable settingsDave Houlton
2020-01-29SL-12594, remove settings-file references to VertexShaderEnableDave Houlton
2020-01-29SL-12587 - debug logging option to see list of requested capsBrad Payne (Vir Linden)
2020-01-29SL-12594, rename some lingering VertexShaderEnable variablesDave Houlton
2020-01-29SL-4354 Mesh avatars look broken while loading.andreykproductengine
2020-01-29SL-12594, remove Basic Shader checksDave Houlton
Remove checks for Vertex Shader capability and UI selection of no Basic Shaders.
2020-01-29SL-12594, remove the Basic Shaders checkbox from the guiDave Houlton
2020-01-29Merged in D440-merge-master (pull request #1)Dave Houlton
Merge master (release 6.3.7) into DRTVWR-440 Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-01-29potential crashfixandreykproductengine
2020-01-29SL-12590 SL-12608 Fixed wrong statesandreykproductengine
2020-01-28DRTVWR-440, merge in latest from 6.3.7 releaseDave Houlton
2020-01-28Merge branch 'master' of https://bitbucket.org/lindenlab/viewer-private into ↵Brad Payne (Vir Linden)
DRTVWR-481 Merge
2020-01-28Merge branch 'master' into DRTVWR-499Andrey Lihatskiy
2020-01-28Merged lindenlab/viewer into masterAndrey Lihatskiy